[SCM] Packaging for sauerbraten game engine branch, master, updated. debian/0.0.20100728.dfsg-5-6-g45137de

Bruno Kleinert fuddl at tauware.de
Wed Jun 29 15:32:37 UTC 2011


The following commit has been merged in the master branch:
commit 45137de9196c11c1df433ca84a180bd8949f8a13
Author: Bruno Kleinert <fuddl at tauware.de>
Date:   Wed Jun 29 17:31:57 2011 +0200

    Correct the manpage about windowed/fullscreen mode
    
    Drop the note that fullscreen was the default

diff --git a/debian/changelog b/debian/changelog
index 8f2d0a4..065a7dc 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -1,3 +1,11 @@
+sauerbraten (0.0.20100728.dfsg+repack-3) unstable; urgency=low
+
+  * Team upload.
+  * Correct manpage regarding the previous upload: Remove the note that
+    running in fullscreen mode was the default.
+
+ -- Bruno "Fuddl" Kleinert <fuddl at debian.org>  Wed, 29 Jun 2011 17:29:57 +0200
+
 sauerbraten (0.0.20100728.dfsg+repack-2) unstable; urgency=low
 
   * Team upload.
diff --git a/debian/sauerbraten.6 b/debian/sauerbraten.6
index 7b4f7ca..8b52169 100644
--- a/debian/sauerbraten.6
+++ b/debian/sauerbraten.6
@@ -32,7 +32,7 @@ Set the bits per pixel to \fIbpp\fP bits.
 Set Full Scene Antialiasing to \fIsamples\fP samples.
 .TP
 \fB\-t\fR
-Run in windowed mode (default is fullscreen mode).
+Run in windowed mode.
 .TP
 \fB\-k\fR\fIdirectory\fP
 Adds \fIdirectory\fP to the list of paths, in which the engine searches for files.

-- 
Packaging for sauerbraten game engine



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