r1946 - packages/trunk/prboom/debian
Jon Dowland
jmtd-guest at costa.debian.org
Wed Oct 25 16:55:07 UTC 2006
Author: jmtd-guest
Date: 2006-10-25 16:55:06 +0000 (Wed, 25 Oct 2006)
New Revision: 1946
Modified:
packages/trunk/prboom/debian/changelog
packages/trunk/prboom/debian/control
Log:
adjust description
Modified: packages/trunk/prboom/debian/changelog
===================================================================
--- packages/trunk/prboom/debian/changelog 2006-10-25 16:01:10 UTC (rev 1945)
+++ packages/trunk/prboom/debian/changelog 2006-10-25 16:55:06 UTC (rev 1946)
@@ -1,8 +1,9 @@
prboom (2:2.4.6-1) UNRELEASED; urgency=low
- * (NOT RELEASED YET) New upstream release
+ * New upstream release
+ * update description to reflect doom-package, gl renderer
- -- Jon Dowland <jon at alcopop.org> Sun, 8 Oct 2006 23:11:20 +0100
+ -- Jon Dowland <jon at alcopop.org> Wed, 25 Oct 2006 17:57:49 +0100
prboom (2:2.4.5-1) unstable; urgency=low
Modified: packages/trunk/prboom/debian/control
===================================================================
--- packages/trunk/prboom/debian/control 2006-10-25 16:01:10 UTC (rev 1945)
+++ packages/trunk/prboom/debian/control 2006-10-25 16:55:06 UTC (rev 1946)
@@ -9,21 +9,22 @@
Package: prboom
Architecture: any
Depends: ${shlibs:Depends}, freedoom | doom-wad
+Suggests: doom-package
Provides: doom-engine
Description: clone of the legendary first person shooter Doom
Doom is a 3d shoot'em'up game, written by id Software, first
- released in 1993.
+ released in 1993.
.
PrBoom is a version of Doom using the Simple Direct Media
layer (SDL) library, which enables it to use XFree86, OpenGL,
Linux framebuffer console, GGI, SVGALib or even color or
monochrome text consoles as display. There is an additional
- OpenGL renderer as well, which has been disabled for now.
+ OpenGL renderer as well.
.
- PrBoom is based on MBF and LxDoom, which in turn is based on
+ PrBoom is based on MBF and LxDoom, which in turn are based on
Boom, a freely available port of Doom for DOS, written by
TeamTNT (http://www.teamtnt.com/).
.
- To play you need some maps, called "WAD", a free version
- of Doom is included in the freedoom package. You can use
- any other Doom WADs as well.
+ PrBoom requires an IWAD to play. A free IWAD is available
+ in the freedoom package. You can install your commercial
+ Doom IWADs using doom-package.
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