r13573 - in packages/trunk/sdl-ball/debian: . patches
Evgeni Golov
evgeni at alioth.debian.org
Tue May 15 05:09:50 UTC 2012
Author: evgeni
Date: 2012-05-15 05:09:49 +0000 (Tue, 15 May 2012)
New Revision: 13573
Added:
packages/trunk/sdl-ball/debian/patches/typo.patch
Modified:
packages/trunk/sdl-ball/debian/changelog
packages/trunk/sdl-ball/debian/patches/series
Log:
Fix a small typo (Dont → Don't) in the game, thanks lintian
Modified: packages/trunk/sdl-ball/debian/changelog
===================================================================
--- packages/trunk/sdl-ball/debian/changelog 2012-05-15 05:04:58 UTC (rev 13572)
+++ packages/trunk/sdl-ball/debian/changelog 2012-05-15 05:09:49 UTC (rev 13573)
@@ -6,13 +6,17 @@
* format 3.0 (quilt)
* Standards-Version: 3.9.3
* Update debian/changelog to the latest format specification.
+ * Fix a small typo (Dont → Don't) in the game, thanks lintian.
[ Cyril Brulebois ]
* Fix FTBFS with gcc 4.7 by fixing missing <unistd.h> include
(Closes: #667368).
- -- Evgeni Golov <evgeni at debian.org> Tue, 15 May 2012 07:04:19 +0200
+ [ Evgeni Golov ]
+ *
+ -- Evgeni Golov <evgeni at debian.org> Tue, 15 May 2012 07:09:01 +0200
+
sdl-ball (1.01-1) unstable; urgency=low
* New upstream release.
Modified: packages/trunk/sdl-ball/debian/patches/series
===================================================================
--- packages/trunk/sdl-ball/debian/patches/series 2012-05-15 05:04:58 UTC (rev 13572)
+++ packages/trunk/sdl-ball/debian/patches/series 2012-05-15 05:09:49 UTC (rev 13573)
@@ -1 +1,2 @@
gcc-4.7-ftbfs.patch
+typo.patch
Added: packages/trunk/sdl-ball/debian/patches/typo.patch
===================================================================
--- packages/trunk/sdl-ball/debian/patches/typo.patch (rev 0)
+++ packages/trunk/sdl-ball/debian/patches/typo.patch 2012-05-15 05:09:49 UTC (rev 13573)
@@ -0,0 +1,13 @@
+diff --git a/main.cpp b/main.cpp
+index 483d4f5..ccd0f5a 100644
+--- a/main.cpp
++++ b/main.cpp
+@@ -3095,7 +3095,7 @@ void coldet(brick & br, ball &ba, pos & p, effectManager & fxMan)
+ ba.setspeed(ba.velocity + difficulty.hitbrickinc[player.difficulty]);
+ }
+ } else {
+- cout << "Collision detection error: Dont know where the ball hit." <<endl;
++ cout << "Collision detection error: Don't know where the ball hit." <<endl;
+ }
+ br.hit(fxMan, a,b,1);
+ } //collision
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