[Pkg-cli-apps-commits] [SCM] openbve tag, upstream/1.1.1.0, created. 9f0374e79aa6bea93f2d1b06f542a8bd6a3a0f0c
Paul Sladen
openbve at paul.sladen.org
Mon Jan 9 23:30:20 UTC 2012
The tag, upstream/1.1.1.0 has been created
at 9f0374e79aa6bea93f2d1b06f542a8bd6a3a0f0c (commit)
- Shortlog ------------------------------------------------------------
commit 9f0374e79aa6bea93f2d1b06f542a8bd6a3a0f0c
Author: Michelle Boucquemont <reschanger at gmail.com>
Date: Sun Jul 5 22:38:06 2009 +0300
import openbve_development_source.zip 1.1.1.0 (2009-07-03)
* Simulation: In 3D cabs, the driver's head and body are now simulated
to parts. This experimental feature reacts to changes in acceleration
and to inertia in curves, resulting in pitch and roll of the body or
head. Manual camera rotation also makes use of the body/head model.
* Simulation: In 3D cabs, an experimental look-ahead view has been
introduced. This essentially focuses the view on an upcoming part of
the track, thus following curves and pitch changes. This view can be
switched on or off by pressing F1 (CAMERA_INTERIOR) multiple times.
* Simulation: The damping algorithm has been completely rewritten.
Previously, it was unstable with low frame rates, and also did not
handle constantly changing angles well. The new algorithm synchronizes
updating the target angle with its own natural frequency, and also
uses a mathematically correct implementation for calculating derivatives.
* Renderer: If no background image is present, a black background is
shown. This also works with fog now, which did not show on the
background previously in such a case.
* Interface: Toggling the mouse grab on or off has been changed from the
left mouse button to the right mouse button. This allows to give the
window focus with the left mouse button without affecting the mouse
grab status.
* Bugfix: The ambient and diffuse lighting conditions in 3D cabs were
supposed to be independent from the environmental conditions.
However, this lighting model was accidentally applied on the 2D cabs
instead of the 3D cabs, resulting in wrong lighting conditions for
both.
- nb. top-level directory is missing from upstream tarball, so unpacked
into openBVE/ sub-directory to avoid diff churn. -Paul Sladen
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