[SCM] xboxdrv packaging annotated tag, debian/0.8.2-1, created. debian/0.8.2-1
Andrey Rahmatullin
wrar at wrar.name
Fri Feb 3 16:26:17 UTC 2012
The annotated tag, debian/0.8.2-1 has been created
at fc5aa5423cb485f502d430286b7bb50776059b83 (tag)
tagging 1850f3225c0a06e31c15cf24fe0f3e64dee10386 (commit)
replaces v0.8.2
tagged by Andrey Rahmatullin
on Fri Feb 3 21:47:32 2012 +0600
- Shortlog ------------------------------------------------------------
Debian release 0.8.2-1
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Andrey Rahmatullin (19):
Import upstream 0.6.4-2 debian/ directory.
Initial packaging.
Change Architecture to linux-any.
Update debian/copyright for 0.7.2.
Merge tag 'v0.8.0' into HEAD
Add a manpage for xboxdrvctl.
Packaging for 0.8.0.
releasing version 0.8.0-1
Move to pkg-games.
Fix xboxdrv.1 errors reported by lintian.
Mention the Maintainer change in the changelog.
Merge tag 'v0.8.1' into upstream
Merge branch 'upstream'
Update fix-xboxdrv-manpage.patch for 0.8.1.
Update debian/changelog for 0.8.1.
More verbose changelog.
Merge tag 'v0.8.2' into upstream
Merge branch 'upstream'
Update debian/changelog for 0.8.2.
David Beckwith (24):
Added mimic-xpad-wireless for config files
Added device id for "Tron Xbox 360 controller" 0x1bad:0xf903
Fixed missing comma
merge
Fixed axis-shift getting ignored when another button is pressed
Added GenericUSBController, can be used with any USB device, but so far only does debug output, no input events
Implemented CycleKeyButtonEvent, allows to send different event on each button press
Moved CycleKeySequence into separate class instead of having it bundled with CycleKeyButtonEvent, removed CycleKeyRefButtonEvent, stuck issues when multiple buttons are pressed is still present
Moved CycleKeySequence into separate class instead of having it bundled with CycleKeyButtonEvent, removed CycleKeyRefButtonEvent, stuck issues when multiple buttons are pressed is still present
Added an example for cyclekey
Reenabled realtime priority scheduling
TODO and VERSION updates
Added Street Fighter IV fight pad, thanks to Tony Faoro <tmf at adtaq.com>
Don't build test by default only when 'tests' target is specified
TODO updates
Added UIEventSequence::send_reverse()
Replaced plain UIEvent[] arrays with UIEventSequence, also send out events on release in reverse order
TODO updates
Added UIEventEmitter and use it instead of plain UInput::send()
Some more work on UIEventEmitter, UIEventCollector still needs better merge strategies, EV_REL is now probably broken
Split UIEventCollector and UIEventEmitter into subclasses for EV_ABS, EV_REL and EV_KEY to allow more flexible merging
Updated NEWS
Use counting instead of OR'ing the buttons together in UIKeyEventCollector this should preserve the order of events
Switched UIAbsEventCollector and UIRelEventCollector also to instant-send
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