[Pkg-freeciv-devel] Bug#430213: Bug#430213: freeciv-client-gtk: crash when moving to next active unit
Jordi Mallach
jordi at debian.org
Mon Jun 25 00:07:53 UTC 2007
Hey Duck,
On Sat, Jun 23, 2007 at 02:19:09PM +0200, Marc Dequènes wrote:
> I was trying to steal a technology, then the UI switched to the next
> active unit and crashed with the following message (with debug) :
> 0: Detected fatal error in ../../common/unit.c line 76:
> 0: In common/unit.c:unit_move_rate: illegal move type 0
> Program exited with code 01.
>
> Skipping the diplomat move so has to have the unit play order change,
> often result in avoiding the crash.
A savegame for this is often very useful to help upstream fix this. Can
you provide one?
Jordi
--
Jordi Mallach Pérez -- Debian developer http://www.debian.org/
jordi at sindominio.net jordi at debian.org http://www.sindominio.net/
GnuPG public key information available at http://oskuro.net/
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 189 bytes
Desc: Digital signature
Url : http://lists.alioth.debian.org/pipermail/pkg-freeciv-devel/attachments/20070625/e7ffeade/attachment.pgp
More information about the Pkg-freeciv-devel
mailing list