New game tags
Peter Rockai
me at mornfall.net
Wed Nov 8 10:14:30 CET 2006
On Tue, Nov 07, 2006 at 07:44:42PM +0000, Enrico Zini wrote:
> Hello,
Hi,
> Here's a proposal for new tags to go in the vocabulary:
[snip]
> +Tag: game::strategy:real-time
> +Description: Real time strategy
> +
> +Tag: game::strategy:turn-based
> +Description: Turn based strategy
I would probably vote for game::real-time and game::turn-based or maybe
game::time:real and game::time:turn-based, since the distinction applies to
other games as well (puzzle -- think rocks'n'diamonds for realtime, but many
are turn based, same for rpg's, although there are rpg's that have both modes,
not sure there are any in debian, could have game::time:mixed-mode or have
both above tags attached, not sure which is more "right").
Other than that, no objections.
Yours, Peter.
--
Peter Rockai | me()mornfall!net | prockai()redhat!com | +421907533216
http://blog.mornfall.net | http://web.mornfall.net
"In My Egotistical Opinion, most people's C programs should be
indented six feet downward and covered with dirt."
-- Blair P. Houghton on the subject of C program indentation
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