r3600 - in packages/trunk/openarena/debian: . patches
Bruno Fuddl-guestquot; Fuddl" Kleinert
fuddl-guest at alioth.debian.org
Fri Aug 10 19:34:21 UTC 2007
Author: fuddl-guest
Date: 2007-08-10 19:34:21 +0000 (Fri, 10 Aug 2007)
New Revision: 3600
Added:
packages/trunk/openarena/debian/patches/10-fix_menudef.h_includes.dpatch
Removed:
packages/trunk/openarena/debian/openarena-server.docs
packages/trunk/openarena/debian/openarena.docs
Modified:
packages/trunk/openarena/debian/changelog
packages/trunk/openarena/debian/patches/00list
packages/trunk/openarena/debian/rules
Log:
fix a bunch of compilation errors by a patch
Modified: packages/trunk/openarena/debian/changelog
===================================================================
--- packages/trunk/openarena/debian/changelog 2007-08-10 18:03:44 UTC (rev 3599)
+++ packages/trunk/openarena/debian/changelog 2007-08-10 19:34:21 UTC (rev 3600)
@@ -9,7 +9,10 @@
* 10_fix_buffer_overflow_and_format_string_bug_in_auth_server_response.dpatch
merged with upstream
* 10_fix-gcc4.2-compilation.dpatch fixed by upstream
+ * Add 10-fix_menudef.h_includes.dpatch to add forgotten header and fix wrong
+ #include-paths of that file
* Add build dependency libvorbis-dev
+ * Documentation and Changelog files were removed by upstream
[ Cyril Brulebois ]
* Added XS-Vcs-Svn and XS-Vcs-Browser fields in the control file.
Deleted: packages/trunk/openarena/debian/openarena-server.docs
===================================================================
--- packages/trunk/openarena/debian/openarena-server.docs 2007-08-10 18:03:44 UTC (rev 3599)
+++ packages/trunk/openarena/debian/openarena-server.docs 2007-08-10 19:34:21 UTC (rev 3600)
@@ -1,6 +0,0 @@
-BUGS
-id-readme.txt
-md4-readme.txt
-NOTTODO
-README
-TODO
Deleted: packages/trunk/openarena/debian/openarena.docs
===================================================================
--- packages/trunk/openarena/debian/openarena.docs 2007-08-10 18:03:44 UTC (rev 3599)
+++ packages/trunk/openarena/debian/openarena.docs 2007-08-10 19:34:21 UTC (rev 3600)
@@ -1,6 +0,0 @@
-BUGS
-id-readme.txt
-md4-readme.txt
-NOTTODO
-README
-TODO
Modified: packages/trunk/openarena/debian/patches/00list
===================================================================
--- packages/trunk/openarena/debian/patches/00list 2007-08-10 18:03:44 UTC (rev 3599)
+++ packages/trunk/openarena/debian/patches/00list 2007-08-10 19:34:21 UTC (rev 3600)
@@ -1 +1,2 @@
10_fix_build_and_binary_on_alpha.dpatch
+10-fix_menudef.h_includes.dpatch
Added: packages/trunk/openarena/debian/patches/10-fix_menudef.h_includes.dpatch
===================================================================
--- packages/trunk/openarena/debian/patches/10-fix_menudef.h_includes.dpatch (rev 0)
+++ packages/trunk/openarena/debian/patches/10-fix_menudef.h_includes.dpatch 2007-08-10 19:34:21 UTC (rev 3600)
@@ -0,0 +1,446 @@
+#! /bin/sh /usr/share/dpatch/dpatch-run
+## 10-fix_menudef.h_includes.dpatch by <fuddl at localhost.localdomain>
+##
+## All lines beginning with `## DP:' are a description of the patch.
+## DP: No description.
+
+ at DPATCH@
+diff -urNad openarena-0.7.0~/code/cgame/cg_event.c openarena-0.7.0/code/cgame/cg_event.c
+--- openarena-0.7.0~/code/cgame/cg_event.c 2006-05-12 12:23:34.000000000 +0200
++++ openarena-0.7.0/code/cgame/cg_event.c 2007-08-10 21:22:24.900683552 +0200
+@@ -1,5 +1,5 @@
+ /*
+-===========================================================================
++==========================================================================
+ Copyright (C) 1999-2005 Id Software, Inc.
+
+ This file is part of Quake III Arena source code.
+@@ -26,7 +26,7 @@
+
+ // for the voice chats
+ #ifdef MISSIONPACK // bk001205
+-#include "../../ui/menudef.h"
++#include "../ui/menudef.h"
+ #endif
+ //==========================================================================
+
+diff -urNad openarena-0.7.0~/code/cgame/cg_servercmds.c openarena-0.7.0/code/cgame/cg_servercmds.c
+--- openarena-0.7.0~/code/cgame/cg_servercmds.c 2006-05-12 12:23:34.000000000 +0200
++++ openarena-0.7.0/code/cgame/cg_servercmds.c 2007-08-10 21:22:16.224189107 +0200
+@@ -25,7 +25,7 @@
+ // be a valid snapshot this frame
+
+ #include "cg_local.h"
+-#include "../../ui/menudef.h" // bk001205 - for Q3_ui as well
++#include "../ui/menudef.h" // bk001205 - for Q3_ui as well
+
+ typedef struct {
+ const char *order;
+diff -urNad openarena-0.7.0~/code/game/ai_chat.c openarena-0.7.0/code/game/ai_chat.c
+--- openarena-0.7.0~/code/game/ai_chat.c 2006-05-12 12:21:22.000000000 +0200
++++ openarena-0.7.0/code/game/ai_chat.c 2007-08-10 21:22:48.250014154 +0200
+@@ -54,7 +54,7 @@
+
+ // for the voice chats
+ #ifdef MISSIONPACK // bk001205
+-#include "../../ui/menudef.h"
++#include "../ui/menudef.h"
+ #endif
+
+ #define TIME_BETWEENCHATTING 25
+diff -urNad openarena-0.7.0~/code/game/ai_cmd.c openarena-0.7.0/code/game/ai_cmd.c
+--- openarena-0.7.0~/code/game/ai_cmd.c 2006-05-12 12:21:22.000000000 +0200
++++ openarena-0.7.0/code/game/ai_cmd.c 2007-08-10 21:22:35.453284910 +0200
+@@ -54,7 +54,7 @@
+ #include "match.h" //string matching types and vars
+
+ // for the voice chats
+-#include "../../ui/menudef.h"
++#include "../ui/menudef.h"
+
+ int notleader[MAX_CLIENTS];
+
+diff -urNad openarena-0.7.0~/code/game/ai_dmnet.c openarena-0.7.0/code/game/ai_dmnet.c
+--- openarena-0.7.0~/code/game/ai_dmnet.c 2006-05-12 12:21:22.000000000 +0200
++++ openarena-0.7.0/code/game/ai_dmnet.c 2007-08-10 21:23:02.754840737 +0200
+@@ -54,7 +54,7 @@
+ #include "match.h" //string matching types and vars
+
+ // for the voice chats
+-#include "../../ui/menudef.h"
++#include "../ui/menudef.h"
+
+ //goal flag, see ../botlib/be_ai_goal.h for the other GFL_*
+ #define GFL_AIR 128
+diff -urNad openarena-0.7.0~/code/game/ai_dmq3.c openarena-0.7.0/code/game/ai_dmq3.c
+--- openarena-0.7.0~/code/game/ai_dmq3.c 2006-05-12 12:21:22.000000000 +0200
++++ openarena-0.7.0/code/game/ai_dmq3.c 2007-08-10 21:23:17.003652731 +0200
+@@ -55,7 +55,7 @@
+ #include "match.h" //string matching types and vars
+
+ // for the voice chats
+-#include "../../ui/menudef.h" // sos001205 - for q3_ui also
++#include "../ui/menudef.h" // sos001205 - for q3_ui also
+
+ // from aasfile.h
+ #define AREACONTENTS_MOVER 1024
+diff -urNad openarena-0.7.0~/code/game/ai_team.c openarena-0.7.0/code/game/ai_team.c
+--- openarena-0.7.0~/code/game/ai_team.c 2006-05-12 12:21:22.000000000 +0200
++++ openarena-0.7.0/code/game/ai_team.c 2007-08-10 21:22:56.570488311 +0200
+@@ -52,7 +52,7 @@
+ #include "match.h"
+
+ // for the voice chats
+-#include "../../ui/menudef.h"
++#include "../ui/menudef.h"
+
+ //ctf task preferences for a client
+ typedef struct bot_ctftaskpreference_s
+diff -urNad openarena-0.7.0~/code/game/ai_vcmd.c openarena-0.7.0/code/game/ai_vcmd.c
+--- openarena-0.7.0~/code/game/ai_vcmd.c 2006-05-12 12:21:22.000000000 +0200
++++ openarena-0.7.0/code/game/ai_vcmd.c 2007-08-10 21:23:10.579286627 +0200
+@@ -55,7 +55,7 @@
+ #include "match.h" //string matching types and vars
+
+ // for the voice chats
+-#include "../../ui/menudef.h"
++#include "../ui/menudef.h"
+
+
+ typedef struct voiceCommand_s
+diff -urNad openarena-0.7.0~/code/game/g_cmds.c openarena-0.7.0/code/game/g_cmds.c
+--- openarena-0.7.0~/code/game/g_cmds.c 2006-05-12 12:21:22.000000000 +0200
++++ openarena-0.7.0/code/game/g_cmds.c 2007-08-10 21:23:23.832041859 +0200
+@@ -22,7 +22,7 @@
+ //
+ #include "g_local.h"
+
+-#include "../../ui/menudef.h" // for the voice chats
++#include "../ui/menudef.h" // for the voice chats
+
+ /*
+ ==================
+diff -urNad openarena-0.7.0~/code/ui/menudef.h openarena-0.7.0/code/ui/menudef.h
+--- openarena-0.7.0~/code/ui/menudef.h 1970-01-01 01:00:00.000000000 +0100
++++ openarena-0.7.0/code/ui/menudef.h 2005-08-28 19:54:51.772100000 +0200
+@@ -0,0 +1,308 @@
++/*
++===========================================================================
++Copyright (C) 1999-2005 Id Software, Inc.
++
++This file is part of Quake III Arena source code.
++
++Quake III Arena source code is free software; you can redistribute it
++and/or modify it under the terms of the GNU General Public License as
++published by the Free Software Foundation; either version 2 of the License,
++or (at your option) any later version.
++
++Quake III Arena source code is distributed in the hope that it will be
++useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
++MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
++GNU General Public License for more details.
++
++You should have received a copy of the GNU General Public License
++along with Foobar; if not, write to the Free Software
++Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
++===========================================================================
++*/
++
++#define ITEM_TYPE_TEXT 0 // simple text
++#define ITEM_TYPE_BUTTON 1 // button, basically text with a border
++#define ITEM_TYPE_RADIOBUTTON 2 // toggle button, may be grouped
++#define ITEM_TYPE_CHECKBOX 3 // check box
++#define ITEM_TYPE_EDITFIELD 4 // editable text, associated with a cvar
++#define ITEM_TYPE_COMBO 5 // drop down list
++#define ITEM_TYPE_LISTBOX 6 // scrollable list
++#define ITEM_TYPE_MODEL 7 // model
++#define ITEM_TYPE_OWNERDRAW 8 // owner draw, name specs what it is
++#define ITEM_TYPE_NUMERICFIELD 9 // editable text, associated with a cvar
++#define ITEM_TYPE_SLIDER 10 // mouse speed, volume, etc.
++#define ITEM_TYPE_YESNO 11 // yes no cvar setting
++#define ITEM_TYPE_MULTI 12 // multiple list setting, enumerated
++#define ITEM_TYPE_BIND 13 // multiple list setting, enumerated
++
++#define ITEM_ALIGN_LEFT 0 // left alignment
++#define ITEM_ALIGN_CENTER 1 // center alignment
++#define ITEM_ALIGN_RIGHT 2 // right alignment
++
++#define ITEM_TEXTSTYLE_NORMAL 0 // normal text
++#define ITEM_TEXTSTYLE_BLINK 1 // fast blinking
++#define ITEM_TEXTSTYLE_PULSE 2 // slow pulsing
++#define ITEM_TEXTSTYLE_SHADOWED 3 // drop shadow ( need a color for this )
++#define ITEM_TEXTSTYLE_OUTLINED 4 // drop shadow ( need a color for this )
++#define ITEM_TEXTSTYLE_OUTLINESHADOWED 5 // drop shadow ( need a color for this )
++#define ITEM_TEXTSTYLE_SHADOWEDMORE 6 // drop shadow ( need a color for this )
++
++#define WINDOW_BORDER_NONE 0 // no border
++#define WINDOW_BORDER_FULL 1 // full border based on border color ( single pixel )
++#define WINDOW_BORDER_HORZ 2 // horizontal borders only
++#define WINDOW_BORDER_VERT 3 // vertical borders only
++#define WINDOW_BORDER_KCGRADIENT 4 // horizontal border using the gradient bars
++
++#define WINDOW_STYLE_EMPTY 0 // no background
++#define WINDOW_STYLE_FILLED 1 // filled with background color
++#define WINDOW_STYLE_GRADIENT 2 // gradient bar based on background color
++#define WINDOW_STYLE_SHADER 3 // gradient bar based on background color
++#define WINDOW_STYLE_TEAMCOLOR 4 // team color
++#define WINDOW_STYLE_CINEMATIC 5 // cinematic
++
++#define MENU_TRUE 1 // uh.. true
++#define MENU_FALSE 0 // and false
++
++#define HUD_VERTICAL 0x00
++#define HUD_HORIZONTAL 0x01
++
++// list box element types
++#define LISTBOX_TEXT 0x00
++#define LISTBOX_IMAGE 0x01
++
++// list feeders
++#define FEEDER_HEADS 0x00 // model heads
++#define FEEDER_MAPS 0x01 // text maps based on game type
++#define FEEDER_SERVERS 0x02 // servers
++#define FEEDER_CLANS 0x03 // clan names
++#define FEEDER_ALLMAPS 0x04 // all maps available, in graphic format
++#define FEEDER_REDTEAM_LIST 0x05 // red team members
++#define FEEDER_BLUETEAM_LIST 0x06 // blue team members
++#define FEEDER_PLAYER_LIST 0x07 // players
++#define FEEDER_TEAM_LIST 0x08 // team members for team voting
++#define FEEDER_MODS 0x09 // team members for team voting
++#define FEEDER_DEMOS 0x0a // team members for team voting
++#define FEEDER_SCOREBOARD 0x0b // team members for team voting
++#define FEEDER_Q3HEADS 0x0c // model heads
++#define FEEDER_SERVERSTATUS 0x0d // server status
++#define FEEDER_FINDPLAYER 0x0e // find player
++#define FEEDER_CINEMATICS 0x0f // cinematics
++
++// display flags
++#define CG_SHOW_BLUE_TEAM_HAS_REDFLAG 0x00000001
++#define CG_SHOW_RED_TEAM_HAS_BLUEFLAG 0x00000002
++#define CG_SHOW_ANYTEAMGAME 0x00000004
++#define CG_SHOW_HARVESTER 0x00000008
++#define CG_SHOW_ONEFLAG 0x00000010
++#define CG_SHOW_CTF 0x00000020
++#define CG_SHOW_OBELISK 0x00000040
++#define CG_SHOW_HEALTHCRITICAL 0x00000080
++#define CG_SHOW_SINGLEPLAYER 0x00000100
++#define CG_SHOW_TOURNAMENT 0x00000200
++#define CG_SHOW_DURINGINCOMINGVOICE 0x00000400
++#define CG_SHOW_IF_PLAYER_HAS_FLAG 0x00000800
++#define CG_SHOW_LANPLAYONLY 0x00001000
++#define CG_SHOW_MINED 0x00002000
++#define CG_SHOW_HEALTHOK 0x00004000
++#define CG_SHOW_TEAMINFO 0x00008000
++#define CG_SHOW_NOTEAMINFO 0x00010000
++#define CG_SHOW_OTHERTEAMHASFLAG 0x00020000
++#define CG_SHOW_YOURTEAMHASENEMYFLAG 0x00040000
++#define CG_SHOW_ANYNONTEAMGAME 0x00080000
++#define CG_SHOW_2DONLY 0x10000000
++
++
++#define UI_SHOW_LEADER 0x00000001
++#define UI_SHOW_NOTLEADER 0x00000002
++#define UI_SHOW_FAVORITESERVERS 0x00000004
++#define UI_SHOW_ANYNONTEAMGAME 0x00000008
++#define UI_SHOW_ANYTEAMGAME 0x00000010
++#define UI_SHOW_NEWHIGHSCORE 0x00000020
++#define UI_SHOW_DEMOAVAILABLE 0x00000040
++#define UI_SHOW_NEWBESTTIME 0x00000080
++#define UI_SHOW_FFA 0x00000100
++#define UI_SHOW_NOTFFA 0x00000200
++#define UI_SHOW_NETANYNONTEAMGAME 0x00000400
++#define UI_SHOW_NETANYTEAMGAME 0x00000800
++#define UI_SHOW_NOTFAVORITESERVERS 0x00001000
++
++
++
++
++// owner draw types
++// ideally these should be done outside of this file but
++// this makes it much easier for the macro expansion to
++// convert them for the designers ( from the .menu files )
++#define CG_OWNERDRAW_BASE 1
++#define CG_PLAYER_ARMOR_ICON 1
++#define CG_PLAYER_ARMOR_VALUE 2
++#define CG_PLAYER_HEAD 3
++#define CG_PLAYER_HEALTH 4
++#define CG_PLAYER_AMMO_ICON 5
++#define CG_PLAYER_AMMO_VALUE 6
++#define CG_SELECTEDPLAYER_HEAD 7
++#define CG_SELECTEDPLAYER_NAME 8
++#define CG_SELECTEDPLAYER_LOCATION 9
++#define CG_SELECTEDPLAYER_STATUS 10
++#define CG_SELECTEDPLAYER_WEAPON 11
++#define CG_SELECTEDPLAYER_POWERUP 12
++
++#define CG_FLAGCARRIER_HEAD 13
++#define CG_FLAGCARRIER_NAME 14
++#define CG_FLAGCARRIER_LOCATION 15
++#define CG_FLAGCARRIER_STATUS 16
++#define CG_FLAGCARRIER_WEAPON 17
++#define CG_FLAGCARRIER_POWERUP 18
++
++#define CG_PLAYER_ITEM 19
++#define CG_PLAYER_SCORE 20
++
++#define CG_BLUE_FLAGHEAD 21
++#define CG_BLUE_FLAGSTATUS 22
++#define CG_BLUE_FLAGNAME 23
++#define CG_RED_FLAGHEAD 24
++#define CG_RED_FLAGSTATUS 25
++#define CG_RED_FLAGNAME 26
++
++#define CG_BLUE_SCORE 27
++#define CG_RED_SCORE 28
++#define CG_RED_NAME 29
++#define CG_BLUE_NAME 30
++#define CG_HARVESTER_SKULLS 31 // only shows in harvester
++#define CG_ONEFLAG_STATUS 32 // only shows in one flag
++#define CG_PLAYER_LOCATION 33
++#define CG_TEAM_COLOR 34
++#define CG_CTF_POWERUP 35
++
++#define CG_AREA_POWERUP 36
++#define CG_AREA_LAGOMETER 37 // painted with old system
++#define CG_PLAYER_HASFLAG 38
++#define CG_GAME_TYPE 39 // not done
++
++#define CG_SELECTEDPLAYER_ARMOR 40
++#define CG_SELECTEDPLAYER_HEALTH 41
++#define CG_PLAYER_STATUS 42
++#define CG_FRAGGED_MSG 43 // painted with old system
++#define CG_PROXMINED_MSG 44 // painted with old system
++#define CG_AREA_FPSINFO 45 // painted with old system
++#define CG_AREA_SYSTEMCHAT 46 // painted with old system
++#define CG_AREA_TEAMCHAT 47 // painted with old system
++#define CG_AREA_CHAT 48 // painted with old system
++#define CG_GAME_STATUS 49
++#define CG_KILLER 50
++#define CG_PLAYER_ARMOR_ICON2D 51
++#define CG_PLAYER_AMMO_ICON2D 52
++#define CG_ACCURACY 53
++#define CG_ASSISTS 54
++#define CG_DEFEND 55
++#define CG_EXCELLENT 56
++#define CG_IMPRESSIVE 57
++#define CG_PERFECT 58
++#define CG_GAUNTLET 59
++#define CG_SPECTATORS 60
++#define CG_TEAMINFO 61
++#define CG_VOICE_HEAD 62
++#define CG_VOICE_NAME 63
++#define CG_PLAYER_HASFLAG2D 64
++#define CG_HARVESTER_SKULLS2D 65 // only shows in harvester
++#define CG_CAPFRAGLIMIT 66
++#define CG_1STPLACE 67
++#define CG_2NDPLACE 68
++#define CG_CAPTURES 69
++
++
++
++
++#define UI_OWNERDRAW_BASE 200
++#define UI_HANDICAP 200
++#define UI_EFFECTS 201
++#define UI_PLAYERMODEL 202
++#define UI_CLANNAME 203
++#define UI_CLANLOGO 204
++#define UI_GAMETYPE 205
++#define UI_MAPPREVIEW 206
++#define UI_SKILL 207
++#define UI_BLUETEAMNAME 208
++#define UI_REDTEAMNAME 209
++#define UI_BLUETEAM1 210
++#define UI_BLUETEAM2 211
++#define UI_BLUETEAM3 212
++#define UI_BLUETEAM4 213
++#define UI_BLUETEAM5 214
++#define UI_REDTEAM1 215
++#define UI_REDTEAM2 216
++#define UI_REDTEAM3 217
++#define UI_REDTEAM4 218
++#define UI_REDTEAM5 219
++#define UI_NETSOURCE 220
++#define UI_NETMAPPREVIEW 221
++#define UI_NETFILTER 222
++#define UI_TIER 223
++#define UI_OPPONENTMODEL 224
++#define UI_TIERMAP1 225
++#define UI_TIERMAP2 226
++#define UI_TIERMAP3 227
++#define UI_PLAYERLOGO 228
++#define UI_OPPONENTLOGO 229
++#define UI_PLAYERLOGO_METAL 230
++#define UI_OPPONENTLOGO_METAL 231
++#define UI_PLAYERLOGO_NAME 232
++#define UI_OPPONENTLOGO_NAME 233
++#define UI_TIER_MAPNAME 234
++#define UI_TIER_GAMETYPE 235
++#define UI_ALLMAPS_SELECTION 236
++#define UI_OPPONENT_NAME 237
++#define UI_VOTE_KICK 238
++#define UI_BOTNAME 239
++#define UI_BOTSKILL 240
++#define UI_REDBLUE 241
++#define UI_CROSSHAIR 242
++#define UI_SELECTEDPLAYER 243
++#define UI_MAPCINEMATIC 244
++#define UI_NETGAMETYPE 245
++#define UI_NETMAPCINEMATIC 246
++#define UI_SERVERREFRESHDATE 247
++#define UI_SERVERMOTD 248
++#define UI_GLINFO 249
++#define UI_KEYBINDSTATUS 250
++#define UI_CLANCINEMATIC 251
++#define UI_MAP_TIMETOBEAT 252
++#define UI_JOINGAMETYPE 253
++#define UI_PREVIEWCINEMATIC 254
++#define UI_STARTMAPCINEMATIC 255
++#define UI_MAPS_SELECTION 256
++
++#define VOICECHAT_GETFLAG "getflag" // command someone to get the flag
++#define VOICECHAT_OFFENSE "offense" // command someone to go on offense
++#define VOICECHAT_DEFEND "defend" // command someone to go on defense
++#define VOICECHAT_DEFENDFLAG "defendflag" // command someone to defend the flag
++#define VOICECHAT_PATROL "patrol" // command someone to go on patrol (roam)
++#define VOICECHAT_CAMP "camp" // command someone to camp (we don't have sounds for this one)
++#define VOICECHAT_FOLLOWME "followme" // command someone to follow you
++#define VOICECHAT_RETURNFLAG "returnflag" // command someone to return our flag
++#define VOICECHAT_FOLLOWFLAGCARRIER "followflagcarrier" // command someone to follow the flag carrier
++#define VOICECHAT_YES "yes" // yes, affirmative, etc.
++#define VOICECHAT_NO "no" // no, negative, etc.
++#define VOICECHAT_ONGETFLAG "ongetflag" // I'm getting the flag
++#define VOICECHAT_ONOFFENSE "onoffense" // I'm on offense
++#define VOICECHAT_ONDEFENSE "ondefense" // I'm on defense
++#define VOICECHAT_ONPATROL "onpatrol" // I'm on patrol (roaming)
++#define VOICECHAT_ONCAMPING "oncamp" // I'm camping somewhere
++#define VOICECHAT_ONFOLLOW "onfollow" // I'm following
++#define VOICECHAT_ONFOLLOWCARRIER "onfollowcarrier" // I'm following the flag carrier
++#define VOICECHAT_ONRETURNFLAG "onreturnflag" // I'm returning our flag
++#define VOICECHAT_INPOSITION "inposition" // I'm in position
++#define VOICECHAT_IHAVEFLAG "ihaveflag" // I have the flag
++#define VOICECHAT_BASEATTACK "baseattack" // the base is under attack
++#define VOICECHAT_ENEMYHASFLAG "enemyhasflag" // the enemy has our flag (CTF)
++#define VOICECHAT_STARTLEADER "startleader" // I'm the leader
++#define VOICECHAT_STOPLEADER "stopleader" // I resign leadership
++#define VOICECHAT_TRASH "trash" // lots of trash talk
++#define VOICECHAT_WHOISLEADER "whoisleader" // who is the team leader
++#define VOICECHAT_WANTONDEFENSE "wantondefense" // I want to be on defense
++#define VOICECHAT_WANTONOFFENSE "wantonoffense" // I want to be on offense
++#define VOICECHAT_KILLINSULT "kill_insult" // I just killed you
++#define VOICECHAT_TAUNT "taunt" // I want to taunt you
++#define VOICECHAT_DEATHINSULT "death_insult" // you just killed me
++#define VOICECHAT_KILLGAUNTLET "kill_gauntlet" // I just killed you with the gauntlet
++#define VOICECHAT_PRAISE "praise" // you did something good
+diff -urNad openarena-0.7.0~/code/ui/ui_shared.h openarena-0.7.0/code/ui/ui_shared.h
+--- openarena-0.7.0~/code/ui/ui_shared.h 2006-05-12 12:24:11.000000000 +0200
++++ openarena-0.7.0/code/ui/ui_shared.h 2007-08-10 21:21:56.311054322 +0200
+@@ -27,7 +27,7 @@
+ #include "../renderer/tr_types.h"
+ #include "../client/keycodes.h"
+
+-#include "../../ui/menudef.h"
++#include "menudef.h"
+
+ #define MAX_MENUNAME 32
+ #define MAX_ITEMTEXT 64
Property changes on: packages/trunk/openarena/debian/patches/10-fix_menudef.h_includes.dpatch
___________________________________________________________________
Name: svn:executable
+ *
Modified: packages/trunk/openarena/debian/rules
===================================================================
--- packages/trunk/openarena/debian/rules 2007-08-10 18:03:44 UTC (rev 3599)
+++ packages/trunk/openarena/debian/rules 2007-08-10 19:34:21 UTC (rev 3600)
@@ -45,8 +45,6 @@
binary-arch: build install
dh_testdir
dh_testroot
- dh_installchangelogs -popenarena ChangeLog
- dh_installchangelogs -popenarena-server ChangeLog
dh_installdocs
dh_installmenu
dh_installman -popenarena debian/openarena.6
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