[SCM] packaging for the mame arcade game emulator branch, master, updated. 8e2e00a0cc61dc60b564d83410cc95639e628b75
Emmanuel Kasper
emmanuel at libera.cc
Thu Jun 2 11:18:13 UTC 2011
The following commit has been merged in the master branch:
commit 8e2e00a0cc61dc60b564d83410cc95639e628b75
Author: Emmanuel Kasper <emmanuel at libera.cc>
Date: Thu Jun 2 13:17:22 2011 +0200
Add necessary entries for MESS
diff --git a/debian/copyright b/debian/copyright
index 3236393..4318228 100644
--- a/debian/copyright
+++ b/debian/copyright
@@ -1,12 +1,11 @@
-Format-Specification: http://svn.debian.org/wsvn/dep/web/deps/dep5.mdwn?op=file&rev=174
-Name: MAME
-Source: http://mamedev.org
+Format-Specification: http://dep.debian.net/deps/dep5/
+Upstream-Name: MAME
+Source: http://mamedev.org and http://mess.redump.net. The mess source code is a source code layer which is added to the mame source code for building.
Disclaimer:
This package is not part of the GNU/Linux Debian distribution. It is
provided in the non-free archive area as a convenience to Debian users.
The contents of this package cannot be distributed as part of the Debian
distribution because the Mame Software License does not allow commercial use.
-XS-Autobuild: yes
Files: debian/*
Copyright: Ludovic Lechapt <ludomatic at gmail.com>
@@ -642,6 +641,80 @@ Files: src/osd/sdl/SDL1211_opengl.h
Copyright: Sam Lantinga
License: LGPL-2.1
+Files: mess/src/*
+Copyright: MESS Team
+License: MAME
+
+Files: mess/src/osd/winui/*
+Copyright: Michael Soderstrom, Chris Kirmse, MAME32/MAMEUI team
+License: MAME
+
+Files: mess/src/osd/winui/winui.mak,
+mess/tiny.mak
+License: MAME
+Copyright: Nicola Salmoria and the MAME team
+
+Files: mess/src/mess/video/hp48.c,
+mess/src/mess/video/thomson.c,
+mess/src/mess/formats/thom_cas.h,
+mess/src/mess/formats/thom_cas.c,
+mess/src/mess/tools/imgtool/modules/thomson.c,
+mess/src/mess/includes/thomson.h,
+mess/src/mess/includes/hp48.h,
+mess/src/mess/drivers/hp48.c,
+mess/src/mess/drivers/thomson.c,
+mess/src/mess/audio/mea8000.h,
+mess/src/mess/audio/mea8000.c,
+mess/src/mess/machine/mc6846.h,
+mess/src/mess/machine/thomflop.h,
+mess/src/mess/machine/thomflop.c,
+mess/src/mess/machine/mc6846.c,
+mess/src/mess/machine/hp48.c,
+mess/src/mess/machine/thomson.c,
+mess/src/mess/machine/mc6854.h,
+mess/src/mess/machine/mc6843.h,
+mess/src/mess/machine/mc6843.c,
+mess/src/mess/machine/mc6854.c
+License: MAME
+Copyright: Antoine Mine
+
+Files: mess/src/osd/windows/mess.rc
+Copyright: Aaron Giles
+License: BSD-3-clause
+
+Files: mess/src/mess/video/vic6567.c
+Copyright: Christian Bauer
+License:
+The rights on the source code remain at the author.
+It may not - not even in parts - used for commercial purposes without explicit
+written permission by the author.
+Permission to use it for non-commercial purposes is hereby granted als long as
+my copyright notice remains in the program.
+You are not allowed to use the source to create and distribute a modified
+version of Frodo.
+
+Files: mess/src/mess/video/pc1403.c
+Copyright: Peter Trauner
+License:
+ * Copyright (c) 2001 Peter Trauner, all rights reserved.
+ *
+ * - This source code is released as freeware for non-commercial purposes.
+ * - You are free to use and redistribute this code in modified or
+ * unmodified form, provided you list me in the credits.
+ * - If you modify this source code, you must add a notice to each modified
+ * source file that it has been changed. If you're a nice person, you
+ * will clearly mark each change too. :)
+ * - If you wish to use this for commercial purposes, please contact me at
+ * peter.trauner at jk.uni-linz.ac.at
+ * - The author of this copywritten work reserves the right to change the
+ * terms of its usage and license at any time, including retroactively
+ * - This entire notice must remain in the source code.
+
+Files: mess/src/mess/machine/msx.c,
+mess/src/mess/machine/msx_slot.c
+Copyright: Sean Young
+License: MAME
+
License: MAME
Copyright (c) 1997-2007, Nicola Salmoria and the MAME team
All rights reserved.
--
packaging for the mame arcade game emulator
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