[Pkg-cli-apps-commits] [SCM] openbve tag, upstream/1.1.1.0, created. 9f0374e79aa6bea93f2d1b06f542a8bd6a3a0f0c

Paul Sladen openbve at paul.sladen.org
Mon Jan 9 23:30:20 UTC 2012


The tag, upstream/1.1.1.0 has been created
        at  9f0374e79aa6bea93f2d1b06f542a8bd6a3a0f0c (commit)

- Shortlog ------------------------------------------------------------
commit 9f0374e79aa6bea93f2d1b06f542a8bd6a3a0f0c
Author: Michelle Boucquemont <reschanger at gmail.com>
Date:   Sun Jul 5 22:38:06 2009 +0300

    import openbve_development_source.zip 1.1.1.0 (2009-07-03)
    
    * Simulation: In 3D cabs, the driver's head and body are now simulated
      to parts. This experimental feature reacts to changes in acceleration
      and to inertia in curves, resulting in pitch and roll of the body or
      head. Manual camera rotation also makes use of the body/head model.
    * Simulation: In 3D cabs, an experimental look-ahead view has been
      introduced. This essentially focuses the view on an upcoming part of
      the track, thus following curves and pitch changes. This view can be
      switched on or off by pressing F1 (CAMERA_INTERIOR) multiple times.
    * Simulation: The damping algorithm has been completely rewritten.
      Previously, it was unstable with low frame rates, and also did not
      handle constantly changing angles well. The new algorithm synchronizes
      updating the target angle with its own natural frequency, and also
      uses a mathematically correct implementation for calculating derivatives.
    * Renderer: If no background image is present, a black background is
      shown. This also works with fog now, which did not show on the
      background previously in such a case.
    * Interface: Toggling the mouse grab on or off has been changed from the
      left mouse button to the right mouse button. This allows to give the
      window focus with the left mouse button without affecting the mouse
      grab status.
    * Bugfix: The ambient and diffuse lighting conditions in 3D cabs were
      supposed to be independent from the environmental conditions.
      However, this lighting model was accidentally applied on the 2D cabs
      instead of the 3D cabs, resulting in wrong lighting conditions for
      both.
    
    - nb. top-level directory is missing from upstream tarball, so unpacked
      into openBVE/ sub-directory to avoid diff churn. -Paul Sladen
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openbve



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