r11447 - packages/trunk/between/debian/patches
Paul Wise
pabs at alioth.debian.org
Sun Oct 31 11:22:30 UTC 2010
Author: pabs
Date: 2010-10-31 11:22:24 +0000 (Sun, 31 Oct 2010)
New Revision: 11447
Modified:
packages/trunk/between/debian/patches/abs_path.patch
Log:
Also use an absolute path to the language stuff
Modified: packages/trunk/between/debian/patches/abs_path.patch
===================================================================
--- packages/trunk/between/debian/patches/abs_path.patch 2010-10-31 11:11:28 UTC (rev 11446)
+++ packages/trunk/between/debian/patches/abs_path.patch 2010-10-31 11:22:24 UTC (rev 11447)
@@ -68,3 +68,33 @@
}
else {
resultWellFormatted = false;
+--- a/minorGems/util/TranslationManager.cpp
++++ b/minorGems/util/TranslationManager.cpp
+@@ -162,7 +162,7 @@
+ mNaturalLanguageStrings( NULL ) {
+
+ // default
+- setDirectoryAndLanguage( "languages", "English" );
++ setDirectoryAndLanguage( DATADIR"languages", "English" );
+ }
+
+
+--- a/game7/gameSource/game.cpp
++++ b/game7/gameSource/game.cpp
+@@ -1411,7 +1411,7 @@
+ void GameSceneHandler::initFromFiles() {
+
+ // translation language
+- File languageNameFile( NULL, "language.txt" );
++ File languageNameFile( new Path(DATADIR), "language.txt" );
+
+ if( languageNameFile.exists() ) {
+ char *languageNameText = languageNameFile.readFileContents();
+@@ -1424,6 +1424,7 @@
+ if( numTokens > 0 ) {
+ char *languageName = *( tokens->getElement( 0 ) );
+
++ TranslationManager::setDirectoryName( DATADIR "/languages" );
+ TranslationManager::setLanguage( languageName );
+ }
+ else {
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