[SCM] multi-platform emulator, including NES, GB/A, Lynx, PC Engine branch, master, updated. debian/0.8.D.3-4-4-gb21b66a

Stephen Kitt steve at sk2.org
Mon Jun 18 22:19:36 UTC 2012


The following commit has been merged in the master branch:
commit cb41ab5c7a9ab46440b5370db562dd80722234e5
Author: Stephen Kitt <steve at sk2.org>
Date:   Sun Jun 17 23:13:03 2012 +0200

    Use ${source:Package} to avoid Built-Using mis-calculations with binNMUs (closes: #677867).

diff --git a/debian/changelog b/debian/changelog
index da31034..3a5c381 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -1,3 +1,10 @@
+mednafen (0.8.D.3-5) UNRELEASED; urgency=low
+
+  * Use ${source:Package} with dpkg-query to retrieve only the package
+    name in the Built-Using field (closes: #677867).
+
+ -- Stephen Kitt <steve at sk2.org>  Sun, 17 Jun 2012 19:57:18 +0200
+
 mednafen (0.8.D.3-4) unstable; urgency=low
 
   * Update debian/watch to track stable releases only.
diff --git a/debian/rules b/debian/rules
index ff70095..7fe720e 100755
--- a/debian/rules
+++ b/debian/rules
@@ -4,7 +4,7 @@
 # Uncomment this to turn on verbose mode.
 #export DH_VERBOSE=1
 
-liblzo2_source := $(shell dpkg-query -W -f='$${Source} (= $${source:Version})' liblzo2-dev)
+liblzo2_source := $(shell dpkg-query -W -f='$${source:Package} (= $${source:Version})' liblzo2-dev)
 
 
 %:

-- 
multi-platform emulator, including NES, GB/A, Lynx, PC Engine



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