[SCM] Packaging for Gargoyle - graphical player for Interactive Fiction games branch, master, updated. upstream/2009-08-25-11-g9415eee
Sylvain Beucler
beuc at beuc.net
Sun Sep 13 12:03:02 UTC 2009
The following commit has been merged in the master branch:
commit 9415eee837155df1b169b7b48350527a9b971be2
Author: Sylvain Beucler <beuc at beuc.net>
Date: Sun Sep 13 14:02:18 2009 +0200
Add garglk.ini to the examples
diff --git a/debian/TODO b/debian/TODO
index 573a59b..d6283c9 100644
--- a/debian/TODO
+++ b/debian/TODO
@@ -4,3 +4,7 @@
- Move binaries out of /usr/lib/gargole so they can be used from the
command line; handle conflicts with existing, stand-alone
interpreters (such as frotz)
+
+- See if there's a benefit in installing garglk.ini in /etc .
+ I asked upstream at:
+ http://groups.google.com/group/garglk-dev/browse_thread/thread/62a038ac4986d2a
diff --git a/debian/gargoyle-free.examples b/debian/gargoyle-free.examples
new file mode 100644
index 0000000..4d56466
--- /dev/null
+++ b/debian/gargoyle-free.examples
@@ -0,0 +1 @@
+garglk/garglk.ini
diff --git a/debian/rules b/debian/rules
index 8ae1698..8f5de57 100755
--- a/debian/rules
+++ b/debian/rules
@@ -57,7 +57,7 @@ binary-arch: install
dh_testroot
dh_installchangelogs
dh_installdocs
-# dh_installexamples
+ dh_installexamples
dh_install
# dh_installmenu
# dh_installdebconf
--
Packaging for Gargoyle - graphical player for Interactive Fiction games
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