[SCM] Wormux PKG branch, master, updated. upstream/0.8.3-52-g55e0e8b

Eddy Petrișor eddy.petrisor at gmail.com
Sat Sep 26 15:13:21 UTC 2009


The following commit has been merged in the master branch:
commit ac4a470d9c239ae8b7bbc86af3338dafcf52cbde
Author: Eddy Petrișor <eddy.petrisor at gmail.com>
Date:   Sat Aug 22 10:39:06 2009 +0300

    delete a backup file

diff --git a/data/game_mode/skin_viewer.xml~ b/data/game_mode/skin_viewer.xml~
deleted file mode 100644
index 82740de..0000000
--- a/data/game_mode/skin_viewer.xml~
+++ /dev/null
@@ -1,476 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<!DOCTYPE game_mode SYSTEM "game_mode.dtd" []>
-<game_mode>
-
-  <auto_change_character>true</auto_change_character>
-  <allow_character_selection>always</allow_character_selection>
-  <!-- either 'always','never','before_first_action' -->
-
-  <duration_turn>6000</duration_turn>
-  <duration_move_player>2</duration_move_player>
-  <duration_exchange_player>1</duration_exchange_player>
-  <duration_before_death_mode>6000</duration_before_death_mode>
-  <damage_per_turn_during_death_mode>5</damage_per_turn_during_death_mode>
-
-  <gravity>30</gravity>
-  <safe_fall>15</safe_fall>
-  <damage_per_fall_unit>2</damage_per_fall_unit>
-
-  <max_teams>2</max_teams>
-  <nb_characters>10</nb_characters>
-
-  <character>
-    <energy initial="10000" maximum="20000" />
-    <jump strength="8" angle="-60" />
-    <super_jump strength="11" angle="-80" />
-    <back_jump strength="9" angle="-100" />
-    <death_explosion>
-      <damage>1</damage>
-      <explosion_range>50</explosion_range>
-      <particle_range>55</particle_range>
-      <blast_force>1500</blast_force>
-      <blast_range>50</blast_range>
-    </death_explosion>
-    <walking_pause>15</walking_pause>
-  </character>
-
-  <barrel>
-    <explosion>
-      <damage>1</damage>
-      <explosion_range>100</explosion_range>
-      <particle_range>105</particle_range>
-      <blast_force>1500</blast_force>
-      <blast_range>100</blast_range>
-    </explosion>
-  </barrel>
-
-  <bonus_box>
-    <explosion>
-      <damage>1</damage>
-      <explosion_range>50</explosion_range>
-      <particle_range>50</particle_range>
-      <blast_force>500</blast_force>
-      <blast_range>50</blast_range>
-    </explosion>
-    <probability>
-      <air_attack ammo="1">0.9</air_attack>
-      <anvil_launcher ammo="1">0.7</anvil_launcher>
-      <airhammer ammo="2">1</airhammer>
-      <automatic_bazooka ammo="2">0.8</automatic_bazooka>
-      <baseball ammo="2">1</baseball>
-      <blowtorch ammo="2">1</blowtorch>
-      <bounce_ball ammo="1">1</bounce_ball>
-      <construct ammo="3">1</construct>
-      <cluster_bomb ammo="1">1</cluster_bomb>
-      <cluzooka ammo="2">0.9</cluzooka>
-      <disco_grenade ammo="1">0.7</disco_grenade>
-      <dynamite ammo="2">0.9</dynamite>
-      <gnulauncher ammo="1">0.9</gnulauncher>
-      <flamethrower ammo="1">1</flamethrower>
-      <footbomb ammo="1">0.7</footbomb>
-      <grapple ammo="2">1</grapple>
-      <jetpack ammo="1">1</jetpack>
-      <lowgrav ammo="1">1</lowgrav>
-      <m16 ammo="1">0.9</m16>
-      <parachute ammo="2">1</parachute>
-      <polecatlauncher ammo="1">0.8</polecatlauncher>
-      <riot_bomb ammo="1">1</riot_bomb>
-      <shotgun ammo="1">1</shotgun>
-      <snipe_rifle ammo="1">1</snipe_rifle>
-      <teleportation ammo="2">1</teleportation>
-      <tux ammo="1">0.8</tux>
-
-      <bazooka ammo="1">0.0</bazooka>
-      <gun ammo="1">0.0</gun>
-      <grenade ammo="1">0.0</grenade>
-      <minelauncher ammo="1">0.0</minelauncher>
-      <slap ammo="1">0.0</slap>
-      <suicide ammo="1">0.0</suicide>
-      <skip_turn ammo="1">0.0</skip_turn>
-      <syringe ammo="1">0.0</syringe>
-    </probability>
-    <life_points>20</life_points>
-  </bonus_box>
-
-  <medkit>
-    <life_points>20</life_points>
-    <energy_boost>25</energy_boost>
-  </medkit>
-
-  <weapons>
-    <air_attack>
-      <nb_ammo>-1</nb_ammo>
-      <nbr_obus>4</nbr_obus>
-      <damage>1</damage>
-      <mass>300</mass>
-      <speed>10</speed>
-      <explosion_range>80</explosion_range>
-      <particle_range>80</particle_range>
-      <blast_range>85</blast_range>
-      <blast_force>1500</blast_force>
-    </air_attack>
-
-    <anvil_launcher>
-      
-      <nb_ammo>-1</nb_ammo>
-      <damage>1</damage>
-      <mass>1000</mass>
-      <speed>0</speed>
-    </anvil_launcher>
-
-    <airhammer>
-      <min_angle>0</min_angle>
-      <max_angle>0</max_angle>
-      <nb_ammo>-1</nb_ammo>
-      <unit_per_ammo>20</unit_per_ammo>
-      <damage>1</damage>
-      <range>30</range>
-    </airhammer>
-
-    <automatic_bazooka>
-      <max_strength>55</max_strength>
-      <nb_ammo>-1</nb_ammo>
-      <damage>1</damage>
-      <min_angle>-60</min_angle>
-      <max_angle>89</max_angle>
-      <explosion_range>80</explosion_range>
-      <particle_range>80</particle_range>
-      <blast_range>75</blast_range>
-      <blast_force>2500</blast_force>
-      <timeout>3</timeout>
-      <uncontrolled_turn_speed>25</uncontrolled_turn_speed>
-      <max_controlled_turn_speed>10</max_controlled_turn_speed>
-      <fuel_time>10</fuel_time>
-      <rocket_force>2500</rocket_force>
-      <allow_change_timeout>1</allow_change_timeout>
-    </automatic_bazooka>
-
-    <baseball>
-      <min_angle>-30</min_angle>
-      <max_angle>75</max_angle>
-      <nb_ammo>-1</nb_ammo>
-      <damage>1</damage>
-      <strength>2500</strength>
-      <range>45</range>
-      <display_crosshair>0</display_crosshair>
-    </baseball>
-
-    <bazooka>
-      <max_strength>55</max_strength>
-      <nb_ammo>-1</nb_ammo>
-      <damage>1</damage>
-      <min_angle>-60</min_angle>
-      <max_angle>89</max_angle>
-      <explosion_range>80</explosion_range>
-      <particle_range>80</particle_range>
-      <blast_range>75</blast_range>
-      <blast_force>2500</blast_force>
-    </bazooka>
-
-    <cluzooka>
-      <max_strength>55</max_strength>
-      <nb_ammo>-1</nb_ammo>
-      <damage>1</damage>
-      <min_angle>-60</min_angle>
-      <max_angle>89</max_angle>
-      <explosion_range>30</explosion_range>
-      <particle_range>20</particle_range>
-      <blast_range>50</blast_range>
-      <blast_force>4500</blast_force>
-      <timeout>3</timeout>
-      <allow_change_timeout>1</allow_change_timeout>
-      <nb_fragments>5</nb_fragments>
-      <nb_angle_dispersion>75</nb_angle_dispersion>
-    </cluzooka>
-
-    <blowtorch>
-      <nb_ammo>-1</nb_ammo>
-      <min_angle>-45</min_angle>
-      <max_angle>45</max_angle>
-      <unit_per_ammo>20</unit_per_ammo>
-      <range>10</range>
-    </blowtorch>
-
-    <bounce_ball>
-      <max_strength>0</max_strength>
-      <nb_ammo>-1</nb_ammo>
-      <damage>1</damage>
-      <min_angle>45</min_angle>
-      <max_angle>45</max_angle>
-      <explosion_range>50</explosion_range>
-      <particle_range>55</particle_range>
-      <blast_range>4</blast_range>
-      <blast_force>8</blast_force>
-      <timeout>10</timeout>
-      <allow_change_timeout>1</allow_change_timeout>
-    </bounce_ball>
-
-    <construct>
-      <nb_ammo>-1</nb_ammo>
-    </construct>
-
-    <cluster_bomb>
-      <max_strength>55</max_strength>
-      <nb_ammo>-1</nb_ammo>
-      <damage>1</damage>
-      <min_angle>-89</min_angle>
-      <max_angle>89</max_angle>
-      <explosion_range>50</explosion_range>
-      <particle_range>55</particle_range>
-      <blast_range>50</blast_range>
-      <blast_force>250</blast_force>
-      <timeout>3</timeout>
-      <nb_fragments>5</nb_fragments>
-      <allow_change_timeout>1</allow_change_timeout>
-    </cluster_bomb>
-
-    <disco_grenade>
-      
-      <nb_ammo>-1</nb_ammo>
-      <max_strength>40</max_strength>
-      <damage>1</damage>
-      <min_angle>-89</min_angle>
-      <max_angle>89</max_angle>
-      <explosion_range>125</explosion_range>
-      <particle_range>125</particle_range>
-      <blast_range>150</blast_range>
-      <blast_force>1500</blast_force>
-      <timeout>5</timeout>
-      <allow_change_timeout>1</allow_change_timeout>
-    </disco_grenade>
-
-    <footbomb>
-      <max_strength>100</max_strength>
-      <nb_ammo>-1</nb_ammo>
-      <damage>1</damage>
-      <min_angle>-89</min_angle>
-      <max_angle>89</max_angle>
-      <explosion_range>100</explosion_range>
-      <particle_range>100</particle_range>
-      <blast_range>100</blast_range>
-      <blast_force>1000</blast_force>
-      <timeout>5</timeout>
-      <nb_fragments>2</nb_fragments>
-      <nb_recursions>2</nb_recursions>
-      <nb_angle_dispersion>45</nb_angle_dispersion>
-      <nb_min_speed>15</nb_min_speed>
-      <nb_max_speed>35</nb_max_speed>
-      <allow_change_timeout>1</allow_change_timeout>
-    </footbomb>
-
-    <dynamite>
-      <nb_ammo>-1</nb_ammo>
-      <damage>1</damage>
-      <explosion_range>100</explosion_range>
-      <particle_range>110</particle_range>
-      <blast_force>3000</blast_force>
-      <blast_range>100</blast_range>
-      <timeout>3</timeout>
-      <allow_change_timeout>1</allow_change_timeout>
-    </dynamite>
-
-    <flamethrower>
-      <min_angle>-90</min_angle>
-      <max_angle>90</max_angle>
-      <nb_ammo>-1</nb_ammo>
-      <unit_per_ammo>25</unit_per_ammo>
-      <damage>1</damage>
-      <explosion_range>3</explosion_range>
-      <particle_range>16</particle_range>
-    </flamethrower>
-
-    <gnulauncher>
-      <max_strength>25</max_strength>
-      <nb_ammo>-1</nb_ammo>
-      <damage>1</damage>
-      <min_angle>-89</min_angle>
-      <max_angle>89</max_angle>
-      <explosion_range>100</explosion_range>
-      <particle_range>110</particle_range>
-      <blast_force>3000</blast_force>
-      <blast_range>100</blast_range>
-      <timeout>6</timeout>
-      <allow_change_timeout>1</allow_change_timeout>
-      <display_crosshair>0</display_crosshair>
-    </gnulauncher>
-
-    <grapple>
-      <nb_ammo>-1</nb_ammo>
-      <change_weapon>1</change_weapon>
-      <min_angle>-45</min_angle>
-      <max_angle>89</max_angle>
-      <max_rope_length>500</max_rope_length>
-      <automatic_growing_speed>12</automatic_growing_speed>
-      <push_force>15</push_force>
-    </grapple>
-
-    <grenade>
-      <max_strength>55</max_strength>
-      <nb_ammo>-1</nb_ammo>
-      <damage>1</damage>
-      <min_angle>-89</min_angle>
-      <max_angle>89</max_angle>
-      <explosion_range>75</explosion_range>
-      <particle_range>80</particle_range>
-      <blast_range>75</blast_range>
-      <blast_force>1000</blast_force>
-      <timeout>3</timeout>
-      <allow_change_timeout>1</allow_change_timeout>
-    </grenade>
-
-    <gun>
-      <min_angle>-89</min_angle>
-      <max_angle>90</max_angle>
-      <nb_ammo>-1</nb_ammo>
-      <unit_per_ammo>2</unit_per_ammo>
-      <damage>1</damage>
-      <explosion_range>5</explosion_range>
-      <particle_range>5</particle_range>
-      <blast_range>2</blast_range>
-      <blast_force>5</blast_force>
-    </gun>
-
-    <jetpack>
-      <nb_ammo>-1</nb_ammo>
-      <unit_per_ammo>30</unit_per_ammo>
-      <change_weapon>1</change_weapon>
-    </jetpack>
-
-    <lowgrav>
-      <nb_ammo>-1</nb_ammo>
-      <change_weapon>1</change_weapon>
-    </lowgrav>
-
-    <m16> <!-- Aka submachine gun -->
-      <min_angle>-40</min_angle>
-      <max_angle>89</max_angle>
-      <nb_ammo>-1</nb_ammo>
-      <unit_per_ammo>10</unit_per_ammo>
-      <damage>1</damage>
-      <explosion_range>15</explosion_range>
-      <particle_range>16</particle_range>
-    </m16>
-
-    <minelauncher>
-      <nb_ammo>-1</nb_ammo>
-      <damage>1</damage>
-      <explosion_range>55</explosion_range>
-      <particle_range>55</particle_range>
-      <blast_range>55</blast_range>
-      <blast_force>250</blast_force>
-      <detection_range>1</detection_range>
-      <speed_detection>2</speed_detection>
-      <timeout>1</timeout>
-      <escape_time>2</escape_time>
-    </minelauncher>
-
-    <parachute>
-      <nb_ammo>-1</nb_ammo>
-      <change_weapon>1</change_weapon>
-      <wind_factor>400.0</wind_factor>
-      <air_resist_factor>40.0</air_resist_factor>
-      <force_side_displacement>2000.0</force_side_displacement>
-    </parachute>
-
-    <polecatlauncher>
-      <max_strength>25</max_strength>
-      <nb_ammo>-1</nb_ammo>
-      <damage>1</damage>
-      <min_angle>-89</min_angle>
-      <max_angle>89</max_angle>
-      <explosion_range>100</explosion_range>
-      <particle_range>110</particle_range>
-      <blast_force>3000</blast_force>
-      <blast_range>100</blast_range>
-      <timeout>6</timeout>
-      <allow_change_timeout>1</allow_change_timeout>
-      <display_crosshair>0</display_crosshair>
-    </polecatlauncher>
-
-    <riot_bomb>
-      <max_strength>50</max_strength>
-      <nb_ammo>-1</nb_ammo>
-      <damage>1</damage>
-      <min_angle>-60</min_angle>
-      <max_angle>89</max_angle>
-      <explosion_range>125</explosion_range>
-      <particle_range>25</particle_range>
-      <blast_range>0</blast_range>
-      <blast_force>0</blast_force>
-    </riot_bomb>
-
-    <shotgun> <!-- shotgun blues -->
-      <min_angle>-40</min_angle>
-      <max_angle>89</max_angle>
-      <nb_ammo>-1</nb_ammo>
-      <unit_per_ammo>2</unit_per_ammo>
-      <damage>1</damage> <!-- per bullet! -->
-    </shotgun>
-
-    <skip_turn>
-      <nb_ammo>-1</nb_ammo>
-    </skip_turn>
-
-    <slap>
-      <min_angle>-45</min_angle>
-      <max_angle>45</max_angle>
-      <nb_ammo>-1</nb_ammo>
-      <damage>1</damage>
-      <range>25</range>
-      <strength>300</strength>
-      <display_crosshair>0</display_crosshair>
-      <speed_on_hit>1000</speed_on_hit>
-    </slap>
-
-    <snipe_rifle>
-      <min_angle>-89</min_angle>
-      <max_angle>89</max_angle>
-      <nb_ammo>-1</nb_ammo>
-      <unit_per_ammo>2</unit_per_ammo>
-      <damage>1</damage>
-      <explosion_range>15</explosion_range>
-      <particle_range>16</particle_range>
-      <display_crosshair>0</display_crosshair>
-    </snipe_rifle>
-
-    <suicide>
-      <nb_ammo>-1</nb_ammo>
-      <damage>1</damage>
-      <explosion_range>100</explosion_range>
-      <particle_range>110</particle_range>
-      <blast_force>3000</blast_force>
-      <blast_range>100</blast_range>
-    </suicide>
-
-    <syringe>
-      <min_angle>-50</min_angle>
-      <max_angle>85</max_angle>
-      <nb_ammo>-1</nb_ammo>
-      <damage>1</damage>
-      <turns>10</turns>
-      <range>45</range>
-      <display_crosshair>0</display_crosshair>
-    </syringe>
-
-    <teleportation>
-      <nb_ammo>-1</nb_ammo>
-    </teleportation>
-
-    <tux>
-      
-      <nb_ammo>-1</nb_ammo>
-      <damage>1</damage>
-      <min_angle>-89</min_angle>
-      <max_angle>89</max_angle>
-      <explosion_range>75</explosion_range>
-      <particle_range>80</particle_range>
-      <blast_range>75</blast_range>
-      <blast_force>1000</blast_force>
-      <speed>600</speed>
-      <timeout>20</timeout>
-      <display_crosshair>0</display_crosshair>
-    </tux>
-
-  </weapons>
-
-</game_mode>

-- 
Wormux PKG



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