r3685 - in packages/trunk/hex-a-hop/debian: . i18n patches
Jens Seidel
jseidel-guest at alioth.debian.org
Tue Aug 14 23:39:36 UTC 2007
Author: jseidel-guest
Date: 2007-08-14 23:39:36 +0000 (Tue, 14 Aug 2007)
New Revision: 3685
Added:
packages/trunk/hex-a-hop/debian/patches/typos.patch
Modified:
packages/trunk/hex-a-hop/debian/changelog
packages/trunk/hex-a-hop/debian/control
packages/trunk/hex-a-hop/debian/hex-a-hop.6
packages/trunk/hex-a-hop/debian/i18n/de.po
packages/trunk/hex-a-hop/debian/i18n/es.po
packages/trunk/hex-a-hop/debian/patches/series
Log:
* Fixed some typos. Thanks to Helge Kreutzmann
<debian at helgefjell.de>. Closes: 437440, #437439.
Modified: packages/trunk/hex-a-hop/debian/changelog
===================================================================
--- packages/trunk/hex-a-hop/debian/changelog 2007-08-14 23:35:30 UTC (rev 3684)
+++ packages/trunk/hex-a-hop/debian/changelog 2007-08-14 23:39:36 UTC (rev 3685)
@@ -11,6 +11,8 @@
Closes: #437338
* Added German translation. Thanks to Helge Kreutzmann
<debian at helgefjell.de>. Closes: 437438
+ * Fixed some typos. Thanks to Helge Kreutzmann
+ <debian at helgefjell.de>. Closes: 437440, #437439.
-- Miriam Ruiz <little_miry at yahoo.es> Wed, 8 Aug 2007 16:34:41 +0200
Modified: packages/trunk/hex-a-hop/debian/control
===================================================================
--- packages/trunk/hex-a-hop/debian/control 2007-08-14 23:35:30 UTC (rev 3684)
+++ packages/trunk/hex-a-hop/debian/control 2007-08-14 23:39:36 UTC (rev 3685)
@@ -14,7 +14,7 @@
Description: puzzle game based on hexagonal tiles
Hex-a-hop is a great puzzle game in which a girl has to break all the green
tiles in an hexagonal map without getting trapped. There is no time limit and
- no real-time elements.
+ no real-time element.
.
The objective is simply to destroy all the green hexagonal tiles on each of
the 100 levels. As you progress through the game, more types of tiles are
Modified: packages/trunk/hex-a-hop/debian/hex-a-hop.6
===================================================================
--- packages/trunk/hex-a-hop/debian/hex-a-hop.6 2007-08-14 23:35:30 UTC (rev 3684)
+++ packages/trunk/hex-a-hop/debian/hex-a-hop.6 2007-08-14 23:39:36 UTC (rev 3685)
@@ -19,7 +19,7 @@
.SH "NAME"
hex\-a\-hop \- puzzle game based on hexagonal tiles
.SH "DESCRIPTION"
-Hex\-a\-hop is a puzzle game based on hexagonal tiles. There is no time limit and no real\-time elements.
+Hex\-a\-hop is a puzzle game based on hexagonal tiles. There is no time limit and no real\-time element.
The objective is simply to destroy all the green hexagonal tiles on each of the 100 levels. As you progress through the game, more types of tiles are introduced which make things more difficult and interesting.
@@ -35,9 +35,9 @@
You can choose which level to attempt next from the map screen. Silver levels are ones you've cleared. Black levels are ones you haven't completed yet, but are available to play.
-There is no time limit and no real\-time elements, so take as long as you like.
+There is no time limit and no real\-time element, so take as long as you like.
.SH "SEE ALSO"
-You can find more about the game in its homepage: http://www.aceinternet.co.uk/~mokona/
+You can find more about the game on its homepage: http://www.aceinternet.co.uk/~mokona/
In Debian's version, game data is stored in the directory $HOME/.hex\-a\-hop/. If the environment variable $HOME is not set, it'll use /tmp/ instead.
Modified: packages/trunk/hex-a-hop/debian/i18n/de.po
===================================================================
--- packages/trunk/hex-a-hop/debian/i18n/de.po 2007-08-14 23:35:30 UTC (rev 3684)
+++ packages/trunk/hex-a-hop/debian/i18n/de.po 2007-08-14 23:39:36 UTC (rev 3685)
@@ -250,7 +250,7 @@
#: menus.h:125
msgid ""
"Collecting the golden jump pickups will allow you to do a big vertical "
-"jump. Try it out on different types of tile. Use the space bar or "
+"jump. Try it out on different types of tiles. Use the space bar or "
"return key to jump. Or click on the tile you're currently on with the mouse."
msgstr ""
"Durch Einsammeln des goldenen Sprungs können Sie einen großen vertikalen "
@@ -293,7 +293,7 @@
#: menus.h:141
msgid ""
"Welcome to Hex-a-hop! This is a puzzle game based on hexagonal tiles. "
-"There is no time limit and no real-time elements, so take as long as you "
+"There is no time limit and no real-time element, so take as long as you "
"like. Use the cursor keys or click on the arrows to scroll through the "
"help pages. More pages will be added as you progress through the game."
msgstr ""
Modified: packages/trunk/hex-a-hop/debian/i18n/es.po
===================================================================
--- packages/trunk/hex-a-hop/debian/i18n/es.po 2007-08-14 23:35:30 UTC (rev 3684)
+++ packages/trunk/hex-a-hop/debian/i18n/es.po 2007-08-14 23:39:36 UTC (rev 3685)
@@ -222,7 +222,7 @@
#: menus.h:125
msgid ""
"Collecting the golden jump pickups will allow you to do a big vertical "
-"jump. Try it out on different types of tile. Use the space bar or "
+"jump. Try it out on different types of tiles. Use the space bar or "
"return key to jump. Or click on the tile you're currently on with the mouse."
msgstr ""
@@ -250,7 +250,7 @@
#: menus.h:141
msgid ""
"Welcome to Hex-a-hop! This is a puzzle game based on hexagonal tiles. "
-"There is no time limit and no real-time elements, so take as long as you "
+"There is no time limit and no real-time element, so take as long as you "
"like. Use the cursor keys or click on the arrows to scroll through the "
"help pages. More pages will be added as you progress through the game."
msgstr ""
Modified: packages/trunk/hex-a-hop/debian/patches/series
===================================================================
--- packages/trunk/hex-a-hop/debian/patches/series 2007-08-14 23:35:30 UTC (rev 3684)
+++ packages/trunk/hex-a-hop/debian/patches/series 2007-08-14 23:39:36 UTC (rev 3685)
@@ -3,3 +3,4 @@
proper_directories.patch
gettext_i18n.patch
patch-hex-a-hop-better-than-par.diff
+typos.patch
Added: packages/trunk/hex-a-hop/debian/patches/typos.patch
===================================================================
--- packages/trunk/hex-a-hop/debian/patches/typos.patch (rev 0)
+++ packages/trunk/hex-a-hop/debian/patches/typos.patch 2007-08-14 23:39:36 UTC (rev 3685)
@@ -0,0 +1,22 @@
+Index: hex-a-hop.svn/menus.h
+===================================================================
+--- hex-a-hop.svn.orig/menus.h 2007-08-15 01:30:37.000000000 +0200
++++ hex-a-hop.svn/menus.h 2007-08-15 01:35:25.000000000 +0200
+@@ -122,7 +122,7 @@
+ //Item 0 (21)
+ _("The spiky anti-ice pickups turn icy tiles into blue ones. They get used automatically when you land on ice."),
+ //Item 1 (22)
+-_("Collecting the golden jump pickups will allow you to do a big vertical jump. Try it out on different types of tile. Use the space bar or return key to jump. Or click on the tile you're currently on with the mouse."),
++_("Collecting the golden jump pickups will allow you to do a big vertical jump. Try it out on different types of tiles. Use the space bar or return key to jump. Or click on the tile you're currently on with the mouse."),
+
+ 0,0,
+
+@@ -138,7 +138,7 @@
+ _("Thanks for playing this little game. I hope you enjoy it! -- -- All content is Copyright 2005 Tom Beaumont email: tombeaumont at yahoo.com Any constructive criticism gratefully received!"),
+
+ // First help page (31)
+-_("Welcome to " GAMENAME "! This is a puzzle game based on hexagonal tiles. There is no time limit and no real-time elements, so take as long as you like. Use the cursor keys or click on the arrows to scroll through the help pages. More pages will be added as you progress through the game."),
++_("Welcome to " GAMENAME "! This is a puzzle game based on hexagonal tiles. There is no time limit and no real-time element, so take as long as you like. Use the cursor keys or click on the arrows to scroll through the help pages. More pages will be added as you progress through the game."),
+ };
+
+ struct HintMessage : public Menu
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