r9693 - packages/trunk/area2048/debian

Miriam Ruiz miriam at alioth.debian.org
Sun May 10 15:59:33 UTC 2009


Author: miriam
Date: 2009-05-10 15:59:32 +0000 (Sun, 10 May 2009)
New Revision: 9693

Modified:
   packages/trunk/area2048/debian/area2048.6
Log:
Clarify game rules in the man page



Modified: packages/trunk/area2048/debian/area2048.6
===================================================================
--- packages/trunk/area2048/debian/area2048.6	2009-05-10 15:34:39 UTC (rev 9692)
+++ packages/trunk/area2048/debian/area2048.6	2009-05-10 15:59:32 UTC (rev 9693)
@@ -8,6 +8,8 @@
 
 The basic concept is a simple one: eliminate all enemies in a map to move\-on to the next one. Every few maps you also get a boss enemy.
 
+The scene is considered to be clean when all the enemies are destroyed. An area is considered to be clean when you clean 10 scenes. The game is won when you clean 5 areas. If you cannot do that under the time limit established, you lost the game.
+
 Arrow keys control the ship's movement, while the Z key is assigned as the primary shot button. Pressing the X key while shooting will activate the wide shot, which causes the screen to zoom out so that you can have a better view of your surroundings for a short moment.
 
 When first looking at the game you believe that controlling your ship will be a pain, strangely enough using the arrows and the Z and X keys for weapons proves an extremely effortless experience. The controls respond exactly as you would want them to and very soon, you stop feeling that you are using keys at all.




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