r3951 - packages/trunk/torus-trooper/debian/patches

Peter De Wachter pdewacht-guest at alioth.debian.org
Wed Aug 29 17:17:04 UTC 2007


Author: pdewacht-guest
Date: 2007-08-29 17:17:04 +0000 (Wed, 29 Aug 2007)
New Revision: 3951

Modified:
   packages/trunk/torus-trooper/debian/patches/directories.patch
   packages/trunk/torus-trooper/debian/patches/fixes.patch
Log:
fix crash at startup. remove many unnecessary patches.


Modified: packages/trunk/torus-trooper/debian/patches/directories.patch
===================================================================
--- packages/trunk/torus-trooper/debian/patches/directories.patch	2007-08-29 17:12:03 UTC (rev 3950)
+++ packages/trunk/torus-trooper/debian/patches/directories.patch	2007-08-29 17:17:04 UTC (rev 3951)
@@ -1,23 +1,23 @@
 # Copyright (C) 2007  Miriam Ruiz <little_miry at yahoo.es>
 # Distributed under the same license as the game. See debian/copyright.
 
-Index: torus-trooper-0.22.dfsg1/src/abagames/tt/barrage.d
+Index: torus-trooper_0.22.dfsg1/src/abagames/tt/barrage.d
 ===================================================================
---- torus-trooper-0.22.dfsg1.orig/src/abagames/tt/barrage.d	2007-08-26 18:11:25.000000000 +0000
-+++ torus-trooper-0.22.dfsg1/src/abagames/tt/barrage.d	2007-08-26 18:13:01.000000000 +0000
-@@ -96,7 +96,7 @@
+--- torus-trooper_0.22.dfsg1.orig/src/abagames/tt/barrage.d	2007-08-29 18:58:00.000000000 +0200
++++ torus-trooper_0.22.dfsg1/src/abagames/tt/barrage.d	2007-08-29 19:06:28.000000000 +0200
+@@ -93,7 +93,7 @@
+ public class BarrageManager {
   private:
    static BulletMLParserTinyXML *parser[char[]][char[]];
-   static BulletMLParserTinyXML *parser2[char[]];
 -  static const char[] BARRAGE_DIR_NAME = "barrage";
 +  static const char[] BARRAGE_DIR_NAME = "/usr/share/games/torus-trooper/barrage";
  
    public static void load() {
-     char[][] dirs = linux_listdir.listdir(BARRAGE_DIR_NAME);
-Index: torus-trooper-0.22.dfsg1/src/abagames/util/sdl/sound.d
+     char[][] dirs = listdir(BARRAGE_DIR_NAME);
+Index: torus-trooper_0.22.dfsg1/src/abagames/util/sdl/sound.d
 ===================================================================
---- torus-trooper-0.22.dfsg1.orig/src/abagames/util/sdl/sound.d	2007-08-26 18:09:49.000000000 +0000
-+++ torus-trooper-0.22.dfsg1/src/abagames/util/sdl/sound.d	2007-08-26 18:10:56.000000000 +0000
+--- torus-trooper_0.22.dfsg1.orig/src/abagames/util/sdl/sound.d	2004-11-10 23:45:22.000000000 +0100
++++ torus-trooper_0.22.dfsg1/src/abagames/util/sdl/sound.d	2007-08-29 19:06:28.000000000 +0200
 @@ -67,7 +67,7 @@
  public class Music: Sound {
   public:
@@ -36,10 +36,10 @@
   private:
    Mix_Chunk* chunk;
    int chunkChannel;
-Index: torus-trooper-0.22.dfsg1/src/abagames/util/sdl/texture.d
+Index: torus-trooper_0.22.dfsg1/src/abagames/util/sdl/texture.d
 ===================================================================
---- torus-trooper-0.22.dfsg1.orig/src/abagames/util/sdl/texture.d	2007-08-26 18:08:31.000000000 +0000
-+++ torus-trooper-0.22.dfsg1/src/abagames/util/sdl/texture.d	2007-08-26 18:09:11.000000000 +0000
+--- torus-trooper_0.22.dfsg1.orig/src/abagames/util/sdl/texture.d	2004-11-10 23:45:22.000000000 +0100
++++ torus-trooper_0.22.dfsg1/src/abagames/util/sdl/texture.d	2007-08-29 19:06:28.000000000 +0200
 @@ -15,7 +15,7 @@
   */
  public class Texture {

Modified: packages/trunk/torus-trooper/debian/patches/fixes.patch
===================================================================
--- packages/trunk/torus-trooper/debian/patches/fixes.patch	2007-08-29 17:12:03 UTC (rev 3950)
+++ packages/trunk/torus-trooper/debian/patches/fixes.patch	2007-08-29 17:17:04 UTC (rev 3951)
@@ -1,7 +1,7 @@
-Index: torus-trooper-0.22.dfsg1/import/SDL.d
+Index: torus-trooper_0.22.dfsg1/import/SDL.d
 ===================================================================
---- torus-trooper-0.22.dfsg1.orig/import/SDL.d	2004-11-10 22:45:22.000000000 +0000
-+++ torus-trooper-0.22.dfsg1/import/SDL.d	2007-08-26 17:39:19.000000000 +0000
+--- torus-trooper_0.22.dfsg1.orig/import/SDL.d	2007-08-29 19:11:03.000000000 +0200
++++ torus-trooper_0.22.dfsg1/import/SDL.d	2007-08-29 19:11:05.000000000 +0200
 @@ -20,18 +20,28 @@
      slouken at devolution.com
  */
@@ -18,8 +18,8 @@
 -import SDL_video;
 -import SDL_byteorder;
 -import SDL_Version;
-+public import SDL_keysym_;
-+public import SDL_version_;
++public import SDL_Keysym;
++public import SDL_Version;
 +public import SDL_active;
 +public import SDL_audio;
 +public import SDL_byteorder;
@@ -64,10 +64,10 @@
 -	SDL_Quit();
 -}
 -+/
-Index: torus-trooper-0.22.dfsg1/import/SDL_events.d
+Index: torus-trooper_0.22.dfsg1/import/SDL_events.d
 ===================================================================
---- torus-trooper-0.22.dfsg1.orig/import/SDL_events.d	2005-01-01 21:40:28.000000000 +0000
-+++ torus-trooper-0.22.dfsg1/import/SDL_events.d	2007-08-26 17:39:19.000000000 +0000
+--- torus-trooper_0.22.dfsg1.orig/import/SDL_events.d	2007-08-29 19:11:03.000000000 +0200
++++ torus-trooper_0.22.dfsg1/import/SDL_events.d	2007-08-29 19:11:05.000000000 +0200
 @@ -304,8 +304,8 @@
    If 'state' is set to SDL_QUERY, SDL_EventState() will return the 
    current processing state of the specified event.
@@ -81,442 +81,10 @@
 +const int SDL_DISABLE	= 0;
 +const int SDL_ENABLE	= 1;
  Uint8 SDL_EventState(Uint8 type, int state);
-Index: torus-trooper-0.22.dfsg1/import/SDL_keyboard.d
+Index: torus-trooper_0.22.dfsg1/Makefile
 ===================================================================
---- torus-trooper-0.22.dfsg1.orig/import/SDL_keyboard.d	2004-11-10 22:45:22.000000000 +0000
-+++ torus-trooper-0.22.dfsg1/import/SDL_keyboard.d	2007-08-26 17:39:19.000000000 +0000
-@@ -26,7 +26,7 @@
- // !!! A hack! struct SDL_keysym is defined in this module,
- // !!! so we need to resolve the nameclash...
- // !!! Definitely won't work on *NIX but for now will do.
--import SDL_Keysym;
-+import SDL_keysym_;
- 
- extern(C):
- 
-Index: torus-trooper-0.22.dfsg1/import/SDL_keysym_.d
-===================================================================
 --- /dev/null	1970-01-01 00:00:00.000000000 +0000
-+++ torus-trooper-0.22.dfsg1/import/SDL_keysym_.d	2007-08-26 17:39:19.000000000 +0000
-@@ -0,0 +1,308 @@
-+/*
-+    SDL - Simple DirectMedia Layer
-+    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
-+
-+    This library is free software; you can redistribute it and/or
-+    modify it under the terms of the GNU Library General Public
-+    License as published by the Free Software Foundation; either
-+    version 2 of the License, or (at your option) any later version.
-+
-+    This library is distributed in the hope that it will be useful,
-+    but WITHOUT ANY WARRANTY; without even the implied warranty of
-+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-+    Library General Public License for more details.
-+
-+    You should have received a copy of the GNU Library General Public
-+    License along with this library; if not, write to the Free
-+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
-+
-+    Sam Lantinga
-+    slouken at devolution.com
-+*/
-+
-+/* What we really want is a mapping of every raw key on the keyboard.
-+   To support international keyboards, we use the range 0xA1 - 0xFF
-+   as international virtual keycodes.  We'll follow in the footsteps of X11...
-+   The names of the keys
-+ */
-+ 
-+alias int SDLKey;
-+enum {
-+	/* The keyboard syms have been cleverly chosen to map to ASCII */
-+	SDLK_UNKNOWN		= 0,
-+	SDLK_FIRST		= 0,
-+	SDLK_BACKSPACE		= 8,
-+	SDLK_TAB		= 9,
-+	SDLK_CLEAR		= 12,
-+	SDLK_RETURN		= 13,
-+	SDLK_PAUSE		= 19,
-+	SDLK_ESCAPE		= 27,
-+	SDLK_SPACE		= 32,
-+	SDLK_EXCLAIM		= 33,
-+	SDLK_QUOTEDBL		= 34,
-+	SDLK_HASH		= 35,
-+	SDLK_DOLLAR		= 36,
-+	SDLK_AMPERSAND		= 38,
-+	SDLK_QUOTE		= 39,
-+	SDLK_LEFTPAREN		= 40,
-+	SDLK_RIGHTPAREN		= 41,
-+	SDLK_ASTERISK		= 42,
-+	SDLK_PLUS		= 43,
-+	SDLK_COMMA		= 44,
-+	SDLK_MINUS		= 45,
-+	SDLK_PERIOD		= 46,
-+	SDLK_SLASH		= 47,
-+	SDLK_0			= 48,
-+	SDLK_1			= 49,
-+	SDLK_2			= 50,
-+	SDLK_3			= 51,
-+	SDLK_4			= 52,
-+	SDLK_5			= 53,
-+	SDLK_6			= 54,
-+	SDLK_7			= 55,
-+	SDLK_8			= 56,
-+	SDLK_9			= 57,
-+	SDLK_COLON		= 58,
-+	SDLK_SEMICOLON		= 59,
-+	SDLK_LESS		= 60,
-+	SDLK_EQUALS		= 61,
-+	SDLK_GREATER		= 62,
-+	SDLK_QUESTION		= 63,
-+	SDLK_AT			= 64,
-+	/* 
-+	   Skip uppercase letters
-+	 */
-+	SDLK_LEFTBRACKET	= 91,
-+	SDLK_BACKSLASH		= 92,
-+	SDLK_RIGHTBRACKET	= 93,
-+	SDLK_CARET		= 94,
-+	SDLK_UNDERSCORE		= 95,
-+	SDLK_BACKQUOTE		= 96,
-+	SDLK_a			= 97,
-+	SDLK_b			= 98,
-+	SDLK_c			= 99,
-+	SDLK_d			= 100,
-+	SDLK_e			= 101,
-+	SDLK_f			= 102,
-+	SDLK_g			= 103,
-+	SDLK_h			= 104,
-+	SDLK_i			= 105,
-+	SDLK_j			= 106,
-+	SDLK_k			= 107,
-+	SDLK_l			= 108,
-+	SDLK_m			= 109,
-+	SDLK_n			= 110,
-+	SDLK_o			= 111,
-+	SDLK_p			= 112,
-+	SDLK_q			= 113,
-+	SDLK_r			= 114,
-+	SDLK_s			= 115,
-+	SDLK_t			= 116,
-+	SDLK_u			= 117,
-+	SDLK_v			= 118,
-+	SDLK_w			= 119,
-+	SDLK_x			= 120,
-+	SDLK_y			= 121,
-+	SDLK_z			= 122,
-+	SDLK_DELETE		= 127,
-+	/* End of ASCII mapped keysyms */
-+
-+	/* International keyboard syms */
-+	SDLK_WORLD_0		= 160,		/* 0xA0 */
-+	SDLK_WORLD_1		= 161,
-+	SDLK_WORLD_2		= 162,
-+	SDLK_WORLD_3		= 163,
-+	SDLK_WORLD_4		= 164,
-+	SDLK_WORLD_5		= 165,
-+	SDLK_WORLD_6		= 166,
-+	SDLK_WORLD_7		= 167,
-+	SDLK_WORLD_8		= 168,
-+	SDLK_WORLD_9		= 169,
-+	SDLK_WORLD_10		= 170,
-+	SDLK_WORLD_11		= 171,
-+	SDLK_WORLD_12		= 172,
-+	SDLK_WORLD_13		= 173,
-+	SDLK_WORLD_14		= 174,
-+	SDLK_WORLD_15		= 175,
-+	SDLK_WORLD_16		= 176,
-+	SDLK_WORLD_17		= 177,
-+	SDLK_WORLD_18		= 178,
-+	SDLK_WORLD_19		= 179,
-+	SDLK_WORLD_20		= 180,
-+	SDLK_WORLD_21		= 181,
-+	SDLK_WORLD_22		= 182,
-+	SDLK_WORLD_23		= 183,
-+	SDLK_WORLD_24		= 184,
-+	SDLK_WORLD_25		= 185,
-+	SDLK_WORLD_26		= 186,
-+	SDLK_WORLD_27		= 187,
-+	SDLK_WORLD_28		= 188,
-+	SDLK_WORLD_29		= 189,
-+	SDLK_WORLD_30		= 190,
-+	SDLK_WORLD_31		= 191,
-+	SDLK_WORLD_32		= 192,
-+	SDLK_WORLD_33		= 193,
-+	SDLK_WORLD_34		= 194,
-+	SDLK_WORLD_35		= 195,
-+	SDLK_WORLD_36		= 196,
-+	SDLK_WORLD_37		= 197,
-+	SDLK_WORLD_38		= 198,
-+	SDLK_WORLD_39		= 199,
-+	SDLK_WORLD_40		= 200,
-+	SDLK_WORLD_41		= 201,
-+	SDLK_WORLD_42		= 202,
-+	SDLK_WORLD_43		= 203,
-+	SDLK_WORLD_44		= 204,
-+	SDLK_WORLD_45		= 205,
-+	SDLK_WORLD_46		= 206,
-+	SDLK_WORLD_47		= 207,
-+	SDLK_WORLD_48		= 208,
-+	SDLK_WORLD_49		= 209,
-+	SDLK_WORLD_50		= 210,
-+	SDLK_WORLD_51		= 211,
-+	SDLK_WORLD_52		= 212,
-+	SDLK_WORLD_53		= 213,
-+	SDLK_WORLD_54		= 214,
-+	SDLK_WORLD_55		= 215,
-+	SDLK_WORLD_56		= 216,
-+	SDLK_WORLD_57		= 217,
-+	SDLK_WORLD_58		= 218,
-+	SDLK_WORLD_59		= 219,
-+	SDLK_WORLD_60		= 220,
-+	SDLK_WORLD_61		= 221,
-+	SDLK_WORLD_62		= 222,
-+	SDLK_WORLD_63		= 223,
-+	SDLK_WORLD_64		= 224,
-+	SDLK_WORLD_65		= 225,
-+	SDLK_WORLD_66		= 226,
-+	SDLK_WORLD_67		= 227,
-+	SDLK_WORLD_68		= 228,
-+	SDLK_WORLD_69		= 229,
-+	SDLK_WORLD_70		= 230,
-+	SDLK_WORLD_71		= 231,
-+	SDLK_WORLD_72		= 232,
-+	SDLK_WORLD_73		= 233,
-+	SDLK_WORLD_74		= 234,
-+	SDLK_WORLD_75		= 235,
-+	SDLK_WORLD_76		= 236,
-+	SDLK_WORLD_77		= 237,
-+	SDLK_WORLD_78		= 238,
-+	SDLK_WORLD_79		= 239,
-+	SDLK_WORLD_80		= 240,
-+	SDLK_WORLD_81		= 241,
-+	SDLK_WORLD_82		= 242,
-+	SDLK_WORLD_83		= 243,
-+	SDLK_WORLD_84		= 244,
-+	SDLK_WORLD_85		= 245,
-+	SDLK_WORLD_86		= 246,
-+	SDLK_WORLD_87		= 247,
-+	SDLK_WORLD_88		= 248,
-+	SDLK_WORLD_89		= 249,
-+	SDLK_WORLD_90		= 250,
-+	SDLK_WORLD_91		= 251,
-+	SDLK_WORLD_92		= 252,
-+	SDLK_WORLD_93		= 253,
-+	SDLK_WORLD_94		= 254,
-+	SDLK_WORLD_95		= 255,		/* 0xFF */
-+
-+	/* Numeric keypad */
-+	SDLK_KP0		= 256,
-+	SDLK_KP1		= 257,
-+	SDLK_KP2		= 258,
-+	SDLK_KP3		= 259,
-+	SDLK_KP4		= 260,
-+	SDLK_KP5		= 261,
-+	SDLK_KP6		= 262,
-+	SDLK_KP7		= 263,
-+	SDLK_KP8		= 264,
-+	SDLK_KP9		= 265,
-+	SDLK_KP_PERIOD		= 266,
-+	SDLK_KP_DIVIDE		= 267,
-+	SDLK_KP_MULTIPLY	= 268,
-+	SDLK_KP_MINUS		= 269,
-+	SDLK_KP_PLUS		= 270,
-+	SDLK_KP_ENTER		= 271,
-+	SDLK_KP_EQUALS		= 272,
-+
-+	/* Arrows + Home/End pad */
-+	SDLK_UP			= 273,
-+	SDLK_DOWN		= 274,
-+	SDLK_RIGHT		= 275,
-+	SDLK_LEFT		= 276,
-+	SDLK_INSERT		= 277,
-+	SDLK_HOME		= 278,
-+	SDLK_END		= 279,
-+	SDLK_PAGEUP		= 280,
-+	SDLK_PAGEDOWN		= 281,
-+
-+	/* Function keys */
-+	SDLK_F1			= 282,
-+	SDLK_F2			= 283,
-+	SDLK_F3			= 284,
-+	SDLK_F4			= 285,
-+	SDLK_F5			= 286,
-+	SDLK_F6			= 287,
-+	SDLK_F7			= 288,
-+	SDLK_F8			= 289,
-+	SDLK_F9			= 290,
-+	SDLK_F10		= 291,
-+	SDLK_F11		= 292,
-+	SDLK_F12		= 293,
-+	SDLK_F13		= 294,
-+	SDLK_F14		= 295,
-+	SDLK_F15		= 296,
-+
-+	/* Key state modifier keys */
-+	SDLK_NUMLOCK		= 300,
-+	SDLK_CAPSLOCK		= 301,
-+	SDLK_SCROLLOCK		= 302,
-+	SDLK_RSHIFT		= 303,
-+	SDLK_LSHIFT		= 304,
-+	SDLK_RCTRL		= 305,
-+	SDLK_LCTRL		= 306,
-+	SDLK_RALT		= 307,
-+	SDLK_LALT		= 308,
-+	SDLK_RMETA		= 309,
-+	SDLK_LMETA		= 310,
-+	SDLK_LSUPER		= 311,		/* Left "Windows" key */
-+	SDLK_RSUPER		= 312,		/* Right "Windows" key */
-+	SDLK_MODE		= 313,		/* "Alt Gr" key */
-+	SDLK_COMPOSE		= 314,		/* Multi-key compose key */
-+
-+	/* Miscellaneous function keys */
-+	SDLK_HELP		= 315,
-+	SDLK_PRINT		= 316,
-+	SDLK_SYSREQ		= 317,
-+	SDLK_BREAK		= 318,
-+	SDLK_MENU		= 319,
-+	SDLK_POWER		= 320,		/* Power Macintosh power key */
-+	SDLK_EURO		= 321,		/* Some european keyboards */
-+	SDLK_UNDO		= 322,		/* Atari keyboard has Undo */
-+
-+	/* Add any other keys here */
-+
-+	SDLK_LAST
-+}
-+
-+/* Enumeration of valid key mods (possibly OR'd together) */
-+alias int SDLMod;
-+enum {
-+	KMOD_NONE  = 0x0000,
-+	KMOD_LSHIFT= 0x0001,
-+	KMOD_RSHIFT= 0x0002,
-+	KMOD_LCTRL = 0x0040,
-+	KMOD_RCTRL = 0x0080,
-+	KMOD_LALT  = 0x0100,
-+	KMOD_RALT  = 0x0200,
-+	KMOD_LMETA = 0x0400,
-+	KMOD_RMETA = 0x0800,
-+	KMOD_NUM   = 0x1000,
-+	KMOD_CAPS  = 0x2000,
-+	KMOD_MODE  = 0x4000,
-+	KMOD_RESERVED = 0x8000
-+}
-+
-+const uint KMOD_CTRL	= (KMOD_LCTRL|KMOD_RCTRL);
-+const uint KMOD_SHIFT	= (KMOD_LSHIFT|KMOD_RSHIFT);
-+const uint KMOD_ALT		= (KMOD_LALT|KMOD_RALT);
-+const uint KMOD_META	= (KMOD_LMETA|KMOD_RMETA);
-Index: torus-trooper-0.22.dfsg1/import/SDL_mixer.d
-===================================================================
---- torus-trooper-0.22.dfsg1.orig/import/SDL_mixer.d	2004-11-10 22:45:22.000000000 +0000
-+++ torus-trooper-0.22.dfsg1/import/SDL_mixer.d	2007-08-26 17:39:19.000000000 +0000
-@@ -22,7 +22,7 @@
- 
- // convert to D by shinichiro.h
- 
--/* $Id: SDL_mixer.d,v 1.1.1.1 2004/11/10 13:45:22 kenta Exp $ */
-+/* $Id: SDL_mixer.d,v 1.1.1.1 2006/11/19 07:54:54 kenta Exp $ */
- 
- import SDL;
- 
-Index: torus-trooper-0.22.dfsg1/import/SDL_syswm.d
-===================================================================
---- torus-trooper-0.22.dfsg1.orig/import/SDL_syswm.d	2004-11-10 22:45:22.000000000 +0000
-+++ torus-trooper-0.22.dfsg1/import/SDL_syswm.d	2007-08-26 17:39:19.000000000 +0000
-@@ -22,7 +22,7 @@
- 
- /* Include file for SDL custom system window manager hooks */
- 
--import SDL_Version;
-+import SDL_version_;
- 
- extern(C):
- 
-Index: torus-trooper-0.22.dfsg1/import/SDL_version_.d
-===================================================================
---- /dev/null	1970-01-01 00:00:00.000000000 +0000
-+++ torus-trooper-0.22.dfsg1/import/SDL_version_.d	2007-08-26 17:39:19.000000000 +0000
-@@ -0,0 +1,75 @@
-+/*
-+    SDL - Simple DirectMedia Layer
-+    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
-+
-+    This library is free software; you can redistribute it and/or
-+    modify it under the terms of the GNU Library General Public
-+    License as published by the Free Software Foundation; either
-+    version 2 of the License, or (at your option) any later version.
-+
-+    This library is distributed in the hope that it will be useful,
-+    but WITHOUT ANY WARRANTY; without even the implied warranty of
-+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-+    Library General Public License for more details.
-+
-+    You should have received a copy of the GNU Library General Public
-+    License along with this library; if not, write to the Free
-+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
-+
-+    Sam Lantinga
-+    slouken at devolution.com
-+*/
-+
-+/* This header defines the current SDL version */
-+
-+import SDL_types;
-+
-+extern(C):
-+
-+/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
-+*/
-+const uint SDL_MAJOR_VERSION	= 1;
-+const uint SDL_MINOR_VERSION	= 2;
-+const uint SDL_PATCHLEVEL		= 6;
-+
-+struct SDL_version {
-+	Uint8 major;
-+	Uint8 minor;
-+	Uint8 patch;
-+}
-+
-+/* This macro can be used to fill a version structure with the compile-time
-+ * version of the SDL library.
-+ */
-+void SDL_VERSION(SDL_version* X)
-+{
-+	X.major = SDL_MAJOR_VERSION;
-+	X.minor = SDL_MINOR_VERSION;
-+	X.patch = SDL_PATCHLEVEL;
-+}
-+
-+/* This macro turns the version numbers into a numeric value:
-+   (1,2,3) -> (1203)
-+   This assumes that there will never be more than 100 patchlevels
-+*/
-+uint SDL_VERSIONNUM(Uint8 X, Uint8 Y, Uint8 Z)
-+{
-+	return X * 1000 + Y * 100 + Z;
-+}
-+
-+/* This is the version number macro for the current SDL version */
-+const uint SDL_COMPILEDVERSION = SDL_MAJOR_VERSION * 1000 +
-+									SDL_MINOR_VERSION * 100 +
-+									SDL_PATCHLEVEL;
-+
-+/* This macro will evaluate to true if compiled with SDL at least X.Y.Z */
-+bit SDL_VERSION_ATLEAST(Uint8 X, Uint8 Y, Uint8 Z)
-+{
-+	return (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z));
-+}
-+
-+/* This function gets the version of the dynamically linked SDL library.
-+   it should NOT be used to fill a version structure, instead you should
-+   use the SDL_Version() macro.
-+ */
-+SDL_version * SDL_Linked_Version();
-Index: torus-trooper-0.22.dfsg1/Makefile
-===================================================================
---- /dev/null	1970-01-01 00:00:00.000000000 +0000
-+++ torus-trooper-0.22.dfsg1/Makefile	2007-08-26 17:39:19.000000000 +0000
++++ torus-trooper_0.22.dfsg1/Makefile	2007-08-29 19:11:24.000000000 +0200
 @@ -0,0 +1,27 @@
 +DC=gdmd
 +#DC=gdc
@@ -545,204 +113,10 @@
 +
 +
 +
-Index: torus-trooper-0.22.dfsg1/src/abagames/tt/barrage.d
+Index: torus-trooper_0.22.dfsg1/src/abagames/util/logger.d
 ===================================================================
---- torus-trooper-0.22.dfsg1.orig/src/abagames/tt/barrage.d	2005-01-01 21:40:28.000000000 +0000
-+++ torus-trooper-0.22.dfsg1/src/abagames/tt/barrage.d	2007-08-26 17:39:19.000000000 +0000
-@@ -17,6 +17,7 @@
- private import abagames.tt.bulletimpl;
- private import abagames.tt.bullettarget;
- private import abagames.tt.shape;
-+import linux_listdir;
- 
- /**
-  * Barrage pattern.
-@@ -30,11 +31,12 @@
-   int prevWait, postWait;
-   bool noXReverse = false;
- 
--  public static this() {
-+  public static void randInit() {
-     rand = new Rand;
-   }
- 
-   public static void setRandSeed(long seed) {
-+  if (!rand) rand = new Rand;
-     rand.setSeed(seed);
-   }
- 
-@@ -93,29 +95,31 @@
- public class BarrageManager {
-  private:
-   static BulletMLParserTinyXML *parser[char[]][char[]];
-+  static BulletMLParserTinyXML *parser2[char[]];
-   static const char[] BARRAGE_DIR_NAME = "barrage";
- 
-   public static void load() {
--    char[][] dirs = listdir(BARRAGE_DIR_NAME);
-+    char[][] dirs = linux_listdir.listdir(BARRAGE_DIR_NAME);
-     foreach (char[] dirName; dirs) {
--      char[][] files = listdir(BARRAGE_DIR_NAME ~ "/" ~ dirName);
-+      char[][] files = linux_listdir.listdir(BARRAGE_DIR_NAME ~ "/" ~ dirName);
-       foreach (char[] fileName; files) {
-         if (getExt(fileName) != "xml")
-           continue;
--        parser[dirName][fileName] = getInstance(dirName, fileName);
-+	char[] barrageName = dirName ~ "/" ~ fileName;
-+        parser2[barrageName] = getInstance(dirName, fileName);
-       }
-     }
-   }
- 
-   public static BulletMLParserTinyXML* getInstance(char[] dirName, char[] fileName) {
--    if (!parser[dirName][fileName]) {
--      char[] barrageName = dirName ~ "/" ~ fileName;
--      Logger.info("Load BulletML: " ~ barrageName);
--      parser[dirName][fileName] = 
--        BulletMLParserTinyXML_new(std.string.toStringz(BARRAGE_DIR_NAME ~ "/" ~ barrageName));
--      BulletMLParserTinyXML_parse(parser[dirName][fileName]);
-+	char[] barrageName = dirName ~ "/" ~ fileName;
-+    if (!parser2[barrageName]) {
-+	Logger.info("Load BulletML: " ~ barrageName);
-+	parser2[barrageName] = 
-+	  BulletMLParserTinyXML_new(std.string.toStringz(BARRAGE_DIR_NAME ~ "/" ~ barrageName));
-+	BulletMLParserTinyXML_parse(parser2[barrageName]);
-     }
--    return parser[dirName][fileName];
-+    return parser2[barrageName];
-   }
- 
-   public static BulletMLParserTinyXML*[] getInstanceList(char[] dirName) {
-Index: torus-trooper-0.22.dfsg1/src/abagames/tt/enemy.d
-===================================================================
---- torus-trooper-0.22.dfsg1.orig/src/abagames/tt/enemy.d	2005-01-09 12:50:00.000000000 +0000
-+++ torus-trooper-0.22.dfsg1/src/abagames/tt/enemy.d	2007-08-26 17:39:19.000000000 +0000
-@@ -59,6 +59,9 @@
- 
-   public static this() {
-     rand = new Rand;
-+    ShipShape.randInit();
-+    Particle.randInit();
-+    Barrage.randInit();
-   }
- 
-   public static void setRandSeed(long seed) {
-Index: torus-trooper-0.22.dfsg1/src/abagames/tt/particle.d
-===================================================================
---- torus-trooper-0.22.dfsg1.orig/src/abagames/tt/particle.d	2005-01-01 21:40:28.000000000 +0000
-+++ torus-trooper-0.22.dfsg1/src/abagames/tt/particle.d	2007-08-26 17:39:19.000000000 +0000
-@@ -42,7 +42,7 @@
-   float d1, d2, md1, md2;
-   float width, height;
- 
--  public static this() {
-+  public static void randInit() {
-     rand = new Rand;
-   }
- 
-Index: torus-trooper-0.22.dfsg1/src/abagames/tt/shape.d
-===================================================================
---- torus-trooper-0.22.dfsg1.orig/src/abagames/tt/shape.d	2004-11-12 23:46:02.000000000 +0000
-+++ torus-trooper-0.22.dfsg1/src/abagames/tt/shape.d	2007-08-26 17:39:19.000000000 +0000
-@@ -66,10 +66,10 @@
-   Vector rocketPos, fragmentPos;
-   int color;
- 
--  static this() {
-+  public static void randInit() {
-     rand = new Rand;
-   }
--  
-+
-   public this(long randSeed) {
-     rand.setSeed(randSeed);
-   }
-@@ -809,7 +809,7 @@
-     _collision = new Vector;
-     return _shape = v;
-   }
--  
-+
-   public float size(float v) {
-     return _size = v;
-   }
-Index: torus-trooper-0.22.dfsg1/src/abagames/tt/stagemanager.d
-===================================================================
---- torus-trooper-0.22.dfsg1.orig/src/abagames/tt/stagemanager.d	2005-01-09 12:50:00.000000000 +0000
-+++ torus-trooper-0.22.dfsg1/src/abagames/tt/stagemanager.d	2007-08-26 17:39:19.000000000 +0000
-@@ -435,25 +435,25 @@
-     br.setLongRange(longRange);
-     BulletMLParserTinyXML*[] ps;
-     int psn;
--    if (baseDir) {
--      ps = BarrageManager.getInstanceList(baseDir);
--      int pi = rand.nextInt(ps.length);
--      br.addBml(ps[pi], rank, true, speedRank);
--    } else {
-+  //  if (baseDir) {
-+    //  ps = BarrageManager.getInstanceList(baseDir);
-+    //  int pi = rand.nextInt(ps.length);
-+    //  br.addBml(ps[pi], rank, true, speedRank);
-+  //  } else {
-       br.addBml("basic", "straight.xml", rank, true, speedRank);
--    }
--    ps = BarrageManager.getInstanceList("morph");
--    psn = ps.length;
-+  //  }
-+ //   ps = BarrageManager.getInstanceList("morph");
-+    psn = 13;
-     for (int i = 0; i < morphCnt; i++) {
--      int pi = rand.nextInt(ps.length);
--      while (!ps[pi]) {
--        pi--;
-+      int pi = rand.nextInt(13);
-+    //  while (!ps[pi]) {
-+      //  pi--;
-         if (pi < 0)
--          pi = ps.length - 1;
--      }
--      br.addBml(ps[pi], morphRank, true, speedRank);
--      delete ps[pi];
--      psn--;
-+          pi = 13 - 1;
-+  //    }
-+//      br.addBml(ps[pi], morphRank, true, speedRank);
-+  //    delete ps[pi];
-+    //  psn--;
-     }
-     return br;
-   }
-Index: torus-trooper-0.22.dfsg1/src/abagames/util/bulletml/bullet.d
-===================================================================
---- torus-trooper-0.22.dfsg1.orig/src/abagames/util/bulletml/bullet.d	2005-01-01 21:40:28.000000000 +0000
-+++ torus-trooper-0.22.dfsg1/src/abagames/util/bulletml/bullet.d	2007-08-26 17:39:19.000000000 +0000
-@@ -77,7 +77,7 @@
-     this.runner = runner;
-   }
- 
--  public void set(BulletMLRunner* runner, 
-+  public void set(BulletMLRunner* runner,
- 		  float x, float y, float deg, float speed, float rank) {
-     set(x, y, deg, speed, rank);
-     setRunner(runner);
-Index: torus-trooper-0.22.dfsg1/src/abagames/util/iterator.d
-===================================================================
---- torus-trooper-0.22.dfsg1.orig/src/abagames/util/iterator.d	2005-01-01 21:40:28.000000000 +0000
-+++ torus-trooper-0.22.dfsg1/src/abagames/util/iterator.d	2007-08-26 17:39:19.000000000 +0000
-@@ -35,4 +35,7 @@
-   }
- }
- 
--alias ArrayIterator!(char[]) StringIterator;
-+//alias ArrayIterator!(char[]) StringIterator;
-+class StringIterator : ArrayIterator!(char[]) {
-+    this(char[][] d) { super(d); }
-+}
-\ No newline at end of file
-Index: torus-trooper-0.22.dfsg1/src/abagames/util/logger.d
-===================================================================
---- torus-trooper-0.22.dfsg1.orig/src/abagames/util/logger.d	2004-11-10 22:45:22.000000000 +0000
-+++ torus-trooper-0.22.dfsg1/src/abagames/util/logger.d	2007-08-26 17:39:19.000000000 +0000
+--- torus-trooper_0.22.dfsg1.orig/src/abagames/util/logger.d	2007-08-29 19:11:03.000000000 +0200
++++ torus-trooper_0.22.dfsg1/src/abagames/util/logger.d	2007-08-29 19:11:05.000000000 +0200
 @@ -5,7 +5,7 @@
   */
  module abagames.util.logger;
@@ -788,10 +162,10 @@
      if (e.next)
        error(e.next);
    }
-Index: torus-trooper-0.22.dfsg1/src/abagames/util/sdl/luminous.d
+Index: torus-trooper_0.22.dfsg1/src/abagames/util/sdl/luminous.d
 ===================================================================
---- torus-trooper-0.22.dfsg1.orig/src/abagames/util/sdl/luminous.d	2005-01-01 21:40:28.000000000 +0000
-+++ torus-trooper-0.22.dfsg1/src/abagames/util/sdl/luminous.d	2007-08-26 17:39:19.000000000 +0000
+--- torus-trooper_0.22.dfsg1.orig/src/abagames/util/sdl/luminous.d	2007-08-29 19:11:03.000000000 +0200
++++ torus-trooper_0.22.dfsg1/src/abagames/util/sdl/luminous.d	2007-08-29 19:11:05.000000000 +0200
 @@ -9,6 +9,7 @@
  private import std.string;
  private import opengl;
@@ -800,53 +174,107 @@
  
  /**
   * Luminous effect texture.
-Index: torus-trooper-0.22.dfsg1/src/linux_listdir.d
+@@ -30,7 +31,7 @@
+   }
+ 
+   private void makeLuminousTexture() {
+-    uint *data = td;
++    uint *data = td.ptr;
+     int i;
+     memset(data, 0, luminousTextureWidth * luminousTextureHeight * 4 * uint.sizeof);
+     glGenTextures(1, &luminousTexture);
+Index: torus-trooper_0.22.dfsg1/src/abagames/tt/barrage.d
 ===================================================================
---- /dev/null	1970-01-01 00:00:00.000000000 +0000
-+++ torus-trooper-0.22.dfsg1/src/linux_listdir.d	2007-08-26 17:39:19.000000000 +0000
-@@ -0,0 +1,45 @@
-+private import std.string;
-+
-+/***************************************************
-+ * Return contents of directory.
-+ */
-+
-+extern (C)
-+{
-+	struct DIR;
-+
-+	struct Dirent
-+	{
-+		uint d_ino;
-+		uint d_off;
-+		ushort d_reclen;
-+		char d_type;
-+		char[256] d_name;	/* NAME_MAX+1 from linux/limits.h */
-+	};
-+	
-+	DIR* opendir(char* name);
-+	int closedir(DIR* dir);
-+	Dirent* readdir(DIR* dir);
-+}
-+
-+char[][] listdir(char[] pathname)
-+{
-+
-+	Dirent* entry;
-+	DIR* dir = opendir(toStringz(pathname));
-+	char[][] result;
-+	entry = readdir(dir);
-+	while ( entry !is null )
-+	{
-+		
-+		if ( std.string.strcmp(entry.d_name.ptr, ".") != 0
-+			&& std.string.strcmp(entry.d_name.ptr, "..") != 0)
-+		{
-+			result ~= std.string.toString(entry.d_name.ptr).dup;
-+		}
-+		entry = readdir(dir);
-+	}
-+	closedir(dir);
-+	return result;
-+
-+}
+--- torus-trooper_0.22.dfsg1.orig/src/abagames/tt/barrage.d	2007-08-29 19:11:03.000000000 +0200
++++ torus-trooper_0.22.dfsg1/src/abagames/tt/barrage.d	2007-08-29 19:11:05.000000000 +0200
+@@ -98,6 +98,7 @@
+   public static void load() {
+     char[][] dirs = listdir(BARRAGE_DIR_NAME);
+     foreach (char[] dirName; dirs) {
++      parser[dirName] = null;
+       char[][] files = listdir(BARRAGE_DIR_NAME ~ "/" ~ dirName);
+       foreach (char[] fileName; files) {
+         if (getExt(fileName) != "xml")
+Index: torus-trooper_0.22.dfsg1/src/abagames/tt/camera.d
+===================================================================
+--- torus-trooper_0.22.dfsg1.orig/src/abagames/tt/camera.d	2007-08-29 19:11:03.000000000 +0200
++++ torus-trooper_0.22.dfsg1/src/abagames/tt/camera.d	2007-08-29 19:11:05.000000000 +0200
+@@ -155,10 +155,10 @@
+     moveCnt--;
+     if (moveCnt < 0) {
+       moveCnt = 15 + rand.nextInt(15);
+-      float lox = fabs(_lookAtPos.x - _cameraPos.x);
+-      if (lox > PI)
+-        lox = PI * 2 - lox;
+-      float ofs = lox * 3 + fabs(_lookAtPos.y - _cameraPos.y);
++      float newlox = fabs(_lookAtPos.x - _cameraPos.x);
++      if (newlox > PI)
++        newlox = PI * 2 - newlox;
++      float ofs = newlox * 3 + fabs(_lookAtPos.y - _cameraPos.y);
+       zoomTrg = 3.0f / ofs;
+       if (zoomTrg < zoomMin)
+         zoomTrg = zoomMin;
+Index: torus-trooper_0.22.dfsg1/src/abagames/tt/shape.d
+===================================================================
+--- torus-trooper_0.22.dfsg1.orig/src/abagames/tt/shape.d	2007-08-29 19:11:03.000000000 +0200
++++ torus-trooper_0.22.dfsg1/src/abagames/tt/shape.d	2007-08-29 19:11:05.000000000 +0200
+@@ -248,21 +248,23 @@
+                                   float wingD1, float wingD2, int color, int shp, int divNum,
+                                   int rev, bool damaged = false) {
+     Structure[] sts;
+-    Structure st = new Structure;
+-    st.pos.x = ox;
+-    st.pos.y = oy;
+-    st.d1 = st.d2 = 0;
+-    st.width = rocketLength * 0.15;
+-    st.height = rocketLength;
+-    st.shape = Structure.Shape.ROCKET;
+-    st.shapeXReverse = 1;
+-    if (!damaged)
+-      st.color = 1;
+-    else
+-      st.color = 0;
+-    if (rev == -1)
+-      st.pos.x *= -1;
+-    sts ~= st;
++    {
++      Structure st = new Structure;
++      st.pos.x = ox;
++      st.pos.y = oy;
++      st.d1 = st.d2 = 0;
++      st.width = rocketLength * 0.15;
++      st.height = rocketLength;
++      st.shape = Structure.Shape.ROCKET;
++      st.shapeXReverse = 1;
++      if (!damaged)
++        st.color = 1;
++      else
++        st.color = 0;
++      if (rev == -1)
++        st.pos.x *= -1;
++      sts ~= st;
++    }
+     float wofs = offset;
+     float whgt = rocketLength * (rand.nextFloat(0.5) + 1.5);
+     for (int i = 0; i < wingNum; i++) {
+Index: torus-trooper_0.22.dfsg1/src/abagames/util/rand.d
+===================================================================
+--- torus-trooper_0.22.dfsg1.orig/src/abagames/util/rand.d	2007-08-29 19:11:03.000000000 +0200
++++ torus-trooper_0.22.dfsg1/src/abagames/util/rand.d	2007-08-29 19:11:05.000000000 +0200
+@@ -165,14 +165,14 @@
+ 
+ void next_state()
+ {
+-    uint *p=state;
++    uint *p=state.ptr;
+ 
+     /* if init_genrand() has not been called, */
+     /* a default initial seed is used         */
+     if (initf==0) init_genrand(5489UL);
+ 
+     left = N;
+-    next = state;
++    next = state.ptr;
+     
+     for (int j=N-M+1; --j; p++) 
+         *p = p[M] ^ TWIST(p[0], p[1]);




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