r6637 - packages/trunk/biniax2/debian/patches
Miriam Ruiz
baby-guest at alioth.debian.org
Fri Apr 18 10:34:31 UTC 2008
Author: baby-guest
Date: 2008-04-18 10:34:31 +0000 (Fri, 18 Apr 2008)
New Revision: 6637
Added:
packages/trunk/biniax2/debian/patches/warnings.patch
Log:
Forgot to add this file in the latest commit
Added: packages/trunk/biniax2/debian/patches/warnings.patch
===================================================================
--- packages/trunk/biniax2/debian/patches/warnings.patch (rev 0)
+++ packages/trunk/biniax2/debian/patches/warnings.patch 2008-04-18 10:34:31 UTC (rev 6637)
@@ -0,0 +1,134 @@
+# Copyright (C) 2008 by Miriam Ruiz <little_miry at yahoo.es>
+# Distributed under the same license as the game. See debian/copyright
+
+Index: biniax2/desktop/inp.c
+===================================================================
+--- biniax2.orig/desktop/inp.c 2008-04-18 10:20:20.000000000 +0000
++++ biniax2/desktop/inp.c 2008-04-18 10:20:21.000000000 +0000
+@@ -118,6 +118,8 @@
+ case SDLK_PAGEDOWN :
+ _Inp.keyPageDown= BNX_TRUE;
+ break;
++ default:
++ break;
+ }
+ if ( event.key.keysym.sym >= SDLK_a && event.key.keysym.sym <= SDLK_z )
+ {
+Index: biniax2/desktop/gfx.c
+===================================================================
+--- biniax2.orig/desktop/gfx.c 2008-04-18 10:20:21.000000000 +0000
++++ biniax2/desktop/gfx.c 2008-04-18 10:20:21.000000000 +0000
+@@ -194,7 +194,7 @@
+ pos.y = cGfxZeroY + game->player[ cPlayer1 ].y * cGfxPairPlusY;
+ if ( pos.y <= cGfxZeroY )
+ {
+- SDL_BlitSurface( _Gfx.cursors[cursor], NULL, _Gfx.screen, &pos );
++ SDL_BlitSurface( _Gfx.cursors[ (int)cursor ], NULL, _Gfx.screen, &pos );
+ }
+
+ /* RENDER MAIN (WHITE) PLAYER */
+@@ -202,7 +202,7 @@
+ pos.y = cGfxZeroY + game->player[ cPlayer1 ].y * cGfxPairPlusY;
+ if ( pos.y <= cGfxZeroY )
+ {
+- SDL_BlitSurface( _Gfx.elements[game->player[ cPlayer1 ].e], NULL, _Gfx.screen, &pos );
++ SDL_BlitSurface( _Gfx.elements[ (int)game->player[ cPlayer1 ].e], NULL, _Gfx.screen, &pos );
+ if ( game->score[ cPlayer1 ] != prevScore[ cPlayer1 ] )
+ {
+ gfxNewParticle( pos.x + (cGfxNextPlusX >> 1), pos.y );
+@@ -229,7 +229,7 @@
+ pos.y = cGfxZeroY + game->player[ cPlayer2 ].y * cGfxPairPlusY;
+ if ( pos.y <= cGfxZeroY )
+ {
+- SDL_BlitSurface( _Gfx.cursors[cursor], NULL, _Gfx.screen, &pos );
++ SDL_BlitSurface( _Gfx.cursors[ (int)cursor ], NULL, _Gfx.screen, &pos );
+ }
+
+ /* RENDER GREEN PLAYER */
+@@ -237,7 +237,7 @@
+ pos.y = cGfxZeroY + game->player[ cPlayer2 ].y * cGfxPairPlusY;
+ if ( pos.y <= cGfxZeroY )
+ {
+- SDL_BlitSurface( _Gfx.elements[game->player[ cPlayer2 ].e], NULL, _Gfx.screen, &pos );
++ SDL_BlitSurface( _Gfx.elements[ (int)game->player[ cPlayer2 ].e], NULL, _Gfx.screen, &pos );
+ if ( game->score[ cPlayer2 ] != prevScore[ cPlayer2 ] )
+ {
+ gfxNewParticle( pos.x + (cGfxNextPlusX >> 1), pos.y );
+Index: biniax2/biniax.c
+===================================================================
+--- biniax2.orig/biniax.c 2008-04-18 10:20:21.000000000 +0000
++++ biniax2/biniax.c 2008-04-18 10:20:45.000000000 +0000
+@@ -105,7 +105,6 @@
+ BNX_BOOL bquit = BNX_FALSE;
+ BNX_INT16 enterState = cStateMainMenu;
+ BNX_INT16 nmenu = 0;
+- BNX_INT16 mmenu = 0;
+
+ UNREF( argc );
+ UNREF( argv );
+@@ -308,7 +307,7 @@
+ if ( game->grid[ i ][ nearLine ] != 0 )
+ {
+ game->player[ cPlayer1 ].e = pairLeft( game->grid[ i ][ nearLine ] );
+- game->grid[ game->player[ cPlayer1 ].x ][ game->player[ cPlayer1 ].y ] = cPlayerFlag;
++ game->grid[ (int)game->player[ cPlayer1 ].x ][ (int)game->player[ cPlayer1 ].y ] = cPlayerFlag;
+ break;
+ }
+ }
+@@ -320,7 +319,7 @@
+ if ( game->grid[ i ][ nearLine ] != 0 )
+ {
+ game->player[ cPlayer2 ].e = pairRight( game->grid[ i ][ nearLine ] );
+- game->grid[ game->player[ cPlayer2 ].x ][ game->player[ cPlayer2 ].y ] = cPlayerFlag;
++ game->grid[ (int)game->player[ cPlayer2 ].x ][ (int)game->player[ cPlayer2 ].y ] = cPlayerFlag;
+ break;
+ }
+ }
+@@ -522,7 +521,7 @@
+ {
+ if ( takePair( game, p->x, newY, pIndex ) == BNX_TRUE )
+ {
+- game->grid[ p->x ][ p->y ] = 0;
++ game->grid[ (int)p->x ][ (int)p->y ] = 0;
+ p->y = newY;
+ return BNX_TRUE;
+ }
+@@ -540,7 +539,7 @@
+ {
+ if ( takePair( game, p->x, newY, pIndex ) == BNX_TRUE )
+ {
+- game->grid[ p->x ][ p->y ] = 0;
++ game->grid[ (int)p->x ][ (int)p->y ] = 0;
+ p->y = newY;
+ return BNX_TRUE;
+ }
+@@ -558,7 +557,7 @@
+ {
+ if ( takePair( game, newX, p->y, pIndex ) == BNX_TRUE )
+ {
+- game->grid[ p->x ][ p->y ] = 0;
++ game->grid[ (int)p->x ][ (int)p->y ] = 0;
+ p->x = newX;
+ return BNX_TRUE;
+ }
+@@ -576,7 +575,7 @@
+ {
+ if ( takePair( game, newX, p->y, pIndex ) == BNX_TRUE )
+ {
+- game->grid[ p->x ][ p->y ] = 0;
++ game->grid[ (int)p->x ][ (int)p->y ] = 0;
+ p->x = newX;
+ return BNX_TRUE;
+ }
+@@ -634,9 +633,9 @@
+ {
+ for ( y = 0; y < cGridY; ++y )
+ {
+- if ( game->grid[ game->player[ cPlayer1 ].x ][ y ] != cPlayerFlag )
++ if ( game->grid[ (int)game->player[ cPlayer1 ].x ][ y ] != cPlayerFlag )
+ {
+- game->grid[ game->player[ cPlayer1 ].x ][ y ] = 0;
++ game->grid[ (int)game->player[ cPlayer1 ].x ][ y ] = 0;
+ }
+ }
+ }
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