[SCM] [contrib] Quake III: Arena launcher annotated tag, debian/1.0, created. debian/1.0

Simon McVittie smcv at debian.org
Fri Oct 22 22:40:39 UTC 2010


The annotated tag, debian/1.0 has been created
        at  f18736a4b0b602a3139c6f9da93ae23e96c97127 (tag)
   tagging  a055f91266440236546e52c5c9c419178aa9dca5 (commit)
 tagged by  Simon McVittie
        on  Fri Oct 22 23:40:01 2010 +0100

- Shortlog ------------------------------------------------------------
Debian release 1.0

Ansgar Burchardt (1):
      set distribution to UNRELEASED for some packages that have never been uploaded

Bruno "Fuddl" Kleinert (25):
      + Split up the binary packages into:
      Added the missing directory containing the wrapper scripts
      renamed the package to ioquake3
      Updated ioquake3-common template. (Removed statement about quake3-data package) - We should start to inject one to the svn
      run dh_fixperms on all packages in debian/rules
      updated to svn580
      Updated to latest svn snapshot
      Fixed loop in the server wrapper script, when called with +exec parameter
      made .menu file debian compliant; build-depends on imagemagick, now
      corrcted the Uploaders field, which i misunderstood all the time - d'oh!
      updated ioquake3 to current svn version and drawn back release to 1.33 - 1.34 isn't released, yet and we shouldn't allow upstream to confuse us :)
      a bunch of minor fixes to desktop and menu files
      minor changes to menu entry files
      whoopsie, i mixed up architectures 'all' and 'any'
      disabled patch, to set hostname Debian/GNU quake 3 server. i think that's not necessary to show this
      nasty typo in svn snapshot version
      it's id Software Inc.
      removed preinst scripts, as we intend to supply users with all necessary packages to play the proprietary quake3 arena
      getting rid of /usr/lib directories and ioquake3-common package
      prepared debian/changelog for initial release
      oops, ioquake3 uses +set fs_basepath instaed of -basepath
      fixed broken symlinks in the server package
      fixed a typo in the ioquake3-server wrapper script
      added closese: xyz to the changelog
      updated changelog to upstreams latest svn version

Eddy Petrișor (4):
      Placing UNRELASED instead of unstable in the changelog entry (across the
      organisation : moved into the new scheme the trunk of packages which were placed directly under packages and had a trunk diectory
      feat: Added a few RO translations in desktop files; sorted alphabetically
      Put the Debian Games Team in the Maintainer field

Gonéri Le Bouder (1):
      Maintainer names harmonised to "Debian Games Team"

Jack Coulter (41):
      [svn-inject] Installing original source of quake3
      [svn-inject] Forking quake3 source to Trunk
      Fixed screw up from initial failed import
      origUrl property set for quake3
      .desktop file created
      Cleaned up clean target
      mergeWithUpstream set on debian/
      libsdl1.2-dev builddep
      Updated copyright information
      Explicitly specify fs_game
      Forgot to change remove a reference to urbanterror from launch script
      Disabled build of unneeded components to reduce build time
      Did the last thing wrong
      use ioquake3's QVM
      removed need to figure out platform and arch
      made glob for finding built binary tighter
      origUrl updated
      Including built *.so, problem: these must go in basepath, but now arch dep in /usr/share :(
      Tightened globs for installed files
      Was told by ioquake3 dev not to package SO's and QVM's
      accidentally spelt release releasee in install target
      dirty hack to make botlib.log go in ~/.q3a/baseq3
      Use shared libspeex rather than the one in ioq3 source
      Stopped it searching non-existant so and qvm
      I failed at commenting properly ;P
      changing to svn rev 1400, origurl updated as such
      reverted to using included libspeex, ftbfs with debian's, need to look into this
      more concise way of making ~/.q3a/baseq3 if not existing
      put the check-if-dir-exists-mkdir-and-cd thing on one line
      fs_game no longer explictly set
      upstream likes jerking me around, told NOT to include so, also fixed spelling error in launch scripts
      Changed launcher scripts to match any arg starting with +, rather than just +set and +connect
      voip is still under development, appears impossible to use libspeex other than included one, i could be wrong though
      Reworked to depend on common ioquake3 engine package
      Clean up of all the stuff from when it included engine
      Cleared up (still needs work)
      higher res icon
      added quake3.menu and smaller icon for it
      forgot to have it actually install smaller icon
      cleanup of scripts
      script cleanup

Marc Leeman (15):
      [svn-inject] Installing original source of quake3
      [svn-inject] Forking quake3 source to Trunk
      Load newtrunk into packages/quake3/trunk.
      [svn-inject] Setting properties of quake3/debian/
      removed an autogenerated file (bison)
      maint to pkg-games
      now using quilt to patch the sources, tested on SVN 544
      added quilt to the Build-Depends
      forgot the rules with patch support
      extension is needed to display the icon in the (gnome) menu
      * Updated to SVN release 592 (1.34-rc1)
      updated the man pages (incorporated Brunos work and more)
      remove the .pc directory in clean
      %s/dependend/dependent/g
      update to ioquake3 svn 803

Moritz Muehlenhoff (1):
      some minor rewordings

Paul Wise (2):
      Make almost all the desktop files valid according to desktop-file-validate
      Drop use of dh_desktop since it no longer does anything and desktop-file-utils 0.15-2 has a trigger (see #525133)

Simon McVittie (24):
      Claim the package
      Set appropriate paths for the version of ioquake3 in the NEW queue
      Refer to the game as Quake III Arena
      Mention that quake3-data is now intended to come from game-data-packager
      Move to git
      Redo debian/copyright to be appropriate now ioquake3 is shipped elsewhere
      Include the GPL in the source tarball
      Switch debian/rules to dh 7 tiny format
      Ship the source icon and build lower-quality versions at build time
      Fix various lintian nits, bump source format to 3.0 (native)
      Debhelper compat level 8
      Update changelog
      Install quake3.png properly
      Add a .gitignore for debian/ too
      Remove references to debian/*.xpm which no longer exist
      Merge the launcher scripts with my example one from ioquake3
      Make the build directory when required
      quake3.in: add support for QUAKE3_BACKTRACE, QUAKE3_DEBUGGER
      document the environment variables we now support
      Adjust man pages
      Recommend game-data-packager
      Improve clarity of descriptions by not mentioning the man pages
      Make debian/copyright a bit more general
      Target experimental

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[contrib] Quake III: Arena launcher



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