[Pkg-cli-libs-commits] [SCM] monogame branch, master, updated. debian/2.5.1+dfsg-2

Jo Shields directhex at apebox.org
Fri Jun 22 21:12:50 UTC 2012


The following commit has been merged in the master branch:
commit f9e0923d47b8d0d0fc90349e100914bc22bc81bb
Author: Jo Shields <directhex at apebox.org>
Date:   Fri Jun 22 22:00:01 2012 +0100

    Bump required MonoDevelop version to 3.0.3.2.

diff --git a/debian/control b/debian/control
index bcd18c7..db5958a 100644
--- a/debian/control
+++ b/debian/control
@@ -6,8 +6,8 @@ Uploaders: Jo Shields <directhex at apebox.org>
 Build-Depends: cli-common-dev (>= 0.8~), debhelper (>= 8~)
 Build-Depends-Indep: mono-devel (>= 2.8), 
                      libopentk-cil-dev, 
-                     monodevelop (>= 3.0.2),
-                     monodevelop (<< 3.0.2.),
+                     monodevelop (>= 3.0.3.2),
+                     monodevelop (<< 3.0.3.2.),
                      libtaoframework-sdl-cil-dev,
                      monodoc-base
 Standards-Version: 3.9.3
@@ -42,7 +42,7 @@ Description: Free implementation of XNA - Development files
 Package: monodevelop-monogame
 Architecture: all
 Section: devel
-Depends: monodevelop (>= 3.0.2), monodevelop (<< 3.0.2.), libmonogame-cil-dev (= ${source:Version}), ${cli:Depends}, ${misc:Depends}
+Depends: monodevelop (>= 3.0.3.2), monodevelop (<< 3.0.3.2.), libmonogame-cil-dev (= ${source:Version}), ${cli:Depends}, ${misc:Depends}
 Description: Free implementation of XNA - IDE integration
  MonoGame is an Open Source, OpenGL implementation of the Microsoft XNA 4 
  Framework. Our goal is to allow XNA developers on Windows & Windows Phone 

-- 
monogame



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