[SCM] advanced 3D real time strategy game engine branch, master, updated. debian/85.0+dfsg1-3-11-gde33c23
Jan Dittberner
jandd at debian.org
Sun Mar 25 20:31:04 UTC 2012
The following commit has been merged in the master branch:
commit c0286505388bfe8562fa6238c5f741bd30fce3b9
Author: Jan Dittberner <jandd at debian.org>
Date: Sun Mar 25 22:17:07 2012 +0200
refresh debian/patches/0005-fix-sdl-build.patch
diff --git a/debian/changelog b/debian/changelog
index d2267f7..1ecda13 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -5,6 +5,7 @@ spring (88.0+dfsg1-1) UNRELEASED; urgency=low
* remove include/GL and include/SDL when repacking upstream tarball
* debian/rules: remove unneeded repacking from get-orig-source target.
Repacking is done in debian/new-upstream that is called by uscan
+ * refresh debian/patches/0005-fix-sdl-build.patch
[ Marco Amadori ]
* Refreshed boost fix patch.
diff --git a/debian/patches/0005-fix-sdl-build.patch b/debian/patches/0005-fix-sdl-build.patch
index ca86d98..1b29820 100644
--- a/debian/patches/0005-fix-sdl-build.patch
+++ b/debian/patches/0005-fix-sdl-build.patch
@@ -26,7 +26,7 @@ Subject: Use Debian version of SDL headers instead of missing included
TARGET_LINK_LIBRARIES(headlessStubs ${Boost_THREAD_LIBRARY})
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
-@@ -164,9 +164,8 @@
+@@ -165,9 +165,8 @@
add_definitions(${CUSTOM_COMPILER_DEFINITIONS})
endif (CUSTOM_COMPILER_DEFINITIONS)
--
advanced 3D real time strategy game engine
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