[SCM] Classic first person shooter annotated tag, debian/1, created. debian/1

Simon McVittie smcv at debian.org
Fri Jul 15 18:09:41 UTC 2011


The annotated tag, debian/1 has been created
        at  84b8cd4644dce2f5b219242aae63c31e260c1664 (tag)
   tagging  a5bf4cecb3b8b01ba1a9451089f30aa2609a1586 (commit)
 tagged by  Simon McVittie
        on  Fri Jul 15 18:45:10 2011 +0100

- Shortlog ------------------------------------------------------------
Debian release 1

David Banks (11):
      initial import
      update description
      add a basic copyright file
      add menu icon
      add check for missing data
      supporting help and adding a manpage
      indent examples properly
      fix typo
      add games team to uploaders field
      add simon to uploaders field
      relicense work to GPL-2

Simon McVittie (24):
      Move to contrib/games due to dependency on non-distributable data
      Allow game-data-packager to satisfy the quake-data dependency: if a user installs this package before data, we want g-d-p to get installed, and the launcher copes gracefully with being run with no data
      Re-word package description to talk about quake-registered and quake-shareware specifically, since they're the core packages
      Recommend something that can display the "need data" message
      quake.sh: allow the engine to be forced
      Define and use alternatives for quake-engine
      Replace quake.png with an independently-created Quake 1 & 2 SVG logo
      Claim partial copyright on the packaging, and add license declaration
      Add a .gitignore
      Install various resolutions of Quake icon
      Build and install a scalable Quake icon
      improve quake1+2 SVG
      Give permission to relicense everything I contributed under GPL-2+
      Add a debian/.gitignore
      Install policy.txt
      Catch up with changelog
      Describe switching engines and compare the two initially-packaged engines
      Mini-policy: specify different a dot-directory per engine
      Include menu entries for the mission packs, which are automatically hidden if the corresponding data files are not installed
      Include the GPL in the source package so it's self-contained
      Add a quake-server binary package with the server
      Build-depend on inkscape, xmlstarlet for the icon processing
      note that removing the alternative on upgrade is a problem
      Release (to experimental for now)

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Classic first person shooter



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