[Pkg-blender-maintainers] Bug#428638: Bug#428638: blender: Hangs when adding mesh pieces in Shaded or Textured mode

Mikko Nurminen mikko.i.nurminen at gmail.com
Fri Jun 15 20:13:57 UTC 2007


2007/6/14, Cyril Brulebois <cyril.brulebois at enst-bretagne.fr>:
>
> Hi again,
>
> [First of all, it would be cool to keep the bug in Cc. ;-)]


Bug  now in  this messages cc  for added  cool factor. :-)

Mikko Nurminen <mikko.i.nurminen at gmail.com> (14/06/2007):
> > after more studying this bug seems to be a X problem after all,
> > because trying to run Wings3D causes the same results: X freezes ->
> > kill Wings3D -> all OK again.
>
> OK, driver bug, or mesa bug, then. After having asked on #debian-x:
>
> <MrCooper> some Mesa r128 driver bugs along those lines were fixed a
>            while ago, the fixes may not have made it into etch


Thanks for your detective work!


> Oddly enough, most 3D games seem to run OK.
> >
> > I´m very sorry for taking up your time! I still answered your
> > questions below.
>
> No problem, many X driver or mesa problems are spotted by using blender
> (or wings3d, or...) since it is quite 3D-intensive. I guess you can
> reassign this bugreport to mesa, precising the version you're using. You
> can follow the bts instructions[1], first command to do the
> reassignment.
>
> 1. http://www.debian.org/Bugs/server-control


I'll try to reassign the bug to X.

> I now think this a X bug, so I don´ t know if backport would be
> > necessary. But of course we could give it a shot.
>
> Given your input, looks like blender is not a fault, so that wouldn't
> change anything.


Agreed.

Bye, thanks and sunny skies!

Mikko Nurminen

Cheers,
>
> --
> Cyril Brulebois
>
>
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