r4073 - packages/trunk/val-and-rick/debian/patches
Miriam Ruiz
baby-guest at alioth.debian.org
Wed Sep 5 08:13:59 UTC 2007
Author: baby-guest
Date: 2007-09-05 08:13:59 +0000 (Wed, 05 Sep 2007)
New Revision: 4073
Added:
packages/trunk/val-and-rick/debian/patches/resizable.patch
Modified:
packages/trunk/val-and-rick/debian/patches/series
Log:
Added patch to make window resizeable
Added: packages/trunk/val-and-rick/debian/patches/resizable.patch
===================================================================
--- packages/trunk/val-and-rick/debian/patches/resizable.patch (rev 0)
+++ packages/trunk/val-and-rick/debian/patches/resizable.patch 2007-09-05 08:13:59 UTC (rev 4073)
@@ -0,0 +1,45 @@
+# Copyright (C) 2007 Peter De Wachter <pdewacht at gmail.com>
+# Copyright (C) 2007 Miriam Ruiz <little_miry at yahoo.es>
+# Distributed under the same license as the game. See debian/copyright.
+
+Index: val-and-rick-0.1a.dfsg1/src/abagames/util/sdl/screen3d.d
+===================================================================
+--- val-and-rick-0.1a.dfsg1.orig/src/abagames/util/sdl/screen3d.d 2007-09-05 08:09:38.000000000 +0000
++++ val-and-rick-0.1a.dfsg1/src/abagames/util/sdl/screen3d.d 2007-09-05 08:10:56.000000000 +0000
+@@ -23,6 +23,7 @@
+ int _width = 640;
+ int _height = 480;
+ bool _windowMode = true;
++ Uint32 _videoFlags;
+
+ protected abstract void init();
+ protected abstract void close();
+@@ -34,13 +35,12 @@
+ "Unable to initialize SDL: " ~ std.string.toString(SDL_GetError()));
+ }
+ // Create an OpenGL screen.
+- Uint32 videoFlags;
+ if (_windowMode) {
+- videoFlags = SDL_OPENGL | SDL_RESIZABLE;
++ _videoFlags = SDL_OPENGL | SDL_RESIZABLE;
+ } else {
+- videoFlags = SDL_OPENGL | SDL_FULLSCREEN;
++ _videoFlags = SDL_OPENGL | SDL_FULLSCREEN;
+ }
+- if (SDL_SetVideoMode(_width, _height, 0, videoFlags) == null) {
++ if (SDL_SetVideoMode(_width, _height, 0, _videoFlags) == null) {
+ throw new SDLInitFailedException
+ ("Unable to create SDL screen: " ~ std.string.toString(SDL_GetError()));
+ }
+@@ -53,6 +53,11 @@
+
+ // Reset a viewport when the screen is resized.
+ public void screenResized() {
++ if (SDL_SetVideoMode(width, height, 0, _videoFlags) == null) {
++ throw new Exception
++ ("Unable to resize SDL screen: " ~ std.string.toString(SDL_GetError()));
++ }
++
+ glViewport(0, 0, _width, _height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
Modified: packages/trunk/val-and-rick/debian/patches/series
===================================================================
--- packages/trunk/val-and-rick/debian/patches/series 2007-09-05 08:07:16 UTC (rev 4072)
+++ packages/trunk/val-and-rick/debian/patches/series 2007-09-05 08:13:59 UTC (rev 4073)
@@ -4,3 +4,4 @@
directories.patch
windowed.patch
homedir.patch
+resizable.patch
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