[SCM] Classic first person shooter branch, smcv, updated. d5e58272358a0497d7958d268b8a84191ecb4bb3

Simon McVittie smcv at debian.org
Sat Jul 9 17:24:12 UTC 2011


The following commit has been merged in the smcv branch:
commit d5e58272358a0497d7958d268b8a84191ecb4bb3
Author: Simon McVittie <smcv at debian.org>
Date:   Sat Jul 9 18:24:05 2011 +0100

    Catch up with changelog

diff --git a/debian/changelog b/debian/changelog
index 4ae159d..3bfb5a9 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -8,8 +8,14 @@ quake (1) UNRELEASED; urgency=low
   * Allow game-data-packager to satisfy the quake-data dependency: if a
     user installs this package before data, we want g-d-p to get installed,
     and the launcher copes gracefully with being run with no data
-  * Re-word package description to talk about quake-registered and
-    quake-shareware specifically, since they're the core packages
+  * Change dependencies and re-word package description to talk about
+    quake-registered and quake-shareware specifically, since they're the
+    core packages
   * Recommend something that can display the "need data" message
+  * Replace bitmapped icon with an independently-created SVG and scripts
+    to generate various sizes
+  * Add a Quake mini-policy in debian/policy.txt, describing a quake-engine
+    alternative, and use that
+  * Give the script a --engine switch to force a particular engine
 
  -- David Banks <amoebae at gmail.com>  Wed, 01 Jun 2011 17:02:39 +0100

-- 
Classic first person shooter



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