[SCM] advanced 3D real time strategy game engine branch, master, updated. debian/85.0+dfsg1-3-10-g30380f5

Jan Dittberner jandd at debian.org
Sun Mar 25 20:07:00 UTC 2012


The following commit has been merged in the master branch:
commit 52ea17962ea80ad78314be4bcad9c7aaa725cb15
Author: Jan Dittberner <jandd at debian.org>
Date:   Sun Mar 25 21:24:05 2012 +0200

    refresh debian/patches/0005-fix-sdl-build.patch

diff --git a/debian/changelog b/debian/changelog
index d2267f7..1ecda13 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -5,6 +5,7 @@ spring (88.0+dfsg1-1) UNRELEASED; urgency=low
   * remove include/GL and include/SDL when repacking upstream tarball
   * debian/rules: remove unneeded repacking from get-orig-source target.
     Repacking is done in debian/new-upstream that is called by uscan
+  * refresh debian/patches/0005-fix-sdl-build.patch
 
   [ Marco Amadori ]
   * Refreshed boost fix patch.
diff --git a/debian/patches/0005-fix-sdl-build.patch b/debian/patches/0005-fix-sdl-build.patch
index ca86d98..1b29820 100644
--- a/debian/patches/0005-fix-sdl-build.patch
+++ b/debian/patches/0005-fix-sdl-build.patch
@@ -26,7 +26,7 @@ Subject: Use Debian version of SDL headers instead of missing included
  TARGET_LINK_LIBRARIES(headlessStubs ${Boost_THREAD_LIBRARY})
 --- a/CMakeLists.txt
 +++ b/CMakeLists.txt
-@@ -164,9 +164,8 @@
+@@ -165,9 +165,8 @@
  	add_definitions(${CUSTOM_COMPILER_DEFINITIONS})
  endif (CUSTOM_COMPILER_DEFINITIONS)
  

-- 
advanced 3D real time strategy game engine



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