[opencv] 240/251: akaze: getAngle() -> fastAtan2()
Nobuhiro Iwamatsu
iwamatsu at moszumanska.debian.org
Sun Aug 27 23:27:47 UTC 2017
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iwamatsu pushed a commit to annotated tag 3.3.0
in repository opencv.
commit f6ceeaa2e5e5dde19a3dcc1320e1a9d29e8b9fba
Author: Alexander Alekhin <alexander.alekhin at intel.com>
Date: Thu Aug 3 17:24:01 2017 +0300
akaze: getAngle() -> fastAtan2()
---
modules/features2d/src/kaze/KAZEFeatures.cpp | 4 ++--
modules/features2d/src/kaze/utils.h | 25 -------------------------
2 files changed, 2 insertions(+), 27 deletions(-)
diff --git a/modules/features2d/src/kaze/KAZEFeatures.cpp b/modules/features2d/src/kaze/KAZEFeatures.cpp
index 29d85d3..bbefd4d 100644
--- a/modules/features2d/src/kaze/KAZEFeatures.cpp
+++ b/modules/features2d/src/kaze/KAZEFeatures.cpp
@@ -606,7 +606,7 @@ void KAZEFeatures::Compute_Main_Orientation(KeyPoint &kpt, const std::vector<TEv
resY[idx] = 0.0;
}
- Ang[idx] = getAngle(resX[idx], resY[idx]);
+ Ang[idx] = fastAtan2(resX[idx], resY[idx]) * (float)(CV_PI / 180.0f);
++idx;
}
}
@@ -638,7 +638,7 @@ void KAZEFeatures::Compute_Main_Orientation(KeyPoint &kpt, const std::vector<TEv
if (sumX*sumX + sumY*sumY > max) {
// store largest orientation
max = sumX*sumX + sumY*sumY;
- kpt.angle = getAngle(sumX, sumY) * 180.f / static_cast<float>(CV_PI);
+ kpt.angle = fastAtan2(sumX, sumY);
}
}
}
diff --git a/modules/features2d/src/kaze/utils.h b/modules/features2d/src/kaze/utils.h
index d9bfbe4..d7af55e 100644
--- a/modules/features2d/src/kaze/utils.h
+++ b/modules/features2d/src/kaze/utils.h
@@ -3,31 +3,6 @@
/* ************************************************************************* */
/**
- * @brief This function computes the angle from the vector given by (X Y). From 0 to 2*Pi
- */
-inline float getAngle(float x, float y) {
-
- if (x >= 0 && y >= 0) {
- return atanf(y / x);
- }
-
- if (x < 0 && y >= 0) {
- return static_cast<float>(CV_PI)-atanf(-y / x);
- }
-
- if (x < 0 && y < 0) {
- return static_cast<float>(CV_PI)+atanf(y / x);
- }
-
- if (x >= 0 && y < 0) {
- return static_cast<float>(2.0 * CV_PI) - atanf(-y / x);
- }
-
- return 0;
-}
-
-/* ************************************************************************* */
-/**
* @brief This function computes the value of a 2D Gaussian function
* @param x X Position
* @param y Y Position
--
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