[SCM] A live-build configuration for a Debian Games live image branch, master, updated. c17b6cd40cf462f61b827f851d378bdf704e6189
Ben Armstrong
synrg at debian.org
Sun Feb 26 16:59:51 UTC 2012
The following commit has been merged in the master branch:
commit 3c99ba3742d0c5a8b8f44010453fc0869a62779d
Author: Ben Armstrong <synrg at debian.org>
Date: Sun Feb 26 11:45:22 2012 -0400
Revert "Note increased size and latest version of live-build."
This reverts commit b9170fcb46346a31896c20bfdb160a01a6fe5243.
The size increase is accounted for by an error in the config,
fixed by 994d68c, so the image size remains under 4G again.
diff --git a/README b/README
index 8118a34..41af8f4 100644
--- a/README
+++ b/README
@@ -1,22 +1,20 @@
What is this?
-------------
This is a Debian Games live image configuration that will build a Wheezy amd64
-image suitable for use on a 8G USB key, DVD-R(w) DL or BD-R(E).
+image suitable for use on a 4G USB key or DVD.
Status
------
-As of the date of writing, it is tested against live-build 3.0~a45-1.
+As of the date of writing, it is tested against live-build 3.0~a26-1 plus
+rb290b41 from git.
Building the image
------------------
* Ensure you have sufficient bandwidth to your preferred Debian archive
mirror to build the image, as it will be downloading a considerable
number of packages.
-* Since Wheezy is not yet finalized, image size will vary. Initially, the image
- was around 4G, but as of the latest test build, it is around 7G.
-* Ensure you have enough disk space to build the image. About 4 to 5 times the
- size of the final image is required. We measured about 20G when the image was
- 4G, but now it is approaching 30G for the 7G image.
+* Ensure you have enough disk space to build the image. About 5 times the
+ size of the final image is required, or about 20G for a 4G image.
* Ensure that the user building the image has superuser access via sudo.
* Ensure live-build is at least at the version indicated above, and download
any additional packages to the specified location if needed.
@@ -27,13 +25,13 @@ $ make
* Some time later (how long depends on bandwidth, speed of disks, processor
etc.) an image file binary-hybrid.iso will be generated to the current
directory, along with a log of the process in build.log.
-* The image is ready for use either on a USB key (via dd) or DVD/BD (via wodim)
+* The image is ready for use either on a USB key (via dd) or DVD (via wodim)
* For USB, dd it to the device node, not a partition node, e.g. /dev/sdx,
*not* /dev/sdx1:
$ dd if=binary-hybrid.iso of=/dev/sdx
- * For DVD, use wodim to write to DVD-R(W) DL medium:
+ * For DVD, use wodim to write to DVD-R(W) medium:
$ wodim binary-hybrid.iso
--
A live-build configuration for a Debian Games live image
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