[game-data-packager] 02/02: progress bar: refresh every 0.2s at most (#782313)

Alexandre Detiste detiste-guest at moszumanska.debian.org
Fri Apr 10 12:39:10 UTC 2015


This is an automated email from the git hooks/post-receive script.

detiste-guest pushed a commit to branch master
in repository game-data-packager.

commit e6e8578033e2ffd3e846eab38aa0525d4d90f7a5
Author: Alexandre Detiste <alexandre.detiste at gmail.com>
Date:   Fri Apr 10 14:36:49 2015 +0200

    progress bar: refresh every 0.2s at most (#782313)
---
 game_data_packager/__init__.py | 5 +++++
 1 file changed, 5 insertions(+)

diff --git a/game_data_packager/__init__.py b/game_data_packager/__init__.py
index 64aaf3c..cc11219 100644
--- a/game_data_packager/__init__.py
+++ b/game_data_packager/__init__.py
@@ -140,9 +140,14 @@ class HashedFile(object):
         if progress and sys.stderr.isatty():
             pad = [' ']
             def update_progress(s):
+                ts = time.time()
+                if ts < update_progress.ts + 0.2:
+                    return
+                update_progress.ts = ts
                 if len(pad[0]) <= len(s):
                     pad[0] = ' ' * len(s)
                 print(' %s \r %s\r' % (pad[0], s), end='', file=sys.stderr)
+            update_progress.ts = time.time()
         else:
             update_progress = lambda s: None
 

-- 
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/game-data-packager.git



More information about the Pkg-games-commits mailing list