[SCM] Installer for game data files branch, testsuite, updated. 521cbfd9ee9133726037dd0213d70a46a2552c63
Jon Dowland
jmtd at debian.org
Thu Dec 17 16:48:37 UTC 2009
The following commit has been merged in the testsuite branch:
commit fb521a0371f104e36f6d0eb9020efc7fc9334962
Author: Jon Dowland <jmtd at debian.org>
Date: Thu Dec 17 16:30:50 2009 +0000
adjust slipstream documentation
diff --git a/lib/game-data-packager-shared b/lib/game-data-packager-shared
index f17f73e..2c055ba 100644
--- a/lib/game-data-packager-shared
+++ b/lib/game-data-packager-shared
@@ -95,10 +95,13 @@ die() {
## slipstream(deb,relpath,file1,file2...)
## insert file1,file2... into the deb, under the
-## relative path 'relpath', e.g.
-## slipstream(deb, '/usr/share/doc', 'README', 'copyright')
+## path 'relpath', relative to the package root, e.g.:
+## slipstream(deb, 'usr/share/doc', 'README', 'copyright')
## => /usr/share/doc/README
## => /usr/share/doc/copyright
+## prerequisites:
+## * $WORKDIR must be defined to a directory within which
+## slipstream can do it's work (somewhere writeable)
# TODO: this assumes every file is going to go in the same RELPATH. hmm.
slipstream() {
DEB="$1" # the .deb file we are going to mangle
--
Installer for game data files
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