r3146 - packages/trunk/alien-arena/debian

Andres Mejia ceros-guest at alioth.debian.org
Sat Jun 30 04:40:38 UTC 2007


Author: ceros-guest
Date: 2007-06-30 04:40:37 +0000 (Sat, 30 Jun 2007)
New Revision: 3146

Modified:
   packages/trunk/alien-arena/debian/control
   packages/trunk/alien-arena/debian/copyright
Log:
Fixing some lintian warnings. Modified copyright file to have maximum of 80 characters per line.

Modified: packages/trunk/alien-arena/debian/control
===================================================================
--- packages/trunk/alien-arena/debian/control	2007-06-29 21:26:27 UTC (rev 3145)
+++ packages/trunk/alien-arena/debian/control	2007-06-30 04:40:37 UTC (rev 3146)
@@ -10,11 +10,22 @@
 Architecture: any
 Depends: ${shlibs:Depends}, alien-arena-data (>= 6.05), alien-arena-data (<< 6.06)
 Description: Standalone 3D first person online deathmatch shooter
- ALIEN ARENA is a standalone 3D first person online deathmatch shooter crafted from the original source code of  Quake II and Quake III, released by id Software under the GPL license. With features including 32 bit graphics, new particle engine and effects, light blooms, reflective water, hi resolution textures and skins, hi poly models, stain maps, ALIEN ARENA pushes the envelope of graphical beauty rivaling today's top games.
+ ALIEN ARENA is a standalone 3D first person online deathmatch shooter
+ crafted from the original source code of Quake II and Quake III, released
+ by id Software under the GPL license. With features including 32 bit
+ graphics, new particle engine and effects, light blooms, reflective water,
+ hi resolution textures and skins, hi poly models, stain maps, ALIEN ARENA
+ pushes the envelope of graphical beauty rivaling today's top games.
  .
- The game features 37 levels, which can be played online against other players, or against the built in CodeRED bots.
+ The game features 37 levels, which can be played online against other
+ players, or against the built in CodeRED bots.
  .
- Alien Arena offers CTF, AOA(All Out Assault) mode, in which players can climb into vehicles to do battle, Deathball, and Team Core Assault. Simply go into the multiplayer menu to start a server, change the game rules, and choose a map to play on. You can also select from five different mutators(instagib, rocket arena, excessive, low grav, regen, and vampire) to further customize your game experience.
+ Alien Arena offers CTF, AOA(All Out Assault) mode, in which players can
+ climb into vehicles to do battle, Deathball, and Team Core Assault. Simply
+ go into the multiplayer menu to start a server, change the game rules, and
+ choose a map to play on. You can also select from five different
+ mutators(instagib, rocket arena, excessive, low grav, regen, and vampire) to
+ further customize your game experience.
  .
  This package installs the SDL client for Alien Arena.
  .
@@ -22,13 +33,24 @@
 
 Package: alien-arena-server
 Architecture: any
-Depends: ${shlibs:Depends}, alien-arena (= ${Source-Version}), alien-arena-data (>= 6.05), alien-arena-data (<< 6.06), ruby
+Depends: ${shlibs:Depends}, alien-arena (= ${binary:Version}), ruby
 Description: Dedicated server for Alien Arena
- ALIEN ARENA is a standalone 3D first person online deathmatch shooter crafted from the original source code of  Quake II and Quake III, released by id Software under the GPL license. With features including 32 bit graphics, new particle engine and effects, light blooms, reflective water, hi resolution textures and skins, hi poly models, stain maps, ALIEN ARENA pushes the envelope of graphical beauty rivaling today's top games.
+ ALIEN ARENA is a standalone 3D first person online deathmatch shooter
+ crafted from the original source code of Quake II and Quake III, released
+ by id Software under the GPL license. With features including 32 bit
+ graphics, new particle engine and effects, light blooms, reflective water,
+ hi resolution textures and skins, hi poly models, stain maps, ALIEN ARENA
+ pushes the envelope of graphical beauty rivaling today's top games.
  .
- The game features 37 levels, which can be played online against other players, or against the built in CodeRED bots.
+ The game features 37 levels, which can be played online against other
+ players, or against the built in CodeRED bots.
  .
- Alien Arena offers CTF, AOA(All Out Assault) mode, in which players can climb into vehicles to do battle, Deathball, and Team Core Assault. Simply go into the multiplayer menu to start a server, change the game rules, and choose a map to play on. You can also select from five different mutators(instagib, rocket arena, excessive, low grav, regen, and vampire) to further customize your game experience.
+ Alien Arena offers CTF, AOA(All Out Assault) mode, in which players can
+ climb into vehicles to do battle, Deathball, and Team Core Assault. Simply
+ go into the multiplayer menu to start a server, change the game rules, and
+ choose a map to play on. You can also select from five different
+ mutators(instagib, rocket arena, excessive, low grav, regen, and vampire) to
+ further customize your game experience.
  .
  This package installs the dedicated server for Alien Arena.
  .
@@ -36,13 +58,24 @@
 
 Package: alien-arena-dbg
 Architecture: any
-Depends: alien-arena (= ${Source-Version})
+Depends: alien-arena (= ${binary:Version})
 Description: debugging symbols for alien-arena
- ALIEN ARENA is a standalone 3D first person online deathmatch shooter crafted from the original source code of  Quake II and Quake III, released by id Software under the GPL license. With features including 32 bit graphics, new particle engine and effects, light blooms, reflective water, hi resolution textures and skins, hi poly models, stain maps, ALIEN ARENA pushes the envelope of graphical beauty rivaling today's top games.
+ ALIEN ARENA is a standalone 3D first person online deathmatch shooter
+ crafted from the original source code of Quake II and Quake III, released
+ by id Software under the GPL license. With features including 32 bit
+ graphics, new particle engine and effects, light blooms, reflective water,
+ hi resolution textures and skins, hi poly models, stain maps, ALIEN ARENA
+ pushes the envelope of graphical beauty rivaling today's top games.
  .
- The game features 37 levels, which can be played online against other players, or against the built in CodeRED bots.
+ The game features 37 levels, which can be played online against other
+ players, or against the built in CodeRED bots.
  .
- Alien Arena offers CTF, AOA(All Out Assault) mode, in which players can climb into vehicles to do battle, Deathball, and Team Core Assault. Simply go into the multiplayer menu to start a server, change the game rules, and choose a map to play on. You can also select from five different mutators(instagib, rocket arena, excessive, low grav, regen, and vampire) to further customize your game experience.
+ Alien Arena offers CTF, AOA(All Out Assault) mode, in which players can
+ climb into vehicles to do battle, Deathball, and Team Core Assault. Simply
+ go into the multiplayer menu to start a server, change the game rules, and
+ choose a map to play on. You can also select from five different
+ mutators(instagib, rocket arena, excessive, low grav, regen, and vampire) to
+ further customize your game experience.
  .
  This package installs the SDL client debugging symbols for Alien Arena.
  .
@@ -50,13 +83,24 @@
 
 Package: alien-arena-server-dbg
 Architecture: any
-Depends: alien-arena-server (= ${Source-Version})
+Depends: alien-arena-server (= ${binary:Version})
 Description: debugging symbols for alien-arena-server
- ALIEN ARENA is a standalone 3D first person online deathmatch shooter crafted from the original source code of  Quake II and Quake III, released by id Software under the GPL license. With features including 32 bit graphics, new particle engine and effects, light blooms, reflective water, hi resolution textures and skins, hi poly models, stain maps, ALIEN ARENA pushes the envelope of graphical beauty rivaling today's top games.
+ ALIEN ARENA is a standalone 3D first person online deathmatch shooter
+ crafted from the original source code of Quake II and Quake III, released
+ by id Software under the GPL license. With features including 32 bit
+ graphics, new particle engine and effects, light blooms, reflective water,
+ hi resolution textures and skins, hi poly models, stain maps, ALIEN ARENA
+ pushes the envelope of graphical beauty rivaling today's top games.
  .
- The game features 37 levels, which can be played online against other players, or against the built in CodeRED bots.
+ The game features 37 levels, which can be played online against other
+ players, or against the built in CodeRED bots.
  .
- Alien Arena offers CTF, AOA(All Out Assault) mode, in which players can climb into vehicles to do battle, Deathball, and Team Core Assault. Simply go into the multiplayer menu to start a server, change the game rules, and choose a map to play on. You can also select from five different mutators(instagib, rocket arena, excessive, low grav, regen, and vampire) to further customize your game experience.
+ Alien Arena offers CTF, AOA(All Out Assault) mode, in which players can
+ climb into vehicles to do battle, Deathball, and Team Core Assault. Simply
+ go into the multiplayer menu to start a server, change the game rules, and
+ choose a map to play on. You can also select from five different
+ mutators(instagib, rocket arena, excessive, low grav, regen, and vampire) to
+ further customize your game experience.
  .
  This package installs the dedicated server debugging symbols for Alien Arena.
  .

Modified: packages/trunk/alien-arena/debian/copyright
===================================================================
--- packages/trunk/alien-arena/debian/copyright	2007-06-29 21:26:27 UTC (rev 3145)
+++ packages/trunk/alien-arena/debian/copyright	2007-06-30 04:40:37 UTC (rev 3146)
@@ -1,9 +1,12 @@
 This package was debianized by Andres Mejia <mcitadel at gmail.com> on
 Thu, 14 Jun 2007 19:44:45 -0400.
 
-It was downloaded from <http://icculus.org/alienarena/files/>. Game data files were separated into a different source package (alien-arena-data).
+It was downloaded from <http://icculus.org/alienarena/files/>. Game data
+files were separated into a different source package (alien-arena-data).
 
-All binaries were excluded in the orig tarball from the upstream source. Certain other file types and directories were excluded as well. The exclusions were;
+All binaries were excluded in the orig tarball from the upstream source.
+Certain other file types and directories were excluded as well. The
+exclusions were;
 */CVS/*
 CVS
 */.svn/*
@@ -16,14 +19,19 @@
 *.dsw
 *.lib
 
-In addition, the wrong dm-saucer map file was included in the upstream release version 6.05. The correct file was distributed upstream and is included in the alien-arena-data source package.
+In addition, the wrong dm-saucer map file was included in the upstream
+release version 6.05. The correct file was distributed upstream and is
+included in the alien-arena-data source package.
 
 Upstream Authors:
 
-There is a long list of credits - ALIEN ARENA is greatly indebted to the following for it's creation and completion:
+There is a long list of credits - ALIEN ARENA is greatly indebted to the
+following for it's creation and completion:
 
-Design:  John Diamond with input from the community at large. <irritant at planetquake.com>
-Programming:  John Diamond, Victor Luchits, Shane Bayer, Jan Rafaj, Tony Jackson <tonyj at cooldark.com>, Kyle Hunter.
+Design:  John Diamond with input from the community at large.
+<irritant at planetquake.com>
+Programming:  John Diamond, Victor Luchits, Shane Bayer, Jan Rafaj, Tony
+Jackson <tonyj at cooldark.com>, Kyle Hunter.
 Models and skins:  John Diamond, Alex Perez, Shawn Keeth.
 Maps:  John Diamond
 Textures:  John Diamond
@@ -35,11 +43,15 @@
 Debian packaging: Andres Mejia
 Alien Arena IRC Channel:  Astralsin
 
-There are other major contributions from the community from QuakeSrc.org, including MrG, Psychospaz, Jalisko, Heffo, Chayfo, Dukey, Jitspoe, Knightmare, and Carbon14.  Without this wonderful group of people, and the release of their accomplishments, many features would not have been possible.
+There are other major contributions from the community from QuakeSrc.org,
+including MrG, Psychospaz, Jalisko, Heffo, Chayfo, Dukey, Jitspoe,
+Knightmare, and Carbon14.  Without this wonderful group of people, and the
+release of their accomplishments, many features would not have been possible.
 
 Copyright:
 
-ALIEN ARENA and it's original content are a copyright of COR Entertainment, LLC.
+ALIEN ARENA and it's original content are a copyright of COR Entertainment,
+LLC.
 
 Contact:  http://red.planetarena.org
 
@@ -62,13 +74,15 @@
 
 	You should have received a copy of the GNU General Public License
 	along with this program; if not, write to the Free Software
-	Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+	Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+	02110-1301, USA.
 
 	A copy of this license can be found in this system under
 	</usr/share/common-licenses/GPL> or online at
 	<http://www.gnu.org/copyleft/gpl.html>.
 
-'rcon' and 'svstat' ruby scripts is licensed under the GNU Lesser General Public License
+'rcon' and 'svstat' ruby scripts is licensed under the GNU Lesser General
+Public License
 	Copyright (C) 2007 Tony Jackson
 
 	This library is free software; you can redistribute it and/or
@@ -83,7 +97,8 @@
 
 	You should have received a copy of the GNU Lesser General Public
 	License along with this library; if not, write to the Free Software
-	Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
+	Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+	02110-1301  USA
 
 	A copy of this license can be found in this system under
 	</usr/share/common-licenses/LGPL> or online at




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