r11429 - in packages/trunk/passage/debian: . patches

Paul Wise pabs at alioth.debian.org
Sat Oct 30 08:27:44 UTC 2010


Author: pabs
Date: 2010-10-30 08:27:40 +0000 (Sat, 30 Oct 2010)
New Revision: 11429

Removed:
   packages/trunk/passage/debian/patches/amd64_fix.patch
Modified:
   packages/trunk/passage/debian/changelog
   packages/trunk/passage/debian/patches/abs_path.patch
   packages/trunk/passage/debian/patches/series
Log:
* Refresh, clean patches
  - Drop amd64_fix.patch, applied upstream

Modified: packages/trunk/passage/debian/changelog
===================================================================
--- packages/trunk/passage/debian/changelog	2010-10-30 08:20:14 UTC (rev 11428)
+++ packages/trunk/passage/debian/changelog	2010-10-30 08:27:40 UTC (rev 11429)
@@ -2,6 +2,8 @@
 
   * New upstream release
   * Switch to dpkg-source v3 format
+  * Refresh, clean patches
+    - Drop amd64_fix.patch, applied upstream
 
  -- Paul Wise <pabs at debian.org>  Sat, 30 Oct 2010 15:42:38 +0800
 

Modified: packages/trunk/passage/debian/patches/abs_path.patch
===================================================================
--- packages/trunk/passage/debian/patches/abs_path.patch	2010-10-30 08:20:14 UTC (rev 11428)
+++ packages/trunk/passage/debian/patches/abs_path.patch	2010-10-30 08:27:40 UTC (rev 11429)
@@ -5,10 +5,10 @@
 Forwarded to http://sf.net/support/tracker.php?aid=2672133
 --- a/gamma256/gameSource/common.cpp
 +++ b/gamma256/gameSource/common.cpp
-@@ -10,7 +10,7 @@
+@@ -9,7 +9,7 @@
  
  
- Image *readTGA( char *inFileName ) {
+ Image *readTGA( const char *inFileName ) {
 -    return readTGA( "graphics", inFileName );
 +    return readTGA( DATADIR"graphics", inFileName );
      }
@@ -16,9 +16,9 @@
  
 --- a/gamma256/gameSource/musicPlayer.cpp
 +++ b/gamma256/gameSource/musicPlayer.cpp
-@@ -393,7 +393,7 @@
+@@ -362,7 +362,7 @@
  
- void loadMusicImage( char *inTGAFileName ) {
+ void loadMusicImage( const char *inTGAFileName ) {
          
 -    musicImage = readTGA( "music", inTGAFileName );
 +    musicImage = readTGA( DATADIR"music", inTGAFileName );
@@ -27,12 +27,12 @@
      h = musicImage->getHeight();
 --- a/minorGems/util/SettingsManager.cpp
 +++ b/minorGems/util/SettingsManager.cpp
-@@ -260,7 +260,7 @@
+@@ -379,7 +379,7 @@
  
  
  SettingsManagerStaticMembers::SettingsManagerStaticMembers()
--    : mDirectoryName( stringDuplicate( "settings" ) ) {
-+    : mDirectoryName( stringDuplicate( ETCDIR ) ) {
+-    : mDirectoryName( stringDuplicate( "settings" ) ),
++    : mDirectoryName( stringDuplicate( ETCDIR ) ),
+       mHashSalt( stringDuplicate( "default_salt" ) ) {
      
      }
- 

Deleted: packages/trunk/passage/debian/patches/amd64_fix.patch
===================================================================
--- packages/trunk/passage/debian/patches/amd64_fix.patch	2010-10-30 08:20:14 UTC (rev 11428)
+++ packages/trunk/passage/debian/patches/amd64_fix.patch	2010-10-30 08:27:40 UTC (rev 11429)
@@ -1,228 +0,0 @@
-Jason Rohrer <jasonrohrer at fastmail.fm>
-http://bugs.debian.org/475334
-Patch from upstream CVS to fix brokenness on amd64.
---- a/gamma256/gameSource/landscape.cpp
-+++ b/gamma256/gameSource/landscape.cpp
-@@ -135,21 +135,21 @@
-  */
- // this is the readable version of the funcion
- // it has been turned into a set of macros below
--inline unsigned long random32_readable( unsigned long inSeed ) {
-+inline unsigned int random32_readable( unsigned int inSeed ) {
-     // this is the true hot-spot of the entire landscape function
-     // thus, optimization is warranted.
-     
-     // multiplier = 3141592621
-     // use hex to avoid warnings
--    //unsigned long multiplier = 0xBB40E62D;
--    //unsigned long increment = 1;
-+    //unsigned int multiplier = 0xBB40E62D;
-+    //unsigned int increment = 1;
- 
-     // better:
--    // unsigned long multiplier = 196314165
--    // unsigned long increment  = 907633515
-+    // unsigned int multiplier = 196314165
-+    // unsigned int increment  = 907633515
-     
-     // this will automatically be mod-ed by 2^32 because of the limit
--    // of the unsigned long type
-+    // of the unsigned int type
-     // return multiplier * inSeed + increment;
-     //return 0xBB40E62D * inSeed + 1;
-     //return 196314165 * inSeed + 907633515;
-@@ -157,28 +157,28 @@
-     //int n = ( inSeed << 13 ) ^ inSeed;
-     //return n * (n * n * 15731 + 789221) + 1376312589;
- 
--    //const unsigned long Num1 = (inSeed * 0xFEA09B9DLU) + 1;
--	//const unsigned long Num2 = ((inSeed * 0xB89C8895LU) + 1) >> 16;
-+    //const unsigned int Num1 = (inSeed * 0xFEA09B9DU) + 1;
-+	//const unsigned int Num2 = ((inSeed * 0xB89C8895U) + 1) >> 16;
- 	//return Num1 ^ Num2;
- 
-     /*
-     unsigned int rseed=(inSeed*15064013)^(inSeed*99991+604322121)^(inSeed*45120321)^(inSeed*5034121+13);
- 
--    const unsigned long Num1 = (inSeed * 0xFEA09B9DLU) + 1;
-+    const unsigned int Num1 = (inSeed * 0xFEA09B9DU) + 1;
- 
--    const unsigned long Num2 = ((inSeed * 0xB89C8895LU) + 1) >> 16;
-+    const unsigned int Num2 = ((inSeed * 0xB89C8895U) + 1) >> 16;
- 
-     rseed *= Num1 ^ Num2;
- 
-     return rseed;
-     */
- 
--    const unsigned long Num1 = (inSeed * 0xFEA09B9DLU) + 1;
--	const unsigned long Num2 = ((inSeed^Num1) * 0x9C129511LU) + 1;
--	const unsigned long Num3 = (inSeed * 0x2512CFB8LU) + 1;
--	const unsigned long Num4 = ((inSeed^Num3) * 0xB89C8895LU) + 1;
--	const unsigned long Num5 = (inSeed * 0x6BF962C1LU) + 1;
--	const unsigned long Num6 = ((inSeed^Num5) * 0x4BF962C1LU) + 1;
-+    const unsigned int Num1 = (inSeed * 0xFEA09B9DU) + 1;
-+	const unsigned int Num2 = ((inSeed^Num1) * 0x9C129511U) + 1;
-+	const unsigned int Num3 = (inSeed * 0x2512CFB8U) + 1;
-+	const unsigned int Num4 = ((inSeed^Num3) * 0xB89C8895U) + 1;
-+	const unsigned int Num5 = (inSeed * 0x6BF962C1U) + 1;
-+	const unsigned int Num6 = ((inSeed^Num5) * 0x4BF962C1U) + 1;
- 
- 	return Num2 ^ (Num4 >> 11) ^ (Num6 >> 22);
-     }
-@@ -186,22 +186,22 @@
- 
- // faster as a set of macros
- #define Num1( inSeed ) \
--    ( ( inSeed * 0xFEA09B9DLU ) + 1 )
-+    ( ( inSeed * 0xFEA09B9DU ) + 1 )
- 
- #define Num2( inSeed ) \
--    ( ( ( inSeed ^ Num1( inSeed ) ) * 0x9C129511LU ) + 1 )
-+    ( ( ( inSeed ^ Num1( inSeed ) ) * 0x9C129511U ) + 1 )
- 
- #define Num3( inSeed ) \
--    ( ( inSeed * 0x2512CFB8LU ) + 1 )
-+    ( ( inSeed * 0x2512CFB8U ) + 1 )
- 
- #define Num4( inSeed ) \
--    ( ( ( inSeed ^ Num3( inSeed ) ) * 0xB89C8895LU ) + 1 )
-+    ( ( ( inSeed ^ Num3( inSeed ) ) * 0xB89C8895U ) + 1 )
- 
- #define Num5( inSeed ) \
--    ( ( inSeed * 0x6BF962C1LU ) + 1 )
-+    ( ( inSeed * 0x6BF962C1U ) + 1 )
- 
- #define Num6( inSeed ) \
--    ( ( ( inSeed ^ Num5( inSeed ) ) * 0x4BF962C1LU ) + 1 )
-+    ( ( ( inSeed ^ Num5( inSeed ) ) * 0x4BF962C1U ) + 1 )
- 
- #define random32( inSeed ) \
-     ( Num2( inSeed ) ^ (Num4( inSeed ) >> 11) ^ (Num6( inSeed ) >> 22) )
-@@ -236,10 +236,10 @@
-  */
- // keep readable version around for reference
- // it has been replaced by a macro below
--inline double noise4dInt32_readable( unsigned long x,
--                                     unsigned long y,
--                                     unsigned long z,
--                                     unsigned long t ) {
-+inline double noise4dInt32_readable( unsigned int x,
-+                                     unsigned int y,
-+                                     unsigned int z,
-+                                     unsigned int t ) {
- 
-     
-     //double maxIntAsDouble = 4294967295.0;
-@@ -251,14 +251,14 @@
-     // up when using addition.
-         
-     // mix x, y, z, and t
--    unsigned long randomSeed =
-+    unsigned int randomSeed =
-         x ^
-         y * 57 ^
-         z * 131 ^
-         t * 2383;
- 
--    // a random value between 0 and max unsigned long
--    unsigned long randomValue = random32( randomSeed );
-+    // a random value between 0 and max unsigned int
-+    unsigned int randomValue = random32( randomSeed );
- 
-     // a random value between 0 and 2
-     double zeroTwoValue = randomValue * invHalfMaxIntAsDouble;
-@@ -312,20 +312,20 @@
-  * with 3 fixed integer parameters.
-  */
- inline double blendNoise1d( double x,
--                     unsigned long y,
--                     unsigned long z,
--                     unsigned long t ) {
-+                     unsigned int y,
-+                     unsigned int z,
-+                     unsigned int t ) {
- 
-     double floorX = floor( x );
--    unsigned long floorIntX = (unsigned long)floorX;
-+    unsigned int floorIntX = (unsigned int)floorX;
-     
-     if( floorX == x ) {
--        unsigned long precomputedMix = mixFour( floorIntX, y, z, t );
-+        unsigned int precomputedMix = mixFour( floorIntX, y, z, t );
-         
-         return noise1dInt32( precomputedMix );
-         }
-     else {
--        unsigned long ceilIntX = floorIntX + 1;
-+        unsigned int ceilIntX = floorIntX + 1;
- 
-         // cosine interpolation
-         // from http://freespace.virgin.net/hugo.elias/models/m_perlin.htm
-@@ -337,7 +337,7 @@
-         // macro
-         // thus, we end up calling the noise1dInt32 function instead
-         
--        unsigned long precomputedMix = mixFour( floorIntX, y, z, t );
-+        unsigned int precomputedMix = mixFour( floorIntX, y, z, t );
-         double valueAtFloor = noise1dInt32( precomputedMix );
- 
-         precomputedMix = mixFour( ceilIntX, y, z, t );
-@@ -355,17 +355,17 @@
-  */
- double blendNoise2d( double x,
-                      double y,
--                     unsigned long z,
--                     unsigned long t ) {
-+                     unsigned int z,
-+                     unsigned int t ) {
- 
-     double floorY = floor( y );
--    unsigned long floorIntY = (unsigned long)floorY;
-+    unsigned int floorIntY = (unsigned int)floorY;
-     
-     if( floorY == y ) {
-         return blendNoise1d( x, floorIntY, z, t );
-         }
-     else {
--        unsigned long ceilIntY = floorIntY + 1;
-+        unsigned int ceilIntY = floorIntY + 1;
- 
-         // cosine interpolation
-         // from http://freespace.virgin.net/hugo.elias/models/m_perlin.htm
-@@ -386,16 +386,16 @@
- double blendNoise3d( double x,
-                      double y,
-                      double z,
--                     unsigned long t ) {
-+                     unsigned int t ) {
- 
-     double floorZ = floor( z );
--    unsigned long floorIntZ = (unsigned long)floorZ;
-+    unsigned int floorIntZ = (unsigned int)floorZ;
-     
-     if( floorZ == z ) {
-         return blendNoise2d( x, y, floorIntZ, t );
-         }
-     else {
--        unsigned long ceilIntZ = floorIntZ + 1;
-+        unsigned int ceilIntZ = floorIntZ + 1;
-         
-         // cosine interpolation
-         // from http://freespace.virgin.net/hugo.elias/models/m_perlin.htm
-@@ -418,13 +418,13 @@
-                 double t ) {
- 
-     double floorT = floor( t );
--    unsigned long floorIntT = (unsigned long)floorT;
-+    unsigned int floorIntT = (unsigned int)floorT;
-     
-     if( floorT == t ) {
-         return blendNoise3d( x, y, z, floorIntT );
-         }
-     else {
--        unsigned long ceilIntT = floorIntT + 1;
-+        unsigned int ceilIntT = floorIntT + 1;
- 
-         // cosine interpolation
-         // from http://freespace.virgin.net/hugo.elias/models/m_perlin.htm

Modified: packages/trunk/passage/debian/patches/series
===================================================================
--- packages/trunk/passage/debian/patches/series	2010-10-30 08:20:14 UTC (rev 11428)
+++ packages/trunk/passage/debian/patches/series	2010-10-30 08:27:40 UTC (rev 11429)
@@ -1,2 +1 @@
 abs_path.patch
-amd64_fix.patch




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