[SCM] Quake 3 engine branch, master, updated. debian/1.36+svn1802-1-5-g9cb5eef

Simon McVittie smcv at debian.org
Sun Jan 16 23:49:13 UTC 2011


The following commit has been merged in the master branch:
commit 1e8e2945a4bf0e0529111ac0191f10ffbad514ee
Author: Simon McVittie <smcv at debian.org>
Date:   Sun Jan 16 22:54:33 2011 +0000

    lalala

diff --git a/debian/patches/0014-Put-g_humanplayers-and-g_needpass-in-server-info.patch b/debian/patches/0014-Put-g_humanplayers-and-g_needpass-in-server-info.patch
index b72f66e..f0c42fc 100644
--- a/debian/patches/0014-Put-g_humanplayers-and-g_needpass-in-server-info.patch
+++ b/debian/patches/0014-Put-g_humanplayers-and-g_needpass-in-server-info.patch
@@ -70,8 +70,8 @@ index 9f20128..0878544 100644
  	if( *gamedir ) {
  		Info_SetValueForKey( infostring, "game", gamedir );
  	}
-+	Info_SetValueForKey( infostring, "g_needpass", Cvar_VariableIntegerValue( "g_needpass" ));
-+	Info_SetValueForKey( infostring, "g_humanplayers", Cvar_VariableIntegerValue( "g_humanplayers" ));
++	Info_SetValueForKey( infostring, "g_needpass", va("%i", Cvar_VariableIntegerValue( "g_needpass" )));
++	Info_SetValueForKey( infostring, "g_humanplayers", va("%i", Cvar_VariableIntegerValue( "g_humanplayers" )));
  
  	NET_OutOfBandPrint( NS_SERVER, from, "infoResponse\n%s", infostring );
  }

-- 
Quake 3 engine



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