[SCM] advanced 3D real time strategy game engine branch, master, updated. upstream/0.80.5.1-13-g35474d7

Marco Amadori marco.amadori at gmail.com
Mon Oct 26 12:27:53 UTC 2009


The following commit has been merged in the master branch:
commit 35474d701a6db2eedd4c1b8a1ddb129900c3b102
Author: Marco Amadori <marco.amadori at gmail.com>
Date:   Mon Oct 26 13:26:27 2009 +0100

    English description and manpages review.
    
    * Many thanks to Justin B Rye <jbr at edlug.org.uk>

diff --git a/debian/control b/debian/control
index 2a8856c..5526613 100644
--- a/debian/control
+++ b/debian/control
@@ -41,13 +41,13 @@ Depends: ${shlibs:Depends}, ${misc:Depends}, spring-common
 Conflicts: spring-engine
 Recommends: springlobby | spring-lobby
 Suggests: spring-maps-deltasiege | spring-map, spring-mods-kernelpanic | spring-mod
-Description: advanced 3D real time strategy game engine
- Spring is a modern full 3D RTS (Real Time Strategy) game engine originally
- created to bring the gameplay experience of Total Annihilation in 3D.
+Description: a modern full-3D RTS game engine
+ Spring is a modern full-3D RTS (Real Time Strategy) game engine originally
+ created to bring the gameplay experience of Total Annihilation into 3D.
  Games are played using one of a number of mods.
  .
- This package just includes the bare engine and the default AI, no maps, mods
- or rich user interface.
+ This package just includes the game engine and the default AI, with no maps,
+ mods or rich user interface.
 
 Package: spring-common
 Architecture: all
@@ -55,9 +55,10 @@ Depends: ${misc:Depends}, ttf-freefont, spring
 Conflicts: spring-engine
 Recommends: springlobby | spring-lobby
 Suggests: spring-maps-deltasiege | spring-map, spring-mods-kernelpanic | spring-mod
-Description: advanced 3D real time strategy game common files
- Spring is a modern full 3D RTS (Real Time Strategy) game engine originally
- created to bring the gameplay experience of Total Annihilation in 3D.
+Description: a modern full-3D RTS game engine (common files)
+ Spring is a modern full-3D RTS (Real Time Strategy) game engine originally
+ created to bring the gameplay experience of Total Annihilation into 3D.
  Games are played using one of a number of mods.
  .
- This package just includes the arch independet files.
+ This package just includes the game engine's arch independent files, with no
+ maps, mods or rich user interface.
diff --git a/debian/manpages/spring-dedicated.6.txt b/debian/manpages/spring-dedicated.6.txt
index 1634500..c8f35cd 100644
--- a/debian/manpages/spring-dedicated.6.txt
+++ b/debian/manpages/spring-dedicated.6.txt
@@ -6,7 +6,7 @@ spring-dedicated(6)
 
 Name
 ----
-spring-dedicated - the gui-less dedicated server to play spring(6) games
+spring-dedicated - GUI-less dedicated server for playing spring(6) games
 
 
 Synopsis
@@ -17,21 +17,21 @@ Synopsis
 Description
 -----------
 Spring is a free Real Time Strategy (RTS) game engine originally designed to
-play Total Annihilation ((C) 1997 Cavedog) content and evolved to a general rts
-engine capable to run different kind of games (mods).
+play Total Annihilation ((C) 1997 Cavedog) content which has evolved into a general RTS
+engine capable of running various kinds of games (mods).
 
 It is mainly designed around online multiplayer games but can be played in
-single player mode against different AI.
+single-player mode against an AI.
 
-This is the dedicated gui less server to host multiplayer games, you need to
-feed a proper formatted script in order to have it host a game.
+This is the dedicated GUI-less server for hosting multiplayer games. You need to
+feed it a properly formatted script in order to have it host a game.
 
 Files
 -----
 
   /etc/spring/datadir
 
-Contain the path used by spring and springlobby to save downloaded files and temporary datas.
+Contains the path used by spring and springlobby to save downloaded files and temporary data.
 
 See also
 --------
@@ -41,12 +41,12 @@ spring(6)
 Homepage
 --------
 
-More information about the spring can be found on
+More information about Spring can be found at
 link:http://springrts.com
 
 Author
 ------
-Spring was written by the spring developers.
+Spring was written by the Spring developers.
 
 This manual page was written by Marco Amadori <marco.amadori at gmail.com>,
 for the Debian project (and may be used by others).
diff --git a/debian/manpages/spring.6.txt b/debian/manpages/spring.6.txt
index eba77ad..d0c2711 100644
--- a/debian/manpages/spring.6.txt
+++ b/debian/manpages/spring.6.txt
@@ -25,20 +25,20 @@ Synopsis
 Description
 -----------
 Spring is a free Real Time Strategy (RTS) game engine originally designed to
-play Total Annihilation ((C) 1997 Cavedog) content and evolved to a general rts
-engine capable to run different kind of games (mods).
+play Total Annihilation ((C) 1997 Cavedog) content which has evolved into a general RTS
+engine capable of running various kinds of games (mods).
 
 It is mainly designed around online multiplayer games but can be played in
-single player mode against different AI.
+single-player mode against an AI.
 
 
 Options
 -------
 *-h, --help*::
-  Prints the options help message and exits.
+  Print the options help message and exit
 
 *-V, --version*::
-  Display program version and exits.
+  Display program version and exit
 
 *-f, --fullscreen*::
   Run in fullscreen mode
@@ -47,10 +47,10 @@ Options
   Run in windowed mode
 
 *-x, --xresolution*::'SIZE'
-  arg Set X resolution
+  Set X resolution
 
 *-y, --yresolution*::'SIZE'
-  arg Set Y resolution
+  Set Y resolution
 
 *-m, --minimise*::
   Start minimised
@@ -62,11 +62,11 @@ Options
   Run as a client
 
 *-p, --projectiledump*::
-  Dump projectile class info in projectiles.txt
+  Dump projectile class info into projectiles.txt
 
 *-t, --textureatlas*::
-  Dump each finalized textureatlas in textureatlasN.tg
-                           a
+  Dump each finalised textureatlas into textureatlasN.tga
+
 *-n, --name*::'NAME'
   Set your player name
 
@@ -74,17 +74,17 @@ Options
   Configuration file
 
 *--list-ai-interfaces*::
-  Dump a list of available AI Interfaces to stdout
+  Dump a list of available AI Interfaces to STDOUT
 
 *--list-skirmish-ais*::
-  Dump a list of available Skirmish AIs to stdout
+  Dump a list of available Skirmish AIs to STDOUT
 
 Files
 -----
 
   /etc/spring/datadir
 
-Contain the path used by spring and springlobby to save downloaded files and temporary datas.
+Contains the path used by spring and springlobby to save downloaded files and temporary data.
 
 See also
 --------
@@ -94,12 +94,12 @@ spring-dedicated(6)
 Homepage
 --------
 
-More information about the spring can be found on
+More information about Spring can be found at
 link:http://springrts.com
 
 Author
 ------
-Spring was written by the spring developers.
+Spring was written by the Spring developers.
 
 This manual page was written by Marco Amadori <marco.amadori at gmail.com>,
 for the Debian project (and may be used by others).

-- 
advanced 3D real time strategy game engine



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