[Pkg-blender-maintainers] Bug#433938: Bug#433938: Crash when closing game engine the second time

Cyril Brulebois cyril.brulebois at enst-bretagne.fr
Fri Jul 20 15:36:03 UTC 2007


tag 433938 confirmed
thanks

Christoph <chlue at web.de> (20/07/2007):
> When the game-engine is closed the second time, Blender crashes.

I've got the same here, also on powerpc.

> (gdb) bt
> #0  0x0000000000000049 in ?? ()
> #1  0x00002ba66932fcab in ?? () from /usr/lib/libpython2.4.so.1.0
> #2  0x00002ba66932fcab in ?? () from /usr/lib/libpython2.4.so.1.0
> #3  0x00002ba669384c87 in _PyImport_Fini () from /usr/lib/libpython2.4.so.1.0
> #4  0x00002ba66938ebd8 in Py_Finalize () from /usr/lib/libpython2.4.so.1.0
> #5  0x00000000007718cd in BPY_end_python ()
> #6  0x0000000000572fee in start_game ()
> #7  0x00000000005740a5 in ?? ()
> #8  0x000000000056319f in screenmain ()
> #9  0x000000000051546d in main ()

Just FYI, you could install python2.4-dbg to have a more detailed
backtrace (which I did, I'm not asking you to report back ;-)).

> Apparently python 2.4 is the problem. If I use the official build
> compiled with python 2.5 from [...], the program runs fine.
> (blender-2.44-linux-glibc236-py25-x86_64.tar.bz2)

I'm not sure that python2.4 is the direct cause, the above-mentioned
binary might have been compiled with different options and so on.

I'll keep you posted once I've figured out what's happening.

Thanks for you report.

Cheers,

-- 
Cyril Brulebois
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