r14078 - in packages/trunk/torus-trooper/debian: . patches
Peter De Wachter
pdewacht-guest at alioth.debian.org
Sun May 19 13:46:48 UTC 2013
Author: pdewacht-guest
Date: 2013-05-19 13:46:47 +0000 (Sun, 19 May 2013)
New Revision: 14078
Added:
packages/trunk/torus-trooper/debian/patches/lowest-level-position-602808.patch
Modified:
packages/trunk/torus-trooper/debian/changelog
packages/trunk/torus-trooper/debian/patches/series
Log:
torus-trooper: add title screen layout patch from #602808
Modified: packages/trunk/torus-trooper/debian/changelog
===================================================================
--- packages/trunk/torus-trooper/debian/changelog 2013-05-19 13:20:38 UTC (rev 14077)
+++ packages/trunk/torus-trooper/debian/changelog 2013-05-19 13:46:47 UTC (rev 14078)
@@ -1,7 +1,9 @@
torus-trooper (0.22.dfsg1-9) UNRELEASED; urgency=low
- * Ported to D language version 2
+ * Ported to D language version 2 (closes: #707272)
- Dropped the torus-trooper-pure variant
+ * Keep level display visible in title screen (closes: #602808)
+ - Thanks to Thomas Preud'homme
* Switch dh-style minimal rules file
* Conforms to standards 3.9.4
Added: packages/trunk/torus-trooper/debian/patches/lowest-level-position-602808.patch
===================================================================
--- packages/trunk/torus-trooper/debian/patches/lowest-level-position-602808.patch (rev 0)
+++ packages/trunk/torus-trooper/debian/patches/lowest-level-position-602808.patch 2013-05-19 13:46:47 UTC (rev 14078)
@@ -0,0 +1,23 @@
+Description: Keep level display visible in title screen
+ In title screen, the position of the text showing the level depends on the
+ value of the level itself. The higher is the level, the lower is the text.
+ When the level is too big, the text starts overlapping with the game name and
+ then disappear at the bottom of the screen. This patch gives a maximum
+ position to the level display position.
+Author: Thomas Preud'homme <robotux at celest.fr>
+Origin: other
+Bug-Debian: http://bugs.debian.org/602808
+Forwarded: no
+Last-Update: 2012-06-17
+
+--- a/src/abagames/tt/title.d
++++ b/src/abagames/tt/title.d
+@@ -278,6 +278,8 @@
+ private void calcCursorPos(ref float x, ref float y, int gd, int lv) {
+ x = 460 + gd * 70;
+ y = 90;
++ if (lv > 180)
++ lv = 180;
+ if (lv > 1) {
+ y += 30 + lv;
+ x -= lv * 0.33f;
Modified: packages/trunk/torus-trooper/debian/patches/series
===================================================================
--- packages/trunk/torus-trooper/debian/patches/series 2013-05-19 13:20:38 UTC (rev 14077)
+++ packages/trunk/torus-trooper/debian/patches/series 2013-05-19 13:46:47 UTC (rev 14078)
@@ -8,3 +8,4 @@
level-select-444948.patch
avoid-segfault-when-sdl-fails.patch
dlang_v2.patch
+lowest-level-position-602808.patch
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