[SCM] clone of the legendary first person shooter Doom branch, master, updated. upstream/2.5.0+dfsg1-19-g1125a27

Jon Dowland jmtd at debian.org
Fri Sep 3 15:36:39 UTC 2010


The following commit has been merged in the master branch:
commit 0e0b2e94696001a65d07b2fd3adc1ae954e95c64
Author: Jon Dowland <jmtd at debian.org>
Date:   Fri Sep 3 15:12:27 2010 +0100

    apply readme customization patch

diff --git a/README b/README
index d1ac70d..fa14929 100644
--- a/README
+++ b/README
@@ -92,7 +92,7 @@ specifies a lower resolution, such as Doom's normal 320x200.  You can use the
 prboom -width 640 -height 400
 
 sets the resolution. This setting is remembered for future sessions. For
-other parameters, see the included README.command-line.
+other parameters, see the manpages.
 
 You may also wish to customise the key bindings. PrBoom's default keybindings
 are the same as the original Doom; unlike original Doom, you can change key
@@ -232,7 +232,7 @@ enviromental variable. At a bash prompt, this is as easy as running:
 
 SDL_VIDEODRIVER=fbcon prboom
 or
-SDL_VIDEODRIVER=svga prboom
+SDL_VIDEODRIVER=svgalib prboom
 
 Details
 -------
@@ -242,9 +242,6 @@ Details on these extra features are split into separate text files:
 README.demos		provides a guide to PrBoom's demo support
 README.compatibility	describes PrBoom's various compatibility
 			options and modes
-README.command-line	gives a command line reference for prboom,
-			prboom-game-server, and the format of boom.cfg.
-			On UNIX/Linux systems use the man pages instead.
 
 Editing features are not covered in the docs with this package. We plan
 to bundle the editing docs as a separate download. Watch our website

-- 
clone of the legendary first person shooter Doom



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