r14096 - packages/trunk/val-and-rick/debian

Peter De Wachter pdewacht-guest at alioth.debian.org
Mon May 20 16:38:20 UTC 2013


Author: pdewacht-guest
Date: 2013-05-20 16:38:19 +0000 (Mon, 20 May 2013)
New Revision: 14096

Added:
   packages/trunk/val-and-rick/debian/readme_e.txt
   packages/trunk/val-and-rick/debian/val-and-rick.docs
Modified:
   packages/trunk/val-and-rick/debian/changelog
Log:
val-and-rick: include translated readme


Modified: packages/trunk/val-and-rick/debian/changelog
===================================================================
--- packages/trunk/val-and-rick/debian/changelog	2013-05-20 16:30:40 UTC (rev 14095)
+++ packages/trunk/val-and-rick/debian/changelog	2013-05-20 16:38:19 UTC (rev 14096)
@@ -1,6 +1,8 @@
 val-and-rick (0.1a.dfsg1-4) UNRELEASED; urgency=low
 
   * Ported to D language version 2 (closes: #707274)
+  * Added English translation of the readme file (closes: #617194)
+    - Translated by Christopher Cramer, thanks!
   * Switch dh-style minimal rules file
   * Conforms to standards 3.9.4
 

Added: packages/trunk/val-and-rick/debian/readme_e.txt
===================================================================
--- packages/trunk/val-and-rick/debian/readme_e.txt	                        (rev 0)
+++ packages/trunk/val-and-rick/debian/readme_e.txt	2013-05-20 16:38:19 UTC (rev 14096)
@@ -0,0 +1,124 @@
+Val & Rick  readme.txt
+for Windows98/2000/XP(OpenGL required)
+ver. 0.1 alpha
+(C) Kenta Cho
+
+Annihilate the enemies flying around space!
+But please excuse the alpha quality of Val & Rick.
+
+
+Usage Instructions
+
+Player movement		arrow keys, numeric keypad, W/A/S/D, joystick
+
+Shot			Z, Left Control, ., joystick buttons 1/4/5/8
+
+Hold down for rapid fire
+
+Blaster/Fixed direction	X, Left Alt, Left Shift, /, joystick buttons 2/3/6/7
+
+The blaster destroys the enemy under the target in front of the player.
+Use it to destroy the bosses located on the floating asteroids.
+
+Pause			P
+
+
+How to play
+
+At the title screen, press a shot key to start the game.
+Press the escape key the end the game.
+
+Advance the player (Val) toward the top of the screen to destroy enemies.
+Destroy the enemies and grab the crystals.  After collecting a certain
+number of crystals, a friendly ship (Rick) will enter the game.  Combine
+with the friendly ship, and until the crystals are used up, you can fly
+through space.  Enemy bullets cannot hit you, and you earn points.
+
+When the player is destroyed, the game is over.
+
+
+Options
+
+The following options may be set.
+
+ -brightness n  Set the brightness (n = 0 - 100, default 100)
+ -luminosity n  Set the luminosity (n = 0 - 100, default 0)
+ -res x y       Set the resolution
+ -nosound       Disable the sound
+ -window        Activate windowed mode
+ -reverse       Swap shot and blaster keys
+
+
+Suggestions, thoughts
+
+Please send comments etc. to cs8k-cyu at asahi-net.or.jp
+
+
+Thanks
+
+2Chan Game Development Board, Shooter Game Development Collaborators
+631 other people using this for bitmap creation.
+
+Val & Rick was written in the D language.
+ The D Programming Language
+ http://www.kmonos.net/alang/d/
+
+libBulletML is used to parse the BulletML files
+ libBulletML
+ http://shinh.skr.jp/libbulletml/
+
+Simple DirectMedia Layer is used for media handling.
+ Simple DirectMedia Layer
+ http://www.libsdl.org/
+
+SDL_mixer and the Ogg Vorbis codec are used for background music and sound effects.
+ SDL_mixer 1.2
+ http://www.libsdl.org/projects/SDL_mixer/
+ Vorbis.com
+ http://www.vorbis.com/
+
+The OpenGL, SDL, and SDL_mixer header files from D - porting are used
+ D - porting
+ http://shinh.skr.jp/d/porting.html
+
+The Mersenne Twister random number generator is used
+ Mersenne Twister: A random number generator (since 1997/10)
+ http://www.math.sci.hiroshima-u.ac.jp/‾m-mat/MT/mt.html
+
+
+History
+
+2005  3/14  ver. 0.1 alpha
+            Alpha Version
+
+
+License
+
+Val & Rick is distributed under a BSD style license.
+
+License
+-------
+
+Copyright 2005 Kenta Cho. All rights reserved. 
+
+Redistribution and use in source and binary forms, 
+with or without modification, are permitted provided that 
+the following conditions are met: 
+
+ 1. Redistributions of source code must retain the above copyright notice, 
+    this list of conditions and the following disclaimer. 
+
+ 2. Redistributions in binary form must reproduce the above copyright notice, 
+    this list of conditions and the following disclaimer in the documentation 
+    and/or other materials provided with the distribution. 
+
+THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, 
+INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND 
+FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL 
+THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 
+PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; 
+OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, 
+WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR 
+OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF 
+ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 

Added: packages/trunk/val-and-rick/debian/val-and-rick.docs
===================================================================
--- packages/trunk/val-and-rick/debian/val-and-rick.docs	                        (rev 0)
+++ packages/trunk/val-and-rick/debian/val-and-rick.docs	2013-05-20 16:38:19 UTC (rev 14096)
@@ -0,0 +1,2 @@
+readme.txt
+debian/readme_e.txt




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