[Pkg-chromium-maint] Bug#781940: [chromium] Same problem

Josep M. Perez Cancer josep.m.perez at bsc.es
Wed May 27 11:54:40 UTC 2015


Package: chromium
Version: 43.0.2357.65-1

--- Please enter the report below this line. ---
Same problem here.

Core was generated by `/usr/lib/chromium/chromium'.
Program terminated with signal SIGSEGV, Segmentation fault.
#0  CreateFadeShader (text_rect=<optimized out>, color=<optimized out>, 
left_part=<optimized out>, right_part=<optimized out>) at 
../../ui/gfx/render_text.cc:150
150    ../../ui/gfx/render_text.cc: No such file or directory.
(gdb) set pagination off
(gdb) bt
#0  0x00007f53ecfea48c in 
gfx::RenderText::ApplyFadeEffects(gfx::internal::SkiaTextRenderer*) 
(text_rect=<optimized out>, color=<optimized out>, left_part=<optimized 
out>, right_part=<optimized out>) at ../../ui/gfx/render_text.cc:150
#1  0x00007f53ecfea48c in 
gfx::RenderText::ApplyFadeEffects(gfx::internal::SkiaTextRenderer*) 
(this=<optimized out>, renderer=0x7fff1f713438) at 
../../ui/gfx/render_text.cc:1206
#2  0x00007f53ecff1411 in 
gfx::RenderTextHarfBuzz::DrawVisualTextInternal(gfx::internal::SkiaTextRenderer*) 
(this=0x7f53f34cc920, renderer=0x7fff1f713438) at 
../../ui/gfx/render_text_harfbuzz.cc:1056
#3  0x00007f53ecff1386 in 
gfx::RenderTextHarfBuzz::DrawVisualText(gfx::Canvas*) 
(this=0x7fff1f713250, canvas=<optimized out>) at 
../../ui/gfx/render_text_harfbuzz.cc:1045
#4  0x00007f53ecfe78e1 in gfx::RenderText::Draw(gfx::Canvas*) 
(this=0x7f53f34cc920, canvas=0x7f53f34cab90) at 
../../ui/gfx/render_text.cc:811
#5  0x00007f53ecfd2cfd in 
gfx::Canvas::DrawStringRectWithShadows(std::basic_string<unsigned short, 
base::string16_char_traits, std::allocator<unsigned short> > const&, 
gfx::FontList const&, unsigned int, gfx::Rect const&, int, int, 
std::vector<gfx::ShadowValue, std::allocator<gfx::ShadowValue> > const&) 
(this=0x7f53f34cab90, text=<optimized out>, font_list=<optimized out>, 
color=<optimized out>, text_bounds=<optimized out>, 
line_height=<optimized out>, flags=<optimized out>, shadows=<optimized 
out>) at ../../ui/gfx/canvas_skia.cc:262
#6  0x00007f53ecfd1dbc in 
gfx::Canvas::DrawStringRectWithFlags(std::basic_string<unsigned short, 
base::string16_char_traits, std::allocator<unsigned short> > const&, 
gfx::FontList const&, unsigned int, gfx::Rect const&, int) 
(this=0x7fff1f713250, text=<error reading variable: Cannot access memory 
at address 0x0>, font_list=@0x0: <error reading variable>, color=0, 
display_rect=@0x0: <error reading variable>, flags=<optimized out>) at 
../../ui/gfx/canvas.cc:479
#7  0x00007f53ef28ed10 in views::MenuItemView::PaintButton(gfx::Canvas*, 
views::MenuItemView::PaintButtonMode) (this=0x7f53f3472110, 
canvas=0x7f53f34cab90, mode=views::MenuItemView::PB_NORMAL) at 
../../ui/views/controls/menu/menu_item_view.cc:838
#8  0x00007f53ef2c16ac in views::View::Paint(ui::PaintContext const&) 
(this=0x7f53f3472110, parent_context=<optimized out>) at 
../../ui/views/view.cc:812
#9  0x00007f53ef2c31ea in views::View::PaintChildren(ui::PaintContext 
const&) (this=0x7f53f33ed630, context=@0x7fff1f713b00: {
   canvas_ = 0x7f53f34cab90,
   invalidation_ = {
     origin_ = {
       x_ = 0,
       y_ = 0
     },
     size_ = {
       width_ = 1018,
       height_ = 510
     }
   },
   offset_ = {
     x_ = 0,
     y_ = 3
   }
}) at ../../ui/views/view.cc:1344
#10 0x00007f53ef294a70 in 
views::SubmenuView::PaintChildren(ui::PaintContext const&) 
(this=0x7f53f33ed630, context=@0x7fff1f713b00: {
   canvas_ = 0x7f53f34cab90,
   invalidation_ = {
     origin_ = {
       x_ = 0,
       y_ = 0
     },
     size_ = {
       width_ = 1018,
       height_ = 510
     }
   },
   offset_ = {
     x_ = 0,
     y_ = 3
   }
}) at ../../ui/views/controls/menu/submenu_view.cc:192
#11 0x00007f53ef2c16ce in views::View::Paint(ui::PaintContext const&) 
(this=0x7f53f33ed630, parent_context=<optimized out>) at 
../../ui/views/view.cc:815
#12 0x00007f53ef2c31ea in views::View::PaintChildren(ui::PaintContext 
const&) (this=0x7f53f347bed0, context=@0x7fff1f713d20: {
   canvas_ = 0x7f53f34cab90,
   invalidation_ = {
     origin_ = {
       x_ = 0,
       y_ = 0
     },
     size_ = {
       width_ = 1018,
       height_ = 510
     }
   },
   offset_ = {
     x_ = 0,
     y_ = 3
   }
}) at ../../ui/views/view.cc:1344
#13 0x00007f53ef2c16ce in views::View::Paint(ui::PaintContext const&) 
(this=0x7f53f347bed0, parent_context=<optimized out>) at 
../../ui/views/view.cc:815
#14 0x00007f53ef2c31ea in views::View::PaintChildren(ui::PaintContext 
const&) (this=0x7f53f342c460, context=@0x7fff1f713f40: {
   canvas_ = 0x7f53f34cab90,
   invalidation_ = {
     origin_ = {
       x_ = 0,
       y_ = 0
     },
     size_ = {
       width_ = 1018,
       height_ = 510
     }
   },
   offset_ = {
     x_ = 0,
     y_ = 0
   }
}) at ../../ui/views/view.cc:1344
#15 0x00007f53ef2c16ce in views::View::Paint(ui::PaintContext const&) 
(this=0x7f53f342c460, parent_context=<optimized out>) at 
../../ui/views/view.cc:815
#16 0x00007f53ef2c31ea in views::View::PaintChildren(ui::PaintContext 
const&) (this=0x7f53f340e530, context=@0x7fff1f714160: {
   canvas_ = 0x7f53f34cab90,
   invalidation_ = {
     origin_ = {
       x_ = 0,
       y_ = 0
     },
     size_ = {
       width_ = 1018,
       height_ = 510
     }
   },
   offset_ = {
     x_ = 0,
     y_ = 0
   }
}) at ../../ui/views/view.cc:1344
#17 0x00007f53ef2c16ce in views::View::Paint(ui::PaintContext const&) 
(this=0x7f53f340e530, parent_context=<optimized out>) at 
../../ui/views/view.cc:815
#18 0x00007f53ed1f622a in ui::Layer::PaintContents(SkCanvas*, gfx::Rect 
const&, cc::ContentLayerClient::PaintingControlSetting) (this=<optimized 
out>, sk_canvas=<optimized out>, clip=@0x7fff1f7143a0: {
   origin_ = {
     x_ = 0,
     y_ = 0
   },
   size_ = {
     width_ = 1018,
     height_ = 510
   }
}, painting_control=cc::ContentLayerClient::PAINTING_BEHAVIOR_NORMAL) at 
../../ui/compositor/layer.cc:759
#19 0x00007f53ed22cb98 in 
cc::ContentLayerUpdater::PaintContents(SkCanvas*, gfx::Size const&, 
gfx::Rect const&, float, float) (this=0x7f53f34cb530, 
canvas=0x7f53f34cbdd0, layer_content_size=<optimized out>, 
paint_rect=@0x7fff1f714f00: {
   origin_ = {
     x_ = 0,
     y_ = 0
   },
   size_ = {
     width_ = 1018,
     height_ = 510
   }
}, contents_width_scale=<optimized out>, 
contents_height_scale=<optimized out>) at 
../../cc/resources/content_layer_updater.cc:100
#20 0x00007f53ed22c0ff in 
cc::BitmapContentLayerUpdater::PrepareToUpdate(gfx::Size const&, 
gfx::Rect const&, gfx::Size const&, float, float) (this=0x7f53f34cb530, 
content_size=@0x7fff1f714580: {
   width_ = 800,
   height_ = 257
}, paint_rect=@0x7fff1f714f00: {
   origin_ = {
     x_ = 0,
     y_ = 0
   },
   size_ = {
     width_ = 1018,
     height_ = 510
   }
}, tile_size=<optimized out>, contents_width_scale=0, 
contents_height_scale=0) at 
../../cc/resources/bitmap_content_layer_updater.cc:72
#21 0x00007f53ed221564 in cc::TiledLayer::UpdateTileTextures(gfx::Rect 
const&, gfx::Rect const&, int, int, int, int, cc::ResourceUpdateQueue*, 
cc::OcclusionTracker<cc::Layer> const*) (this=0x7f53f3493950, 
update_rect=<optimized out>, paint_rect=<optimized out>, left=<optimized 
out>, top=<optimized out>, right=<optimized out>, bottom=<optimized 
out>, queue=<optimized out>, occlusion=<optimized out>) at 
../../cc/layers/tiled_layer.cc:475
#22 0x00007f53ed2211ce in cc::TiledLayer::UpdateTiles(int, int, int, 
int, cc::ResourceUpdateQueue*, cc::OcclusionTracker<cc::Layer> const*, 
bool*) (this=0x7f53f3493950, left=0, top=0, right=3, bottom=1, 
queue=0x7f53f34caee0, occlusion=<optimized out>, updated=<optimized 
out>) at ../../cc/layers/tiled_layer.cc:344
#23 0x00007f53ed2224e1 in 
cc::TiledLayer::Update(cc::ResourceUpdateQueue*, 
cc::OcclusionTracker<cc::Layer> const*) (this=0x7f53f3493950, 
queue=0x7f53f34caee0, occlusion=0x7fff1f7150d0) at 
../../cc/layers/tiled_layer.cc:732
#24 0x00007f53ed255f25 in 
cc::LayerTreeHost::PaintLayerContents(cc::RenderSurfaceLayerList const&, 
cc::ResourceUpdateQueue*, bool*, bool*) (this=0x7f53f34b6120, 
render_surface_layer_list=<optimized out>, queue=0x7f53f34caee0, 
did_paint_content=0x7fff1f7151f7, need_more_updates=0x7fff1f7151f6) at 
../../cc/trees/layer_tree_host.cc:975
#25 0x00007f53ed25579b in cc::LayerTreeHost::UpdateLayers(cc::Layer*, 
cc::ResourceUpdateQueue*) (this=0x7f53f34b6120, root_layer=<optimized 
out>, queue=0x7f53f34caee0) at ../../cc/trees/layer_tree_host.cc:817
#26 0x00007f53ed2554e0 in 
cc::LayerTreeHost::UpdateLayers(cc::ResourceUpdateQueue*) 
(this=0x7f53f34b6120, queue=0x0) at ../../cc/trees/layer_tree_host.cc:718
#27 0x00007f53ed27dc6a in 
cc::SingleThreadProxy::DoBeginMainFrame(cc::BeginFrameArgs const&) 
(this=0x7f53f34b78b0, begin_frame_args=<optimized out>) at 
../../cc/trees/single_thread_proxy.cc:850
#28 0x00007f53ed27e78d in cc::SingleThreadProxy::BeginMainFrame() 
(this=0x7f53f34b78b0) at ../../cc/trees/single_thread_proxy.cc:828
#29 0x00007f53ecae6c94 in base::debug::TaskAnnotator::RunTask(char 
const*, char const*, base::PendingTask const&) (this=<optimized out>) at 
../../base/callback.h:396
#30 0x00007f53ecae6c94 in base::debug::TaskAnnotator::RunTask(char 
const*, char const*, base::PendingTask const&) (this=<optimized out>, 
queue_function=<optimized out>, run_function=<optimized out>, 
pending_task=@0x7fff1f7155e0: {
   <base::TrackingInfo> = {
     birth_tally = 0x7f53f32b9880,
     time_posted = {
       ms_ = 621047
     },
     delayed_run_time = {
       ticks_ = 0
     }
   },
   members of base::PendingTask:
   task = {
     <base::internal::CallbackBase> = {
       bind_state_ = {
         ptr_ = 0x7f53f34c1920
       },
       polymorphic_invoke_ = 0x7f53ed27eff0 
<base::internal::Invoker<IndexSequence<0ul>, 
base::internal::BindState<base::internal::RunnableAdapter<void 
(cc::SingleThreadProxy::*)()>, void (cc::SingleThreadProxy*), 
base::internal::TypeList<base::WeakPtr<cc::SingleThreadProxy> > >, 
base::internal::TypeList<base::internal::UnwrapTraits<base::WeakPtr<cc::SingleThreadProxy> 
 > >, base::internal::InvokeHelper<true, void, 
base::internal::RunnableAdapter<void (cc::SingleThreadProxy::*)()>, 
base::internal::TypeList<base::WeakPtr<cc::SingleThreadProxy> const&> >, 
void ()>::Run(base::internal::BindStateBase*)>
     }, <No data fields>},
   posted_from = {
     function_name_ = 0x7f53f0c5afcb "ScheduledActionSendBeginMainFrame",
     file_name_ = 0x7f53f0c5aab7 "../../cc/trees/single_thread_proxy.cc",
     line_number_ = 789,
     program_counter_ = 0x7f53ed27e453 
<cc::SingleThreadProxy::ScheduledActionSendBeginMainFrame()+99>
   },
   sequence_num = 5168,
   nestable = true,
   is_high_res = false
}) at ../../base/debug/task_annotator.cc:63
#31 0x00007f53eca95122 in base::MessageLoop::RunTask(base::PendingTask 
const&) (this=0x7f53f2b80030, pending_task=@0x7fff1f7155e0: {
   <base::TrackingInfo> = {
     birth_tally = 0x7f53f32b9880,
     time_posted = {
       ms_ = 621047
     },
     delayed_run_time = {
       ticks_ = 0
     }
   },
   members of base::PendingTask:
   task = {
     <base::internal::CallbackBase> = {
       bind_state_ = {
         ptr_ = 0x7f53f34c1920
       },
       polymorphic_invoke_ = 0x7f53ed27eff0 
<base::internal::Invoker<IndexSequence<0ul>, 
base::internal::BindState<base::internal::RunnableAdapter<void 
(cc::SingleThreadProxy::*)()>, void (cc::SingleThreadProxy*), 
base::internal::TypeList<base::WeakPtr<cc::SingleThreadProxy> > >, 
base::internal::TypeList<base::internal::UnwrapTraits<base::WeakPtr<cc::SingleThreadProxy> 
 > >, base::internal::InvokeHelper<true, void, 
base::internal::RunnableAdapter<void (cc::SingleThreadProxy::*)()>, 
base::internal::TypeList<base::WeakPtr<cc::SingleThreadProxy> const&> >, 
void ()>::Run(base::internal::BindStateBase*)>
     }, <No data fields>},
   posted_from = {
     function_name_ = 0x7f53f0c5afcb "ScheduledActionSendBeginMainFrame",
     file_name_ = 0x7f53f0c5aab7 "../../cc/trees/single_thread_proxy.cc",
     line_number_ = 789,
     program_counter_ = 0x7f53ed27e453 
<cc::SingleThreadProxy::ScheduledActionSendBeginMainFrame()+99>
   },
   sequence_num = 5168,
   nestable = true,
   is_high_res = false
}) at ../../base/message_loop/message_loop.cc:444
#32 0x00007f53eca95319 in 
base::MessageLoop::DeferOrRunPendingTask(base::PendingTask const&) 
(this=0x7f53f2b80030, pending_task=@0x7fff1f7155e0: {
   <base::TrackingInfo> = {
     birth_tally = 0x7f53f32b9880,
     time_posted = {
       ms_ = 621047
     },
     delayed_run_time = {
       ticks_ = 0
     }
   },
   members of base::PendingTask:
   task = {
     <base::internal::CallbackBase> = {
       bind_state_ = {
         ptr_ = 0x7f53f34c1920
       },
       polymorphic_invoke_ = 0x7f53ed27eff0 
<base::internal::Invoker<IndexSequence<0ul>, 
base::internal::BindState<base::internal::RunnableAdapter<void 
(cc::SingleThreadProxy::*)()>, void (cc::SingleThreadProxy*), 
base::internal::TypeList<base::WeakPtr<cc::SingleThreadProxy> > >, 
base::internal::TypeList<base::internal::UnwrapTraits<base::WeakPtr<cc::SingleThreadProxy> 
 > >, base::internal::InvokeHelper<true, void, 
base::internal::RunnableAdapter<void (cc::SingleThreadProxy::*)()>, 
base::internal::TypeList<base::WeakPtr<cc::SingleThreadProxy> const&> >, 
void ()>::Run(base::internal::BindStateBase*)>
     }, <No data fields>},
   posted_from = {
     function_name_ = 0x7f53f0c5afcb "ScheduledActionSendBeginMainFrame",
     file_name_ = 0x7f53f0c5aab7 "../../cc/trees/single_thread_proxy.cc",
     line_number_ = 789,
     program_counter_ = 0x7f53ed27e453 
<cc::SingleThreadProxy::ScheduledActionSendBeginMainFrame()+99>
   },
   sequence_num = 5168,
   nestable = true,
   is_high_res = false
}) at ../../base/message_loop/message_loop.cc:454
#33 0x00007f53eca956ab in base::MessageLoop::DoWork() 
(this=0x7f53f2b80030) at ../../base/message_loop/message_loop.cc:566
#34 0x00007f53ecae5ae9 in 
base::MessagePumpGlib::Run(base::MessagePump::Delegate*) 
(this=0x7f53f2b82a00, delegate=<optimized out>) at 
../../base/message_loop/message_pump_glib.cc:313
#35 0x00007f53ecaa778d in base::RunLoop::Run() (this=0x7f53f342adc0) at 
../../base/run_loop.cc:55
#36 0x00007f53f005021e in aura::client::DispatcherRunLoop::Run() 
(this=<optimized out>) at ../../base/callback.h:396
#37 0x00007f53f005021e in aura::client::DispatcherRunLoop::Run() 
(this=0x7fff1f715780) at ../../ui/wm/public/dispatcher_client.cc:27
#38 0x00007f53ef2d9912 in 
views::MenuMessageLoopAura::Run(views::MenuController*, views::Widget*, 
bool) (this=<optimized out>, controller=<optimized out>, 
owner=<optimized out>, nested_menu=<optimized out>) at 
../../ui/views/controls/menu/menu_message_loop_aura.cc:172
#39 0x00007f53ef287a55 in views::MenuController::Run(views::Widget*, 
views::MenuButton*, views::MenuItemView*, gfx::Rect const&, 
views::MenuAnchorPosition, bool, bool, int*) (this=0x7f53f3221520, 
nested_menu=<optimized out>) at 
../../ui/views/controls/menu/menu_controller.cc:1142
#40 0x00007f53ef287a55 in views::MenuController::Run(views::Widget*, 
views::MenuButton*, views::MenuItemView*, gfx::Rect const&, 
views::MenuAnchorPosition, bool, bool, int*) (this=0x7f53f3221520, 
parent=<optimized out>, button=<optimized out>, root=<optimized out>, 
bounds=<optimized out>, position=<optimized out>, 
context_menu=<optimized out>, is_nested_drag=<optimized out>, 
result_event_flags=0x7f53f3071ea0) at 
../../ui/views/controls/menu/menu_controller.cc:373
#41 0x00007f53ef292b02 in 
views::internal::MenuRunnerImpl::RunMenuAt(views::Widget*, 
views::MenuButton*, gfx::Rect const&, views::MenuAnchorPosition, int) 
(this=0x7f53f321db20, parent=<optimized out>, button=0x7f53f3071ea0, 
bounds=<optimized out>, anchor=<optimized out>, run_types=<optimized 
out>) at ../../ui/views/controls/menu/menu_runner_impl.cc:127
#42 0x00007f53ee74aecf in WrenchMenu::RunMenu(views::MenuButton*) 
(this=0x7f53f33c3610, host=0x7f53f3071ea0) at 
../../chrome/browser/ui/views/toolbar/wrench_menu.cc:834
#43 0x00007f53ee748d24 in ToolbarView::ShowAppMenu(bool) 
(this=0x7f53f3062810, for_drop=<optimized out>) at 
../../chrome/browser/ui/views/toolbar/toolbar_view.cc:361
#44 0x00007f53ee748ef9 in ToolbarView::OnMenuButtonClicked(views::View*, 
gfx::Point const&) (this=0x7f53f3062810, source=<optimized out>, 
point=@0x0: <error reading variable>) at 
../../chrome/browser/ui/views/toolbar/toolbar_view.cc:394
#45 0x00007f53ef27ff26 in views::MenuButton::Activate() 
(this=0x7f53f3071ea0) at ../../ui/views/controls/button/menu_button.cc:128
#46 0x00007f53ef2801a7 in 
views::MenuButton::OnMousePressed(ui::MouseEvent const&) 
(this=0x7f53f3071ea0, event=<optimized out>) at 
../../ui/views/controls/button/menu_button.cc:180
#47 0x00007f53ef2c2173 in 
views::View::ProcessMousePressed(ui::MouseEvent const&) 
(this=0x7f53f3071ea0, event=@0x7fff1f7163b0: {
   <ui::LocatedEvent> = {
     <ui::Event> = {
       _vptr$Event = 0x7f53f23b9370 <vtable for ui::MouseEvent+16>,
       type_ = ui::ET_MOUSE_PRESSED,
       name_ = <error reading variable>) at ../../ui/views/view.cc:2129
#48 0x00007f53ef2c1ef3 in views::View::OnMouseEvent(ui::MouseEvent*) 
(this=0x7f53f3071ea0, event=0x7fff1f7163b0) at ../../ui/views/view.cc:956
#49 0x00007f53effad6aa in ui::EventTarget::OnEvent(ui::Event*) 
(this=0x7f53f3071ed0, event=0x7fff1f7163b0) at 
../../ui/events/event_target.cc:64
#50 0x00007f53effabd4d in 
ui::EventDispatcher::ProcessEvent(ui::EventTarget*, ui::Event*) 
(this=0x7fff1f7161a0, handler=0x7f53f3071ed0, event=0x7fff1f7163b0) at 
../../ui/events/event_dispatcher.cc:189
#51 0x00007f53effabd4d in 
ui::EventDispatcher::ProcessEvent(ui::EventTarget*, ui::Event*) 
(this=0x7fff1f7161a0, target=0x7f53f3071ed0, event=0x7fff1f7163b0) at 
../../ui/events/event_dispatcher.cc:137
#52 0x00007f53effabb87 in 
ui::EventDispatcherDelegate::DispatchEvent(ui::EventTarget*, ui::Event*) 
(this=0x7f53f3005ea0, target=0x7f53f3071ed0, event=0x7fff1f7163b0) at 
../../ui/events/event_dispatcher.cc:85
#53 0x00007f53effabb87 in 
ui::EventDispatcherDelegate::DispatchEvent(ui::EventTarget*, ui::Event*) 
(this=0x7f53f3005ea0, target=0x7f53f3071ed0, event=0x7fff1f7163b0) at 
../../ui/events/event_dispatcher.cc:57
#54 0x00007f53ef2c7cf7 in 
views::internal::RootView::OnMousePressed(ui::MouseEvent const&) 
(this=0x7f53f3005cf0, event=@0x7fff1f717a18: {
   <ui::LocatedEvent> = {
     <ui::Event> = {
       _vptr$Event = 0x7f53f23b9370 <vtable for ui::MouseEvent+16>,
       type_ = ui::ET_MOUSE_PRESSED,
       name_ = <error reading variable>) at 
../../ui/views/widget/root_view.cc:381
#55 0x00007f53ef2cdb62 in views::Widget::OnMouseEvent(ui::MouseEvent*) 
(this=0x7f53f3005150, event=0x7fff1f717a18) at 
../../ui/views/widget/widget.cc:1229
#56 0x00007f53effad69d in ui::EventTarget::OnEvent(ui::Event*) 
(this=<optimized out>, event=0x7fff1f717a18) at 
../../ui/events/event_target.cc:62
#57 0x00007f53effabd4d in 
ui::EventDispatcher::ProcessEvent(ui::EventTarget*, ui::Event*) 
(this=0x7fff1f716860, handler=0x7f53f3005788, event=0x7fff1f717a18) at 
../../ui/events/event_dispatcher.cc:189
#58 0x00007f53effabd4d in 
ui::EventDispatcher::ProcessEvent(ui::EventTarget*, ui::Event*) 
(this=0x7fff1f716860, target=0x7f53f3005788, event=0x7fff1f717a18) at 
../../ui/events/event_dispatcher.cc:137
#59 0x00007f53effabb87 in 
ui::EventDispatcherDelegate::DispatchEvent(ui::EventTarget*, ui::Event*) 
(this=0x7f53f2ffa9c0, target=0x7f53f3005788, event=0x7fff1f717a18) at 
../../ui/events/event_dispatcher.cc:85
#60 0x00007f53effabb87 in 
ui::EventDispatcherDelegate::DispatchEvent(ui::EventTarget*, ui::Event*) 
(this=0x7f53f2ffa9c0, target=0x7f53f3005788, event=0x7fff1f717a18) at 
../../ui/events/event_dispatcher.cc:57
#61 0x00007f53effac960 in 
ui::EventProcessor::OnEventFromSource(ui::Event*) (this=0x7f53f2ffa9c0, 
event=0x7fff1f717a18) at ../../ui/events/event_processor.cc:35
#62 0x00007f53effacd20 in 
ui::EventSource::SendEventToProcessor(ui::Event*) (this=0x7f53f30067b0, 
event=0x7fff1f717a18) at ../../ui/events/event_source.cc:73
#63 0x00007f53effacd20 in 
ui::EventSource::SendEventToProcessor(ui::Event*) (this=0x7f53f30067b0, 
event=<optimized out>) at ../../ui/events/event_source.cc:51
#64 0x00007f53ef2eb106 in 
views::DesktopWindowTreeHostX11::DispatchMouseEvent(ui::MouseEvent*) 
(this=<optimized out>, event=<optimized out>) at 
../../ui/views/widget/desktop_aura/desktop_window_tree_host_x11.cc:1443
#65 0x00007f53ef2ebacc in 
views::DesktopWindowTreeHostX11::DispatchEvent(_XEvent* const&) 
(this=0x7f53f3006738, event=<optimized out>) at 
../../ui/views/widget/desktop_aura/desktop_window_tree_host_x11.cc:1801
#66 0x00007f53ef2ec1ed in non-virtual thunk to 
views::DesktopWindowTreeHostX11::DispatchEvent(_XEvent* const&) () at 
../../ui/views/widget/desktop_aura/desktop_window_tree_host_x11.cc:1928
#67 0x00007f53ed016f46 in 
ui::PlatformEventSource::DispatchEvent(_XEvent*) (this=0x7f53f2a9bcb0, 
platform_event=0x7fff1f717e40) at 
../../ui/events/platform/platform_event_source.cc:82
#68 0x00007f53effc9c04 in ui::X11EventSource::DispatchEvent(_XEvent*) 
(this=0x7f53f2a9bcb0, xevent=0x7fff1f717e40) at 
../../ui/events/platform/x11/x11_event_source.cc:130
#69 0x00007f53effc9b1e in ui::X11EventSource::DispatchXEvents() 
(this=0x7f53f2a9bcb0) at 
../../ui/events/platform/x11/x11_event_source.cc:106
#70 0x00007f53effc9f29 in ui::(anonymous 
namespace)::XSourceDispatch(_GSource*, int (*)(void*), void*) 
(source=<optimized out>, unused_func=0x0, data=0x7fff1f713250) at 
../../ui/events/platform/x11/x11_event_source_glib.cc:39
#71 0x00007f53eaf4bb4d in g_main_context_dispatch 
(context=0x7f53f2a90ec0) at 
/build/glib2.0-NiYzoW/glib2.0-2.44.1/./glib/gmain.c:3122
#72 0x00007f53eaf4bb4d in g_main_context_dispatch 
(context=context at entry=0x7f53f2a90ec0) at 
/build/glib2.0-NiYzoW/glib2.0-2.44.1/./glib/gmain.c:3737
#73 0x00007f53eaf4bf20 in g_main_context_iterate 
(context=context at entry=0x7f53f2a90ec0, block=block at entry=1, 
dispatch=dispatch at entry=1, self=<optimized out>) at 
/build/glib2.0-NiYzoW/glib2.0-2.44.1/./glib/gmain.c:3808
#74 0x00007f53eaf4bfcc in g_main_context_iteration 
(context=0x7f53f2a90ec0, may_block=1) at 
/build/glib2.0-NiYzoW/glib2.0-2.44.1/./glib/gmain.c:3869
#75 0x00007f53ecae5b42 in 
base::MessagePumpGlib::Run(base::MessagePump::Delegate*) 
(this=0x7f53f2b82a00, delegate=<optimized out>) at 
../../base/message_loop/message_pump_glib.cc:309
#76 0x00007f53ecaa778d in base::RunLoop::Run() (this=0x7fff1f718120) at 
../../base/run_loop.cc:55
#77 0x00007f53ec7a0fd9 in 
ChromeBrowserMainParts::MainMessageLoopRun(int*) (this=<optimized out>, 
result_code=<optimized out>) at 
../../chrome/browser/chrome_browser_main.cc:1670
#78 0x00007f53eecb97f4 in 
content::BrowserMainLoop::RunMainMessageLoopParts() 
(this=0x7f53f2a5c920) at ../../content/browser/browser_main_loop.cc:809
#79 0x00007f53eeaab70d in content::BrowserMainRunnerImpl::Run() 
(this=0x7f53f2a5b620) at ../../content/browser/browser_main_runner.cc:209
#80 0x00007f53eeaab284 in 
content::BrowserMain(content::MainFunctionParams const&) 
(parameters=<optimized out>) at ../../content/browser/browser_main.cc:26
#81 0x00007f53eca36c41 in content::ContentMainRunnerImpl::Run() 
(this=0x7f53f2a49320) at ../../content/app/content_main_runner.cc:775
#82 0x00007f53eca35aa0 in 
content::ContentMain(content::ContentMainParams const&) 
(params=<optimized out>) at ../../content/app/content_main.cc:19
#83 0x00007f53ec4d6b38 in ChromeMain(int, char const**) (argc=1, 
argv=0x7fff1f7183d8) at ../../chrome/app/chrome_main.cc:66
#84 0x00007f53e439cb45 in __libc_start_main (main=0x7f53ec4d6ae0 
<main(int, char const**)>, argc=1, argv=0x7fff1f7183d8, init=<optimized 
out>, fini=<optimized out>, rtld_fini=<optimized out>, 
stack_end=0x7fff1f7183c8) at libc-start.c:287
#85 0x00007f53ec4d69df in _start ()


glxinfo  13:47:20
name of display: :0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
     GLX_ARB_create_context, GLX_ARB_create_context_profile,
     GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
     GLX_ARB_multisample, GLX_EXT_buffer_age,
     GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
     GLX_EXT_framebuffer_sRGB, GLX_EXT_stereo_tree, GLX_EXT_swap_control,
     GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap,
     GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_delay_before_swap,
     GLX_NV_float_buffer, GLX_NV_multisample_coverage, GLX_SGIX_fbconfig,
     GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_SGI_video_sync
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
     GLX_ARB_create_context, GLX_ARB_create_context_profile,
     GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
     GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age,
     GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
     GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
     GLX_EXT_import_context, GLX_EXT_stereo_tree, GLX_EXT_swap_control,
     GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap,
     GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_copy_image,
     GLX_NV_delay_before_swap, GLX_NV_float_buffer,
     GLX_NV_multisample_coverage, GLX_NV_present_video, GLX_NV_swap_group,
     GLX_NV_video_capture, GLX_NV_video_out, GLX_SGIX_fbconfig,
     GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
     GLX_ARB_create_context, GLX_ARB_create_context_profile,
     GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
     GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age,
     GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
     GLX_EXT_framebuffer_sRGB, GLX_EXT_stereo_tree, GLX_EXT_swap_control,
     GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap,
     GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_delay_before_swap,
     GLX_NV_float_buffer, GLX_NV_multisample_coverage, GLX_SGIX_fbconfig,
     GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_SGI_video_sync
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVS 4200M/PCIe/SSE2
OpenGL core profile version string: 4.4.0 NVIDIA 340.76
OpenGL core profile shading language version string: 4.40 NVIDIA via Cg 
compiler
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
     GL_AMD_multi_draw_indirect, GL_ARB_ES2_compatibility,
     GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, 
GL_ARB_base_instance,
     GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
     GL_ARB_clear_buffer_object, GL_ARB_clear_texture,
     GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage,
     GL_ARB_compute_shader, GL_ARB_compute_variable_group_size,
     GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image,
     GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp,
     GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
     GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect,
     GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
     GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
     GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
     GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
     GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments,
     GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
     GL_ARB_geometry_shader4, GL_ARB_get_program_binary, 
GL_ARB_gpu_shader5,
     GL_ARB_gpu_shader_fp64, GL_ARB_half_float_pixel, 
GL_ARB_half_float_vertex,
     GL_ARB_imaging, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays,
     GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
     GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
     GL_ARB_map_buffer_range, GL_ARB_multi_bind, 
GL_ARB_multi_draw_indirect,
     GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
     GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object,
     GL_ARB_point_parameters, GL_ARB_point_sprite,
     GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
     GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior,
     GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects,
     GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects,
     GL_ARB_shader_atomic_counters, GL_ARB_shader_bit_encoding,
     GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote,
     GL_ARB_shader_image_load_store, GL_ARB_shader_image_size,
     GL_ARB_shader_objects, GL_ARB_shader_precision,
     GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine,
     GL_ARB_shader_texture_lod, GL_ARB_shading_language_100,
     GL_ARB_shading_language_420pack, GL_ARB_shading_language_include,
     GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sparse_texture,
     GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader,
     GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object,
     GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range,
     GL_ARB_texture_compression, GL_ARB_texture_compression_bptc,
     GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map,
     GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add,
     GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
     GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_gather,
     GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
     GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
     GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
     GL_ARB_texture_rectangle, GL_ARB_texture_rg, 
GL_ARB_texture_rgb10_a2ui,
     GL_ARB_texture_stencil8, GL_ARB_texture_storage,
     GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
     GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
     GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
     GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object,
     GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
     GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding,
     GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, 
GL_ARB_vertex_shader,
     GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
     GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers,
     GL_ATI_texture_float, GL_ATI_texture_mirror_once,
     GL_EXTX_framebuffer_mixed_formats, GL_EXT_Cg_shader, GL_EXT_abgr,
     GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color,
     GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
     GL_EXT_blend_minmax, GL_EXT_blend_subtract, 
GL_EXT_compiled_vertex_array,
     GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,
     GL_EXT_draw_buffers2, GL_EXT_draw_instanced, 
GL_EXT_draw_range_elements,
     GL_EXT_fog_coord, GL_EXT_framebuffer_blit, 
GL_EXT_framebuffer_multisample,
     GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object,
     GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
     GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4,
     GL_EXT_import_sync_object, GL_EXT_multi_draw_arrays,
     GL_EXT_packed_depth_stencil, GL_EXT_packed_float, 
GL_EXT_packed_pixels,
     GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
     GL_EXT_provoking_vertex, GL_EXT_rescale_normal, 
GL_EXT_secondary_color,
     GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color,
     GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix,
     GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
     GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_buffer_object,
     GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc,
     GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
     GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
     GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
     GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
     GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
     GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, 
GL_EXT_texture_sRGB,
     GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent,
     GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query,
     GL_EXT_transform_feedback2, GL_EXT_vertex_array, 
GL_EXT_vertex_array_bgra,
     GL_EXT_vertex_attrib_64bit, GL_EXT_x11_sync_object, 
GL_IBM_rasterpos_clip,
     GL_IBM_texture_mirrored_repeat, GL_KHR_blend_equation_advanced,
     GL_KHR_debug, GL_KTX_buffer_region, GL_NVX_conditional_render,
     GL_NVX_gpu_memory_info, GL_NV_ES1_1_compatibility,
     GL_NV_ES3_1_compatibility, GL_NV_bindless_multi_draw_indirect,
     GL_NV_bindless_multi_draw_indirect_count, 
GL_NV_blend_equation_advanced,
     GL_NV_blend_square, GL_NV_compute_program5, GL_NV_conditional_render,
     GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float,
     GL_NV_depth_clamp, GL_NV_draw_texture, GL_NV_explicit_multisample,
     GL_NV_fence, GL_NV_float_buffer, GL_NV_fog_distance,
     GL_NV_fragment_program, GL_NV_fragment_program2,
     GL_NV_fragment_program_option, GL_NV_framebuffer_multisample_coverage,
     GL_NV_geometry_shader4, GL_NV_gpu_program4, GL_NV_gpu_program4_1,
     GL_NV_gpu_program5, GL_NV_gpu_program5_mem_extended,
     GL_NV_gpu_program_fp64, GL_NV_gpu_shader5, GL_NV_half_float,
     GL_NV_light_max_exponent, GL_NV_multisample_coverage,
     GL_NV_multisample_filter_hint, GL_NV_occlusion_query,
     GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object,
     GL_NV_parameter_buffer_object2, GL_NV_path_rendering,
     GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_primitive_restart,
     GL_NV_register_combiners, GL_NV_register_combiners2,
     GL_NV_shader_atomic_counters, GL_NV_shader_atomic_float,
     GL_NV_shader_buffer_load, GL_NV_shader_storage_buffer_object,
     GL_NV_shader_thread_group, GL_NV_texgen_reflection, 
GL_NV_texture_barrier,
     GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
     GL_NV_texture_expand_normal, GL_NV_texture_multisample,
     GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2,
     GL_NV_texture_shader3, GL_NV_transform_feedback,
     GL_NV_transform_feedback2, GL_NV_vdpau_interop, 
GL_NV_vertex_array_range,
     GL_NV_vertex_array_range2, GL_NV_vertex_attrib_integer_64bit,
     GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program,
     GL_NV_vertex_program1_1, GL_NV_vertex_program2,
     GL_NV_vertex_program2_option, GL_NV_vertex_program3, GL_S3_s3tc,
     GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
     GL_SGIX_shadow, GL_SUN_slice_accum

OpenGL version string: 4.4.0 NVIDIA 340.76
OpenGL shading language version string: 4.40 NVIDIA via Cg compiler
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL extensions:
     GL_AMD_multi_draw_indirect, GL_ARB_ES2_compatibility,
     GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, 
GL_ARB_base_instance,
     GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
     GL_ARB_clear_buffer_object, GL_ARB_clear_texture,
     GL_ARB_color_buffer_float, GL_ARB_compatibility,
     GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader,
     GL_ARB_compute_variable_group_size, GL_ARB_conservative_depth,
     GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_debug_output,
     GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture,
     GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
     GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect,
     GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
     GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
     GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
     GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
     GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments,
     GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
     GL_ARB_geometry_shader4, GL_ARB_get_program_binary, 
GL_ARB_gpu_shader5,
     GL_ARB_gpu_shader_fp64, GL_ARB_half_float_pixel, 
GL_ARB_half_float_vertex,
     GL_ARB_imaging, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays,
     GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
     GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
     GL_ARB_map_buffer_range, GL_ARB_multi_bind, 
GL_ARB_multi_draw_indirect,
     GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
     GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object,
     GL_ARB_point_parameters, GL_ARB_point_sprite,
     GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
     GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior,
     GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects,
     GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects,
     GL_ARB_shader_atomic_counters, GL_ARB_shader_bit_encoding,
     GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote,
     GL_ARB_shader_image_load_store, GL_ARB_shader_image_size,
     GL_ARB_shader_objects, GL_ARB_shader_precision,
     GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine,
     GL_ARB_shader_texture_lod, GL_ARB_shading_language_100,
     GL_ARB_shading_language_420pack, GL_ARB_shading_language_include,
     GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sparse_texture,
     GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader,
     GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object,
     GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range,
     GL_ARB_texture_compression, GL_ARB_texture_compression_bptc,
     GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map,
     GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add,
     GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
     GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_gather,
     GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
     GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
     GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
     GL_ARB_texture_rectangle, GL_ARB_texture_rg, 
GL_ARB_texture_rgb10_a2ui,
     GL_ARB_texture_stencil8, GL_ARB_texture_storage,
     GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
     GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
     GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
     GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object,
     GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
     GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding,
     GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, 
GL_ARB_vertex_shader,
     GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
     GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers,
     GL_ATI_texture_float, GL_ATI_texture_mirror_once,
     GL_EXTX_framebuffer_mixed_formats, GL_EXT_Cg_shader, GL_EXT_abgr,
     GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color,
     GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
     GL_EXT_blend_minmax, GL_EXT_blend_subtract, 
GL_EXT_compiled_vertex_array,
     GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,
     GL_EXT_draw_buffers2, GL_EXT_draw_instanced, 
GL_EXT_draw_range_elements,
     GL_EXT_fog_coord, GL_EXT_framebuffer_blit, 
GL_EXT_framebuffer_multisample,
     GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object,
     GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
     GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4,
     GL_EXT_import_sync_object, GL_EXT_multi_draw_arrays,
     GL_EXT_packed_depth_stencil, GL_EXT_packed_float, 
GL_EXT_packed_pixels,
     GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
     GL_EXT_provoking_vertex, GL_EXT_rescale_normal, 
GL_EXT_secondary_color,
     GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color,
     GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix,
     GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
     GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_buffer_object,
     GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc,
     GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
     GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
     GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
     GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
     GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
     GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, 
GL_EXT_texture_sRGB,
     GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent,
     GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query,
     GL_EXT_transform_feedback2, GL_EXT_vertex_array, 
GL_EXT_vertex_array_bgra,
     GL_EXT_vertex_attrib_64bit, GL_EXT_x11_sync_object, 
GL_IBM_rasterpos_clip,
     GL_IBM_texture_mirrored_repeat, GL_KHR_blend_equation_advanced,
     GL_KHR_debug, GL_KTX_buffer_region, GL_NVX_conditional_render,
     GL_NVX_gpu_memory_info, GL_NV_ES1_1_compatibility,
     GL_NV_ES3_1_compatibility, GL_NV_bindless_multi_draw_indirect,
     GL_NV_bindless_multi_draw_indirect_count, 
GL_NV_blend_equation_advanced,
     GL_NV_blend_square, GL_NV_compute_program5, GL_NV_conditional_render,
     GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float,
     GL_NV_depth_clamp, GL_NV_draw_texture, GL_NV_explicit_multisample,
     GL_NV_fence, GL_NV_float_buffer, GL_NV_fog_distance,
     GL_NV_fragment_program, GL_NV_fragment_program2,
     GL_NV_fragment_program_option, GL_NV_framebuffer_multisample_coverage,
     GL_NV_geometry_shader4, GL_NV_gpu_program4, GL_NV_gpu_program4_1,
     GL_NV_gpu_program5, GL_NV_gpu_program5_mem_extended,
     GL_NV_gpu_program_fp64, GL_NV_gpu_shader5, GL_NV_half_float,
     GL_NV_light_max_exponent, GL_NV_multisample_coverage,
     GL_NV_multisample_filter_hint, GL_NV_occlusion_query,
     GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object,
     GL_NV_parameter_buffer_object2, GL_NV_path_rendering,
     GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_primitive_restart,
     GL_NV_register_combiners, GL_NV_register_combiners2,
     GL_NV_shader_atomic_counters, GL_NV_shader_atomic_float,
     GL_NV_shader_buffer_load, GL_NV_shader_storage_buffer_object,
     GL_NV_shader_thread_group, GL_NV_texgen_reflection, 
GL_NV_texture_barrier,
     GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
     GL_NV_texture_expand_normal, GL_NV_texture_multisample,
     GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2,
     GL_NV_texture_shader3, GL_NV_transform_feedback,
     GL_NV_transform_feedback2, GL_NV_vdpau_interop, 
GL_NV_vertex_array_range,
     GL_NV_vertex_array_range2, GL_NV_vertex_attrib_integer_64bit,
     GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program,
     GL_NV_vertex_program1_1, GL_NV_vertex_program2,
     GL_NV_vertex_program2_option, GL_NV_vertex_program3, GL_S3_s3tc,
     GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
     GL_SGIX_shadow, GL_SUN_slice_accum

OpenGL ES profile version string: OpenGL ES 3.1 NVIDIA 340.76 340.76
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10
OpenGL ES profile extensions:
     GL_EXT_blend_minmax, GL_EXT_color_buffer_float,
     GL_EXT_color_buffer_half_float, GL_EXT_copy_image, GL_EXT_debug_label,
     GL_EXT_draw_buffers_indexed, GL_EXT_frag_depth,
     GL_EXT_geometry_point_size, GL_EXT_geometry_shader, 
GL_EXT_gpu_shader5,
     GL_EXT_map_buffer_range, GL_EXT_occlusion_query_boolean,
     GL_EXT_robustness, GL_EXT_sRGB, GL_EXT_sRGB_write_control,
     GL_EXT_separate_shader_objects, GL_EXT_shader_implicit_conversions,
     GL_EXT_shader_integer_mix, GL_EXT_shader_io_blocks,
     GL_EXT_shadow_samplers, GL_EXT_tessellation_point_size,
     GL_EXT_tessellation_shader, GL_EXT_texture_border_clamp,
     GL_EXT_texture_buffer, GL_EXT_texture_compression_dxt1,
     GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map_array,
     GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888,
     GL_EXT_texture_rg, GL_EXT_texture_sRGB_decode, GL_EXT_texture_storage,
     GL_EXT_texture_view, GL_EXT_unpack_subimage,
     GL_KHR_blend_equation_advanced, GL_KHR_debug, GL_NV_bgr,
     GL_NV_blend_equation_advanced, GL_NV_copy_buffer, GL_NV_copy_image,
     GL_NV_draw_buffers, GL_NV_draw_instanced, GL_NV_draw_texture,
     GL_NV_explicit_attrib_location, GL_NV_fbo_color_attachments,
     GL_NV_framebuffer_blit, GL_NV_framebuffer_multisample,
     GL_NV_generate_mipmap_sRGB, GL_NV_instanced_arrays,
     GL_NV_non_square_matrices, GL_NV_occlusion_query_samples,
     GL_NV_pack_subimage, GL_NV_packed_float, GL_NV_packed_float_linear,
     GL_NV_pixel_buffer_object, GL_NV_read_buffer, GL_NV_read_depth,
     GL_NV_read_depth_stencil, GL_NV_read_stencil, GL_NV_sRGB_formats,
     GL_NV_shadow_samplers_array, GL_NV_shadow_samplers_cube,
     GL_NV_texture_array, GL_NV_texture_border_clamp,
     GL_NV_texture_compression_latc, GL_NV_texture_compression_s3tc,
     GL_NV_texture_compression_s3tc_update, GL_NV_timer_query,
     GL_OES_compressed_ETC1_RGB8_texture, GL_OES_depth24, GL_OES_depth32,
     GL_OES_depth_texture, GL_OES_depth_texture_cube_map,
     GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
     GL_OES_get_program_binary, GL_OES_mapbuffer, 
GL_OES_packed_depth_stencil,
     GL_OES_rgb8_rgba8, GL_OES_sample_shading, GL_OES_sample_variables,
     GL_OES_shader_image_atomic, GL_OES_shader_multisample_interpolation,
     GL_OES_standard_derivatives, GL_OES_texture_float,
     GL_OES_texture_float_linear, GL_OES_texture_half_float,
     GL_OES_texture_half_float_linear, GL_OES_texture_npot,
     GL_OES_texture_stencil8, GL_OES_texture_storage_multisample_2d_array,
     GL_OES_vertex_array_object, GL_OES_vertex_half_float

228 GLX Visuals
     visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer ms  cav
   id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns 
b eat
----------------------------------------------------------------------------
0x021 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16 0 0 None
...

311 GLXFBConfigs:
     visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer ms  cav
   id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns 
b eat
----------------------------------------------------------------------------
0x105 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16 0 0 None
...


xdpyinfo
name of display:    :0
version number:    11.0
vendor string:    The X.Org Foundation
vendor release number:    11701000
X.Org version: 1.17.1
maximum request size:  16777212 bytes
motion buffer size:  256
bitmap unit, bit order, padding:    32, LSBFirst, 32
image byte order:    LSBFirst
number of supported pixmap formats:    7
supported pixmap formats:
     depth 1, bits_per_pixel 1, scanline_pad 32
     depth 4, bits_per_pixel 8, scanline_pad 32
     depth 8, bits_per_pixel 8, scanline_pad 32
     depth 15, bits_per_pixel 16, scanline_pad 32
     depth 16, bits_per_pixel 16, scanline_pad 32
     depth 24, bits_per_pixel 32, scanline_pad 32
     depth 32, bits_per_pixel 32, scanline_pad 32
keycode range:    minimum 8, maximum 255
focus:  window 0x2c00007, revert to Parent
number of extensions:    30
     BIG-REQUESTS
     Composite
     DAMAGE
     DOUBLE-BUFFER
     DPMS
     DRI2
     GLX
     Generic Event Extension
     MIT-SCREEN-SAVER
     MIT-SHM
     NV-CONTROL
     NV-GLX
     Present
     RANDR
     RECORD
     RENDER
     SECURITY
     SHAPE
     SYNC
     X-Resource
     XC-MISC
     XFIXES
     XFree86-DGA
     XFree86-VidModeExtension
     XINERAMA
     XINERAMA
     XInputExtension
     XKEYBOARD
     XTEST
     XVideo
default screen number:    0
number of screens:    1

screen #0:
   dimensions:    3046x1050 pixels (806x278 millimeters)
   resolution:    96x96 dots per inch
   depths (7):    24, 1, 4, 8, 15, 16, 32
   root window id:    0x293
   depth of root window:    24 planes
   number of colormaps:    minimum 1, maximum 1
   default colormap:    0x20
   default number of colormap cells:    256
   preallocated pixels:    black 0, white 16777215
   options:    backing-store WHEN MAPPED, save-unders NO
   largest cursor:    64x64
   current input event mask:    0xda4033
     KeyPressMask             KeyReleaseMask EnterWindowMask
     LeaveWindowMask          KeymapStateMask StructureNotifyMask
     SubstructureNotifyMask   SubstructureRedirectMask PropertyChangeMask
     ColormapChangeMask
   number of visuals:    228
   default visual id:  0x21
   visual:
     visual id:    0x21
     class:    TrueColor
     depth:    24 planes
     available colormap entries:    256 per subfield
     red, green, blue masks:    0xff0000, 0xff00, 0xff
     significant bits in color specification:    8 bits
...


--- System information. ---
Architecture: amd64
Kernel: Linux 4.0.0-1-amd64

Debian Release: stretch/sid
990 unstable ftp.ch.debian.org
500 wheezy deb.playonlinux.com
500 stable dl.google.com
500 sid winswitch.org
500 jessie linux.dropbox.com

--- Package information. ---
Depends (Version) | Installed
========================================-+-=================
gconf-service | 3.2.6-3
libasound2 (>= 1.0.16) |
libc6 (>= 2.15) |
libcairo2 (>= 1.6.0) |
libcap2 (>= 2.10) |
libcups2 (>= 1.4.0) |
libdbus-1-3 (>= 1.1.4) |
libexpat1 (>= 2.0.1) |
libfontconfig1 (>= 2.11) |
libfreetype6 (>= 2.3.9) |
libgcc1 (>= 1:4.1.1) |
libgconf-2-4 (>= 3.2.5) |
libgcrypt11 (>= 1.5.1) |
libgdk-pixbuf2.0-0 (>= 2.22.0) |
libglib2.0-0 (>= 2.37.3) |
libgnome-keyring0 (>= 3.2.2-2~) |
libgtk2.0-0 (>= 2.24.0) |
libharfbuzz0b (>= 0.9.11) |
libjpeg8 (>= 8c) |
libnspr4 (>= 2:4.9-2~) |
libnss3 (>= 2:3.14.3) |
libpango-1.0-0 (>= 1.22.0) |
libpangocairo-1.0-0 (>= 1.14.0) |
libspeechd2 (>= 0.7.1) |
libspeex1 (>= 1.2~beta3-1) |
libstdc++6 (>= 4.6) |
libudev1 (>= 183) |
libx11-6 (>= 2:1.4.99.1) |
libxcomposite1 (>= 1:0.3-1) |
libxcursor1 (>> 1.1.2) |
libxdamage1 (>= 1:1.1) |
libxext6 |
libxfixes3 |
libxi6 (>= 2:1.2.99.4) |
libxml2 (>= 2.7.4) |
libxrandr2 (>= 2:1.2.99.2) |
libxrender1 |
libxslt1.1 (>= 1.1.25) |
libxss1 |
libxtst6 |
xdg-utils |
chromium-inspector |


Package's Recommends field is empty.

Suggests (Version) | Installed
============================-+-===========
mozplugger |
chromium-l10n |





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