[kido] 02/04: Remove -dbg packages
Jose Luis Rivero
jrivero-guest at moszumanska.debian.org
Tue Jul 12 23:18:03 UTC 2016
This is an automated email from the git hooks/post-receive script.
jrivero-guest pushed a commit to branch master
in repository kido.
commit bd4985ebc1e71c436869167f98da7004aea2a36d
Author: Jose Luis Rivero <jrivero at osrfoundation.org>
Date: Tue Jul 12 22:45:14 2016 +0000
Remove -dbg packages
---
debian/control | 219 -------------------------------------------------------
debian/copyright | 2 +-
debian/rules | 9 ---
3 files changed, 1 insertion(+), 229 deletions(-)
diff --git a/debian/control b/debian/control
index 3e98183..f69159b 100644
--- a/debian/control
+++ b/debian/control
@@ -94,37 +94,6 @@ Description: Kinematics Dynamics and Optimization Library - main library
Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source
software created by the Georgia Tech Graphics Lab.
-Package: libkido0.1-dbg
-Section: debug
-Priority: extra
-Architecture: any
-Pre-Depends: ${misc:Pre-Depends}
-Depends: libkido0.1 (= ${binary:Version}),
- ${misc:Depends}
-Description: Kinematics Dynamics and Optimization Library - debug symbols
- KIDO is a collaborative, cross-platform, open source library created by the
- Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
- structures and algorithms for kinematic and dynamic applications in robotics
- and computer animation.
- KIDO is distinguished by it's accuracy and stability due to its use of
- generalized coordinates to represent articulated rigid body systems and
- computation of Lagrange's equations derived from D.Alembert's principle to
- describe the dynamics of motion.
- For developers, in contrast to many popular physics engines which view the
- simulator as a black box, KIDO gives full access to internal kinematic and
- dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
- transformation matrices and their derivatives. KIDO also provides efficient
- computation of Jacobian matrices for arbitrary body points and coordinate
- frames. Contact and collision are handled using an implicit time-stepping,
- velocity-based LCP (linear-complementarity problem) to guarantee
- non-penetration, directional friction, and approximated Coulomb friction cone
- conditions. For collision detection, KIDO uses FCL developed by Willow Garage
- and the UNC Gamma Lab.
- KIDO has applications in robotics and computer animation because it features a
- multibody dynamic simulator and tools for control and motion planning.
- Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source
- software created by the Georgia Tech Graphics Lab.
-
Package: libkido-planning-dev
Section: libdevel
Architecture: any
@@ -187,37 +156,6 @@ Description: Kinematics Dynamics and Optimization Library - planning library
Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source
software created by the Georgia Tech Graphics Lab.
-Package: libkido-planning0.1-dbg
-Section: debug
-Priority: extra
-Architecture: any
-Pre-Depends: ${misc:Pre-Depends}
-Depends: libkido-planning0.1 (= ${binary:Version}),
- ${misc:Depends}
-Description: Kinematics Dynamics and Optimization Library - planning lib debug
- KIDO is a collaborative, cross-platform, open source library created by the
- Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
- structures and algorithms for kinematic and dynamic applications in robotics
- and computer animation.
- KIDO is distinguished by it's accuracy and stability due to its use of
- generalized coordinates to represent articulated rigid body systems and
- computation of Lagrange's equations derived from D.Alembert's principle to
- describe the dynamics of motion.
- For developers, in contrast to many popular physics engines which view the
- simulator as a black box, KIDO gives full access to internal kinematic and
- dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
- transformation matrices and their derivatives. KIDO also provides efficient
- computation of Jacobian matrices for arbitrary body points and coordinate
- frames. Contact and collision are handled using an implicit time-stepping,
- velocity-based LCP (linear-complementarity problem) to guarantee
- non-penetration, directional friction, and approximated Coulomb friction cone
- conditions. For collision detection, KIDO uses FCL developed by Willow Garage
- and the UNC Gamma Lab.
- KIDO has applications in robotics and computer animation because it features a
- multibody dynamic simulator and tools for control and motion planning.
- Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source
- software created by the Georgia Tech Graphics Lab.
-
Package: libkido-utils-dev
Section: libdevel
Architecture: any
@@ -282,38 +220,6 @@ Description: Kinematics Dynamics and Optimization Library - utils library
Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source
software created by the Georgia Tech Graphics Lab.
-Package: libkido-utils0.1-dbg
-Section: debug
-Priority: extra
-Architecture: any
-Pre-Depends: ${misc:Pre-Depends}
-Depends: libkido-utils0.1 (= ${binary:Version}),
- ${misc:Depends}
-Description: Kinematics Dynamics and Optimization Library - utils lib debug
- KIDO is a collaborative, cross-platform, open source library created by the
- Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
- structures and algorithms for kinematic and dynamic applications in robotics
- and computer animation.
- KIDO is distinguished by it's accuracy and stability due to its use of
- generalized coordinates to represent articulated rigid body systems and
- computation of Lagrange's equations derived from D.Alembert's principle to
- describe the dynamics of motion.
- For developers, in contrast to many popular physics engines which view the
- simulator as a black box, KIDO gives full access to internal kinematic and
- dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
- transformation matrices and their derivatives. KIDO also provides efficient
- computation of Jacobian matrices for arbitrary body points and coordinate
- frames. Contact and collision are handled using an implicit time-stepping,
- velocity-based LCP (linear-complementarity problem) to guarantee
- non-penetration, directional friction, and approximated Coulomb friction cone
- conditions. For collision detection, KIDO uses FCL developed by Willow Garage
- and the UNC Gamma Lab.
- KIDO has applications in robotics and computer animation because it features a
- multibody dynamic simulator and tools for control and motion planning.
- Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source
- software created by the Georgia Tech Graphics Lab.
-
-
Package: libkido-gui-dev
Section: libdevel
Architecture: any
@@ -379,37 +285,6 @@ Description: Kinematics Dynamics and Optimization Library - gui library
Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source
software created by the Georgia Tech Graphics Lab.
-Package: libkido-gui0.1-dbg
-Section: debug
-Priority: extra
-Architecture: any
-Pre-Depends: ${misc:Pre-Depends}
-Depends: libkido-gui0.1 (= ${binary:Version}),
- ${misc:Depends}
-Description: Kinematics Dynamics and Optimization Library - gui lib debug
- KIDO is a collaborative, cross-platform, open source library created by the
- Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
- structures and algorithms for kinematic and dynamic applications in robotics
- and computer animation.
- KIDO is distinguished by it's accuracy and stability due to its use of
- generalized coordinates to represent articulated rigid body systems and
- computation of Lagrange's equations derived from D.Alembert's principle to
- describe the dynamics of motion.
- For developers, in contrast to many popular physics engines which view the
- simulator as a black box, KIDO gives full access to internal kinematic and
- dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
- transformation matrices and their derivatives. KIDO also provides efficient
- computation of Jacobian matrices for arbitrary body points and coordinate
- frames. Contact and collision are handled using an implicit time-stepping,
- velocity-based LCP (linear-complementarity problem) to guarantee
- non-penetration, directional friction, and approximated Coulomb friction cone
- conditions. For collision detection, KIDO uses FCL developed by Willow Garage
- and the UNC Gamma Lab.
- KIDO has applications in robotics and computer animation because it features a
- multibody dynamic simulator and tools for control and motion planning.
- Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source
- software created by the Georgia Tech Graphics Lab.
-
Package: libkido-gui-osg-dev
Section: libdevel
Architecture: any
@@ -473,38 +348,6 @@ Description: Kinematics Dynamics and Optimization Library - gui-osg library
Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source
software created by the Georgia Tech Graphics Lab.
-Package: libkido-gui-osg0.1-dbg
-Section: debug
-Priority: extra
-Architecture: any
-Pre-Depends: ${misc:Pre-Depends}
-Depends: libkido-gui-osg0.1 (= ${binary:Version}),
- ${misc:Depends}
-Description: Kinematics Dynamics and Optimization Library - gui-osg lib debug
- KIDO is a collaborative, cross-platform, open source library created by the
- Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
- structures and algorithms for kinematic and dynamic applications in robotics
- and computer animation.
- KIDO is distinguished by it's accuracy and stability due to its use of
- generalized coordinates to represent articulated rigid body systems and
- computation of Lagrange's equations derived from D.Alembert's principle to
- describe the dynamics of motion.
- For developers, in contrast to many popular physics engines which view the
- simulator as a black box, KIDO gives full access to internal kinematic and
- dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
- transformation matrices and their derivatives. KIDO also provides efficient
- computation of Jacobian matrices for arbitrary body points and coordinate
- frames. Contact and collision are handled using an implicit time-stepping,
- velocity-based LCP (linear-complementarity problem) to guarantee
- non-penetration, directional friction, and approximated Coulomb friction cone
- conditions. For collision detection, KIDO uses FCL developed by Willow Garage
- and the UNC Gamma Lab.
- KIDO has applications in robotics and computer animation because it features a
- multibody dynamic simulator and tools for control and motion planning.
- Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source
- software created by the Georgia Tech Graphics Lab.
-
-
Package: libkido-optimizer-nlopt-dev
Section: libdevel
Architecture: any
@@ -567,37 +410,6 @@ Description: Kinematics Dynamics and Optimization Library - nlopt optimizer lib
Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source
software created by the Georgia Tech Graphics Lab.
-Package: libkido-optimizer-nlopt0.1-dbg
-Section: debug
-Priority: extra
-Architecture: any
-Pre-Depends: ${misc:Pre-Depends}
-Depends: libkido-optimizer-nlopt0.1 (= ${binary:Version}),
- ${misc:Depends}
-Description: Kinematics Dynamics and Optimization Library - nlopt debug lib
- KIDO is a collaborative, cross-platform, open source library created by the
- Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
- structures and algorithms for kinematic and dynamic applications in robotics
- and computer animation.
- KIDO is distinguished by it's accuracy and stability due to its use of
- generalized coordinates to represent articulated rigid body systems and
- computation of Lagrange's equations derived from D.Alembert's principle to
- describe the dynamics of motion.
- For developers, in contrast to many popular physics engines which view the
- simulator as a black box, KIDO gives full access to internal kinematic and
- dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
- transformation matrices and their derivatives. KIDO also provides efficient
- computation of Jacobian matrices for arbitrary body points and coordinate
- frames. Contact and collision are handled using an implicit time-stepping,
- velocity-based LCP (linear-complementarity problem) to guarantee
- non-penetration, directional friction, and approximated Coulomb friction cone
- conditions. For collision detection, KIDO uses FCL developed by Willow Garage
- and the UNC Gamma Lab.
- KIDO has applications in robotics and computer animation because it features a
- multibody dynamic simulator and tools for control and motion planning.
- Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source
- software created by the Georgia Tech Graphics Lab.
-
Package: libkido-optimizer-ipopt-dev
Section: libdevel
Architecture: any
@@ -659,34 +471,3 @@ Description: Kinematics Dynamics and Optimization Library - ipopt optimizer lib
multibody dynamic simulator and tools for control and motion planning.
Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source
software created by the Georgia Tech Graphics Lab.
-
-Package: libkido-optimizer-ipopt0.1-dbg
-Section: debug
-Priority: extra
-Architecture: any
-Pre-Depends: ${misc:Pre-Depends}
-Depends: libkido-optimizer-ipopt0.1 (= ${binary:Version}),
- ${misc:Depends}
-Description: Kinematics Dynamics and Optimization Library - ipopt debug
- KIDO is a collaborative, cross-platform, open source library created by the
- Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
- structures and algorithms for kinematic and dynamic applications in robotics
- and computer animation.
- KIDO is distinguished by it's accuracy and stability due to its use of
- generalized coordinates to represent articulated rigid body systems and
- computation of Lagrange's equations derived from D.Alembert's principle to
- describe the dynamics of motion.
- For developers, in contrast to many popular physics engines which view the
- simulator as a black box, KIDO gives full access to internal kinematic and
- dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
- transformation matrices and their derivatives. KIDO also provides efficient
- computation of Jacobian matrices for arbitrary body points and coordinate
- frames. Contact and collision are handled using an implicit time-stepping,
- velocity-based LCP (linear-complementarity problem) to guarantee
- non-penetration, directional friction, and approximated Coulomb friction cone
- conditions. For collision detection, KIDO uses FCL developed by Willow Garage
- and the UNC Gamma Lab.
- KIDO has applications in robotics and computer animation because it features a
- multibody dynamic simulator and tools for control and motion planning.
- Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source
- software created by the Georgia Tech Graphics Lab.
diff --git a/debian/copyright b/debian/copyright
index 63f6631..2058227 100644
--- a/debian/copyright
+++ b/debian/copyright
@@ -1,7 +1,7 @@
Format: http://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
Upstream-Name: KIDO
Source: http://github.com/dartsim/dart
-File-Excluded: .travis.yml .gitignore
+File-Excluded: .travis.yml .gitignore data/ docs/
Files: *
Copyright: 2008-2015 Georgia Tech Research Corporation
diff --git a/debian/rules b/debian/rules
index 8e55e75..1646609 100755
--- a/debian/rules
+++ b/debian/rules
@@ -32,12 +32,3 @@ override_dh_auto_build:
override_dh_auto_install:
dh_auto_install --builddirectory=build
-
-override_dh_strip:
- dh_strip -plibkido-gui-osg0.1 --dbg-package=libkido-gui-osg0.1-dbg
- dh_strip -plibkido-gui0.1 --dbg-package=libkido-gui0.1-dbg
- dh_strip -plibkido-optimizer-ipopt0.1 --dbg-package=libkido-optimizer-ipopt0.1-dbg
- dh_strip -plibkido-optimizer-nlopt0.1 --dbg-package=libkido-optimizer-nlopt0.1-dbg
- dh_strip -plibkido-planning0.1 --dbg-package=libkido-planning0.1-dbg
- dh_strip -plibkido-utils0.1 --dbg-package=libkido-utils0.1-dbg
- dh_strip -plibkido0.1 --dbg-package=libkido0.1-dbg
--
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