[SCM] Installer for game data files branch, testsuite, updated. 521cbfd9ee9133726037dd0213d70a46a2552c63

Jon Dowland jmtd at debian.org
Thu Dec 17 16:48:37 UTC 2009


The following commit has been merged in the testsuite branch:
commit fb521a0371f104e36f6d0eb9020efc7fc9334962
Author: Jon Dowland <jmtd at debian.org>
Date:   Thu Dec 17 16:30:50 2009 +0000

    adjust slipstream documentation

diff --git a/lib/game-data-packager-shared b/lib/game-data-packager-shared
index f17f73e..2c055ba 100644
--- a/lib/game-data-packager-shared
+++ b/lib/game-data-packager-shared
@@ -95,10 +95,13 @@ die() {
 
 ## slipstream(deb,relpath,file1,file2...)
 ##      insert file1,file2... into the deb, under the
-##      relative path 'relpath', e.g.
-##          slipstream(deb, '/usr/share/doc', 'README', 'copyright')
+##      path 'relpath', relative to the package root, e.g.:
+##          slipstream(deb, 'usr/share/doc', 'README', 'copyright')
 ##              => /usr/share/doc/README
 ##              => /usr/share/doc/copyright
+##      prerequisites:
+##        * $WORKDIR must be defined to a directory within which
+##          slipstream can do it's work (somewhere writeable)
 # TODO: this assumes every file is going to go in the same RELPATH. hmm.
 slipstream() {
 	DEB="$1"     # the .deb file we are going to mangle

-- 
Installer for game data files



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