r8138 - in packages/branches/upstream: . gnujump gnujump/current gnujump/current/src
Evgeni Golov
sargentd-guest at alioth.debian.org
Sun Sep 14 15:31:01 UTC 2008
Author: sargentd-guest
Date: 2008-09-14 15:31:01 +0000 (Sun, 14 Sep 2008)
New Revision: 8138
Added:
packages/branches/upstream/gnujump/
packages/branches/upstream/gnujump/current/
packages/branches/upstream/gnujump/current/configure.in
packages/branches/upstream/gnujump/current/sdljump.6
packages/branches/upstream/gnujump/current/src/
packages/branches/upstream/gnujump/current/src/Makefile.am
Log:
[svn-inject] Installing original source of gnujump
Added: packages/branches/upstream/gnujump/current/configure.in
===================================================================
--- packages/branches/upstream/gnujump/current/configure.in (rev 0)
+++ packages/branches/upstream/gnujump/current/configure.in 2008-09-14 15:31:01 UTC (rev 8138)
@@ -0,0 +1,68 @@
+AC_INIT(configure.in)
+
+AC_CANONICAL_BUILD
+AC_CANONICAL_TARGET
+
+AM_CONFIG_HEADER(config.h)
+AM_INIT_AUTOMAKE(sdljump, 1.0.0)
+
+SDL_VERSION=1.2.0
+AM_PATH_SDL($SDL_VERSION,
+ :,
+ AC_MSG_ERROR([*** SDL version $SDL_VERSION not found!])
+)
+CFLAGS="$CFLAGS $SDL_CFLAGS -Wall"
+LIBS="$LIBS $SDL_LIBS"
+
+AX_CHECK_GL
+AX_CHECK_GLU
+CFLAGS="$CFLAGS $GL_CFLAGS $GLU_CFLAGS"
+LIBS="$LIBS $GL_LIBS $GLU_LIBS"
+
+dnl Checks for header files.
+
+AC_CHECK_HEADER([SDL/SDL_image.h],
+ :,
+ [ AC_MSG_ERROR([*** Could not find SDL/SDL_image.h ! Install the SDL_image devel package.]) ]
+)
+LIBS="$LIBS -lSDL_image"
+
+AC_CHECK_HEADER([SDL/SDL_mixer.h],
+ :,
+ [ AC_MSG_ERROR([*** Could not find SDL/SDL_mixer.h ! Install the SDL_image devel package.]) ]
+)
+LIBS="$LIBS -lSDL_mixer"
+
+dnl Set PACKAGE PREFIX
+if test "x${prefix}" = "xNONE"; then
+ packageprefix=${ac_default_prefix}
+else
+ packageprefix=${prefix}
+fi
+
+CFLAGS="$CFLAGS -DPREFIX=\\\"$packageprefix\\\" -DDATA_PREFIX=\\\"$packageprefix/share\\\""
+
+AC_LANG_C
+AC_PROG_CC
+AM_PROG_LIBTOOL
+
+AC_OUTPUT(Makefile
+ src/Makefile
+ lang/Makefile
+ sound/Makefile
+ skins/Makefile
+ skins/default/Makefile
+ skins/default/cursor/Makefile
+ skins/xjump/Makefile
+ skins/auri/Makefile
+ skins/auri/heroanim1/Makefile
+ skins/auri/heroanim2/Makefile
+ skins/auri/heroanim3/Makefile
+ skins/auri/heroanim4/Makefile
+ skins/wincrash/Makefile
+ skins/wincrash/heroanim1/Makefile
+ skins/wincrash/heroanim2/Makefile
+ skins/wincrash/heroanim3/Makefile
+ skins/wincrash/heroanim4/Makefile
+)
+
Added: packages/branches/upstream/gnujump/current/sdljump.6
===================================================================
--- packages/branches/upstream/gnujump/current/sdljump.6 (rev 0)
+++ packages/branches/upstream/gnujump/current/sdljump.6 2008-09-14 15:31:01 UTC (rev 8138)
@@ -0,0 +1,97 @@
+.TH SDLJUMP 6
+.\" NAME should be all caps, SECTION should be 1-8, maybe w/ subsection
+.\" other parms are allowed: see man(7), man(1)
+.SH NAME
+SDLjump \- a xjump clone
+.SH SYNOPSIS
+.B sdljump
+[ REPLAY ] [ OPTIONS ]
+.br
+.B sdljump
+[ --help ]
+.SH "DESCRIPTION"
+.B SDLjump
+SDLjump is a clone of the simple yet addictive game Xjump, adding new features
+like multiplaying, unlimited FPS, smooth floor falling, themable graphics etc...
+
+The goal in this game is to jump to the next floor so you don't fall down. As
+you go upper in the Falling Tower the floors will fall faster. Try to survive
+longer than anyone.
+
+To make the multiplayer games last longer, you can choose to have more than one
+live, but the final result will be divided by the number of lives consumed.
+
+.SH OPTIONS
+If you give a replay file as an argument, the program will play it and quit.
+.TP
+.BI \-w\ screenwidth ,\ \-\-width\ screenwidth
+Forces the screen width to screenwidth units.
+.TP
+.BI \-h\ screenheigth ,\ \-\-heigth\ screenheigth
+Forces the screen height to screenheigth units.
+.TP
+.BI \-b\ bitsperpixel ,\ \-\-bpp\ bitsperpixel
+Sets the screen bitdepth to bitsperpixel.
+.TP
+.BR \-f\ ,\ \-\-fullscreen
+Force fullscreen mode.
+.TP
+.BR \-s\ ,\ \-\-software
+Force software rendering.
+.TP
+.BR \-o\ ,\ \-\-opengl
+Force OpenGL rendering.
+.TP
+.BR \-a\ ,\ \-\-antialias
+Force antialiasing for rotating sprites.
+.TP
+.BR \-n\ ,\ \-\-no\-aa
+Disables antialiasing for rotating sprites.
+.TP
+.BR \-?\ ,\ \-\-help
+Displays the help screen.
+
+.SH "HIGHSCORES"
+
+The \fImode\fR tab in the Highscores might seem strange at first, but it is
+quite simple: it represents the Game Mode options set in that match. Each letter
+represents an option:
+
+1st Letter: The FPS limiter\n
+.RS
+s: Sdljump default - An arbitrary FPS limit.
+.RS
+.RE
+x: Xjump - 40 fps, the xjump default
+.RE
+
+2nd Letter: The player rotation
+.RS
+s: Sdljump default - full rotation.
+.RS
+.RE
+x: Xjump rotation mode
+.RS
+.RE
+n: No rotation
+.RE
+
+3rd Letter: The falling floors scroll mode.
+.RS
+s: Sdljump default - Soft
+.RS
+.RE
+x: Xjump - Hard
+
+.SH "COPYRIGHT"
+ Copyright (C) 2005
+ Juan Pedro Bol�ar Puente <magnicida at gmail.com>
+.PP
+This is free software; you can redistribute it and/or modify it under
+the terms of the GNU General Public License as published by the Free
+Software Foundation; either version 2, or (at your option) any later
+version without ANY WARRANTIES.
+.SH "AUTHOR"
+.B SDLjump
+was written by Juan Pedro Bol�ar Puente <magnicida at gmail.com>
+
Added: packages/branches/upstream/gnujump/current/src/Makefile.am
===================================================================
--- packages/branches/upstream/gnujump/current/src/Makefile.am (rev 0)
+++ packages/branches/upstream/gnujump/current/src/Makefile.am 2008-09-14 15:31:01 UTC (rev 8138)
@@ -0,0 +1,13 @@
+bin_PROGRAMS = sdljump
+
+
+# set the include path found by configure
+INCLUDES = $(all_includes)
+
+# the library search path.
+sdljump_LDFLAGS = $(all_libraries)
+sdljump_SOURCES = game.c game.h main.c menu.c menu.h records.c records.h \
+ SDL_2dgl.c SDL_2dgl.h sdljump.h SDL_rotozoom.c SDL_rotozoom.h setup.c setup.h \
+ SFont.c SFont.h sprite.c sprite.h surface.c surface.h tools.c tools.h replay.c \
+ replay.h lang.h
+datadirdir = $(prefix)/share/$(package)
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