[SCM] Packaging for bzflag branch, master, updated. debian/2.4.2+ds1-1

Ryan Kavanagh rak at debian.org
Wed Aug 1 18:41:41 UTC 2012


The following commit has been merged in the master branch:
commit c35db235edfadcc97949d42d5bbe85a782c00626
Author: Ryan Kavanagh <rak at debian.org>
Date:   Tue Jul 31 17:19:33 2012 -0400

    Further expanded long descriptions

diff --git a/debian/control b/debian/control
index 3e7e9ec..112c1b2 100644
--- a/debian/control
+++ b/debian/control
@@ -36,7 +36,9 @@ Description: 3D first person tank battle game
  team's score. In free-for-all, there are no team flags or team bases. The
  object is simply to get as high a score as possible.
  .
- This metapackage installs the both the client and the server.
+ This metapackage installs the both the client and the server, as well generic
+ documentation files concerning the bzflag community, contributing to bzflag,
+ etc.
 
 Package: bzflag-client
 Architecture: any
@@ -88,7 +90,9 @@ Architecture: any
 Depends: ${misc:Depends}, ${shlibs:Depends}
 Enhances: bzflag-client
 Description: bzfs - BZFlag game server
- bzfs is the server for BZFlag, and it must be running to
- play. It can be run on any system on the network
- (including a player's system or one without graphics).
- Terminating the server terminates the game in progress.
+ bzfs is the server for BZFlag, and it must be running to play. It can be run
+ on any system on the network (including a player's system or one without
+ graphics). You need to install this package if you wish to:
+  - play by yourself
+  - play amongst a small group of people on a private network
+  - provide a server so that anyone on the Internet may play with you

-- 
Packaging for bzflag



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