r6267 - packages/trunk/gravitation/debian

Paul Wise pabs at alioth.debian.org
Sat Mar 22 10:55:10 UTC 2008


Author: pabs
Date: 2008-03-22 10:55:10 +0000 (Sat, 22 Mar 2008)
New Revision: 6267

Modified:
   packages/trunk/gravitation/debian/gravitation.6
Log:
add an initial pass at a gravitation manual page

Modified: packages/trunk/gravitation/debian/gravitation.6
===================================================================
--- packages/trunk/gravitation/debian/gravitation.6	2008-03-22 08:52:54 UTC (rev 6266)
+++ packages/trunk/gravitation/debian/gravitation.6	2008-03-22 10:55:10 UTC (rev 6267)
@@ -1,13 +1,44 @@
 .\" Placed in the public domain by Paul Wise <pabs at debian.org>
 .TH "gravitation" "6" "March 2008" "" "Games"
 .SH "NAME"
-gravitation \- 
+gravitation \- a game about mania, melancholia, and the creative process.
 .SH "SYNOPSIS"
 .B gravitation
 .SH "DESCRIPTION"
-gravitation is a video game written by Jason Rohrer about 
-.PP 
+Gravitation is a video game written by Jason Rohrer about the creative
+process and the interaction between the creative process and life.
+.PP
+Gravitation is an art game, as a result, some people love it and
+some people hate it. Check out the links to places it has been
+discussed on the website for some of the reactions.
+.PP
+The mechanics of the game are fairly simple. Your "score" is related
+to the amount of "projects" you complete. To complete a project,
+first you need to discover and idea. In the game ideas are represented
+by blue stars and located in the maze above your initial position.
+To get to the maze, you can either wait till you feel inspired to
+jump that far, or you can play with your daughter and be inspired
+more quickly. Once you find an idea, it will fall to earth (so to speak),
+and you now need to "complete" the project by pushing the fallen star
+(now a white cube) into the fireplace. The game mechanics allow for
+myriad situations and exploring them can be an interesting experience.
+.PP
+The most interesting part about this game is the emotions it evokes
+within the player of the game. The ultra-low-res pixel art helps
+here, by not being too distracting and by leaving plenty room for
+viewer interpretation.
+.PP
+Gravitation is the follow-up to Passage, another art game by Jason Rohrer.
 .SH "USAGE"
-.PP 
+Gravitation has no command-line options.
+.PP
+The left and right arrow keys move left and right.
+.PP
+The spacebar is used to jump. Hold for higher jumps.
+.PP
+The game resolution and use of fullscreen or a window
+can be set by editing the files in /etc/gravitation.
 .SH "SEE ALSO"
-FIXME: write this manual page
+The website and discussion: http://hcsoftware.sourceforge.net/gravitation/
+.PP
+The game creators statement: http://hcsoftware.sourceforge.net/gravitation/statement.html




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