[SCM] Classic first person shooter branch, smcv, updated. 0b37eda964c8c54edc240c95ed70896fa583026e
Simon McVittie
smcv at debian.org
Thu Jul 7 17:39:16 UTC 2011
The following commit has been merged in the smcv branch:
commit 115383d1f816c7ceca526d844ca27eccf3116eb8
Author: Simon McVittie <smcv at debian.org>
Date: Wed Jul 6 23:05:14 2011 +0100
quake.sh: allow the engine to be forced
diff --git a/quake.sh b/quake.sh
index b3a5934..adec96d 100644
--- a/quake.sh
+++ b/quake.sh
@@ -17,6 +17,14 @@ main() {
show_version
exit 2
;;
+ --engine)
+ engine_path="$2"
+ shift
+ ;;
+ --engine=*)
+ engine_path="$1"
+ engine_path="${engine_path#--engine=}"
+ ;;
*)
break
;;
@@ -39,6 +47,8 @@ show_help() {
echo "This script supports these options:"
echo " -h, --help show this help information"
echo " -v, --version show version information"
+ echo " --engine BINARY use BINARY as the Quake engine, e.g."
+ echo " quake --engine=/usr/bin/darkplaces"
echo
echo "Any further arguments will be passed directly to the Quake engine."
}
--
Classic first person shooter
More information about the Pkg-games-commits
mailing list