[SCM] packaging for the mame arcade game emulator branch, master, updated. e7d8cb3389829c6e54580ac3df71601ab286bdcd
Emmanuel Kasper
emmanuel at libera.cc
Wed Feb 22 15:14:10 UTC 2012
The following commit has been merged in the master branch:
commit efd49069057b1cd5558b8bec5c6e2ad18e24e28b
Author: Emmanuel Kasper <emmanuel at libera.cc>
Date: Wed Feb 22 13:59:22 2012 +0100
Works at least on 64 bit systems
diff --git a/debian/patches/build_with_system_libjpeg.patch b/debian/patches/build_with_system_libjpeg.patch
index eb9e3c1..8ef2e02 100644
--- a/debian/patches/build_with_system_libjpeg.patch
+++ b/debian/patches/build_with_system_libjpeg.patch
@@ -1,8 +1,19 @@
Description: WIP build with system libjpeg
-compile but does link properly at the momment
+only works on 64bits system right now
Author: Emmanuel Kasper <emmanuel at libera.cc>
-Forwarded: <no|not-needed|url proving that it has been forwarded>
+Forwarded: No
+--- mame-0.145.orig/makefile
++++ mame-0.145/makefile
+@@ -628,7 +628,7 @@ SOFTFLOAT = $(OBJ)/libsoftfloat.a
+ # add formats emulation library
+ FORMATS_LIB = $(OBJ)/libformats.a
+
+-JPEG_LIB = $(OBJ)/libjpeg.a
++LIBS += -ljpeg
+
+ #-------------------------------------------------
+ # 'default' target needs to go here, before the
--- mame-0.145.orig/src/osd/osdcomm.h
+++ mame-0.145/src/osd/osdcomm.h
@@ -45,6 +45,7 @@
--
packaging for the mame arcade game emulator
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