r12721 - non-free/packages/trunk/assaultcube-data/debian

Arand Nash arand-guest at alioth.debian.org
Fri Oct 28 14:13:22 UTC 2011


Author: arand-guest
Date: 2011-10-28 14:13:22 +0000 (Fri, 28 Oct 2011)
New Revision: 12721

Modified:
   non-free/packages/trunk/assaultcube-data/debian/assaultcube.6
Log:
spelling fix manpage, overridden

Modified: non-free/packages/trunk/assaultcube-data/debian/assaultcube.6
===================================================================
--- non-free/packages/trunk/assaultcube-data/debian/assaultcube.6	2011-10-28 14:13:20 UTC (rev 12720)
+++ non-free/packages/trunk/assaultcube-data/debian/assaultcube.6	2011-10-28 14:13:22 UTC (rev 12721)
@@ -139,7 +139,7 @@
 Executes the command C on launch (i.e. \-e"echo hello"). Refer to the CubeScript command reference for a list of all possible commands.
 .TP
 .B \-\-init
-Executes the init script before starting the graphics and sound subsystems (recommended). By default, the file ./config/init.cfg is used. This can be overriden by setting \-\-init=yourfile.cfg
+Executes the init script before starting the graphics and sound subsystems (recommended). By default, the file ./config/init.cfg is used. This can be overridden by setting \-\-init=yourfile.cfg
 .TP
 .BI \-\-mod= PATH
 Adds the specified path to the list of directories to be searched when loading resources. Use this to "MOD" the game in a clean way without having to place/replace files in the main directory.




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