[SCM] advanced 3D real time strategy game engine branch, master, updated. upstream/0.80.5.1-25-g85e48cc
Marco Amadori
marco.amadori at gmail.com
Tue Dec 1 08:52:41 UTC 2009
The following commit has been merged in the master branch:
commit 85e48cc3643dfdb5a041a42ffa0e4d8a6cdbd040
Author: Marco Amadori <marco.amadori at gmail.com>
Date: Tue Dec 1 09:50:00 2009 +0100
Added support for parallel builds, thanks to fuddl.
diff --git a/debian/rules b/debian/rules
index ad53ffd..ac9841b 100755
--- a/debian/rules
+++ b/debian/rules
@@ -4,7 +4,10 @@
#export DH_VERBOSE=1
TMPINSTDIR := $(CURDIR)/debian/tmp
-export DEB_BUILD_OPTIONS := parallel=8
+ifneq (,$(filter parallel=%,$(DEB_BUILD_OPTIONS)))
+ NUMJOBS = $(patsubst parallel=%,%,$(filter parallel=%,$(DEB_BUILD_OPTIONS)))
+ MAKEFLAGS += -j$(NUMJOBS)
+endif
override_dh_auto_configure:
dh_auto_configure -- -DBINDIR=/usr/games -DLIBDIR=/usr/lib/spring -DAI_LIBS_DIR=/usr/lib/spring -DAI_DATA_DIR=/usr/share/games/spring -DAI_TYPES=NATIVE -DCMAKE_BUILD_TYPE=RELEASE
--
advanced 3D real time strategy game engine
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