[openjk] branch master updated (cac96b4 -> 010973c)

Simon McVittie smcv at debian.org
Mon Apr 27 21:28:41 UTC 2015


This is an automated email from the git hooks/post-receive script.

smcv pushed a change to branch master
in repository openjk.

      from  cac96b4   remove upstreamed patch
       new  ff1ddcb   The EAX DLL is in fact non-free
       new  3a4c094   New upstream snapshot. Exclude all of tools/ which is no longer needed
       new  a8df38c   Imported Upstream version 0~20150420+dfsg1
       new  80b9896   new upstream
       new  a784166   Fix some fallout from commit 03235915
       new  9d73e13   Mark some unforwarded patches as such
       new  6883f84   Adapt for new upstream installation layout with JediAcademy, JediOutcast dirs
       new  010973c   copyright: tweak syntax

The 8 revisions listed above as "new" are entirely new to this
repository and will be described in separate emails.  The revisions
listed as "adds" were already present in the repository and have only
been added to this reference.


Summary of changes:
 CMakeLists.txt                                     |  85 +---
 CMakeModules/InstallConfig.cmake                   | 163 +++++++
 CMakeModules/InstallZIP.cmake                      |   1 +
 code/CMakeLists.txt                                |  30 +-
 code/client/cl_keys.cpp                            |  12 +-
 code/client/cl_ui.cpp                              |  11 +-
 code/game/CMakeLists.txt                           |  25 +-
 code/game/Q3_Interface.cpp                         |  34 ++
 code/game/Q3_Interface.h                           |   4 +
 code/game/w_local.h                                |  27 +-
 code/ghoul2/G2.h                                   |   2 +-
 code/qcommon/common.cpp                            |  42 ++
 code/qcommon/qcommon.h                             |   2 +
 code/qcommon/strippublic.h                         |  27 +-
 code/rd-vanilla/CMakeLists.txt                     |  30 +-
 code/rd-vanilla/G2_API.cpp                         |   2 +-
 code/rd-vanilla/G2_bones.cpp                       |   5 +-
 codeJK2/cgame/FxScheduler.cpp                      |   4 +-
 codeJK2/cgame/FxScheduler.h                        |   2 +-
 codeJK2/cgame/FxTemplate.cpp                       | 178 ++++----
 codeJK2/cgame/cg_players.cpp                       |   2 +-
 codeJK2/game/CMakeLists.txt                        |  32 +-
 codeJK2/game/NPC.cpp                               |  30 +-
 codeJK2/game/NPC_behavior.cpp                      |  28 +-
 codeJK2/game/NPC_combat.cpp                        |  28 +-
 codeJK2/game/NPC_goal.cpp                          |  32 +-
 codeJK2/game/NPC_misc.cpp                          |  31 +-
 codeJK2/game/NPC_move.cpp                          |  31 +-
 codeJK2/game/NPC_reactions.cpp                     |  30 +-
 codeJK2/game/NPC_senses.cpp                        |  31 +-
 codeJK2/game/NPC_sounds.cpp                        |  31 +-
 codeJK2/game/NPC_spawn.cpp                         |  32 +-
 codeJK2/game/NPC_stats.cpp                         |  32 +-
 codeJK2/game/NPC_utils.cpp                         |  31 +-
 codeJK2/game/Q3_Interface.cpp                      | 192 ++++-----
 codeJK2/game/Q3_Interface.h                        |  27 +-
 codeJK2/game/Q3_Registers.cpp                      |  31 +-
 codeJK2/game/Q3_Registers.h                        |  27 +-
 codeJK2/game/g_nav.h                               |  27 +-
 codeJK2/game/g_roff.cpp                            |   2 +-
 codeJK2/game/g_utils.cpp                           |   2 +-
 codeJK2/game/genericparser2.cpp                    |  39 +-
 codeJK2/game/genericparser2.h                      |  31 +-
 codeJK2/game/ghoul2_shared.h                       |  27 +-
 codeJK2/game/npc_headers.h                         |  29 +-
 codeJK2/game/objectives.h                          |  27 +-
 codeJK2/game/say.h                                 |  27 +-
 codeJK2/game/statindex.h                           |  30 +-
 codeJK2/game/surfaceflags.h                        |  30 +-
 codeJK2/game/teams.h                               |  28 +-
 codeJK2/game/w_local.h                             |  27 +-
 codeJK2/game/weapons.h                             |  34 +-
 codeJK2/game/wp_atst.cpp                           |  27 +-
 codeJK2/game/wp_blaster_rifle.cpp                  |  27 +-
 codeJK2/game/wp_bot_laser.cpp                      |  27 +-
 codeJK2/game/wp_bowcaster.cpp                      |  28 +-
 codeJK2/game/wp_bryar_pistol.cpp                   |  27 +-
 codeJK2/game/wp_demp2.cpp                          |  27 +-
 codeJK2/game/wp_det_pack.cpp                       |  27 +-
 codeJK2/game/wp_disruptor.cpp                      |  27 +-
 codeJK2/game/wp_emplaced_gun.cpp                   |  27 +-
 codeJK2/game/wp_flechette.cpp                      |  27 +-
 codeJK2/game/wp_melee.cpp                          |  27 +-
 codeJK2/game/wp_repeater.cpp                       |  27 +-
 codeJK2/game/wp_rocket_launcher.cpp                |  27 +-
 codeJK2/game/wp_saber.cpp                          |  30 +-
 codeJK2/game/wp_saber.h                            |  27 +-
 codeJK2/game/wp_stun_baton.cpp                     |  27 +-
 codeJK2/game/wp_thermal.cpp                        |  27 +-
 codeJK2/game/wp_trip_mine.cpp                      |  27 +-
 codeJK2/icarus/icarus.h                            |  27 +-
 codeJK2/icarus/interface.h                         |  27 +-
 codeJK2/icarus/interpreter.h                       |  27 +-
 codeJK2/icarus/tokenizer.h                         |  91 +---
 codemp/CMakeLists.txt                              |  28 +-
 codemp/cgame/CMakeLists.txt                        |  30 +-
 codemp/client/cl_keys.cpp                          |  12 +-
 codemp/client/cl_uiapi.cpp                         |  11 +-
 codemp/game/CMakeLists.txt                         |  30 +-
 codemp/ghoul2/g2_local.h                           |   2 +-
 codemp/qcommon/common.cpp                          |  41 ++
 codemp/qcommon/qcommon.h                           |   2 +
 codemp/rd-dedicated/G2_API.cpp                     |   2 +-
 codemp/rd-dedicated/G2_bones.cpp                   |   5 +-
 codemp/rd-vanilla/CMakeLists.txt                   |  24 +-
 codemp/rd-vanilla/G2_API.cpp                       |   2 +-
 codemp/rd-vanilla/G2_bones.cpp                     |   5 +-
 codemp/ui/CMakeLists.txt                           |  30 +-
 debian/changelog                                   |   2 +-
 debian/copyright                                   |  20 +-
 debian/openjk-academy-server.init                  |   2 +-
 debian/openjk-academy-server.install               |   4 +-
 debian/openjk-academy-server.links                 |   4 +-
 debian/openjk-academy.install                      |  24 +-
 debian/openjk-common.install                       |  14 +-
 debian/openjk-common.links                         |   8 +-
 debian/openjk-outcast.install                      |  25 +-
 debian/openjk-outcast.links                        |   8 +-
 ...renderer-and-clients-to-a-bunch-of-unnece.patch |  14 +-
 .../Fix-use-of-uninitialized-variable.patch        |   2 +
 ...tokenizer-include-cstring-for-strcmp-memc.patch |  21 +
 ...P-JK2-g_savegame-silence-compiler-warning.patch |  49 +++
 .../Select-C-11-mode-when-compiling-with-g.patch   |  25 ++
 .../Use-C-11-compliant-string-concatenation.patch  | 466 +++++++++++++++++++++
 ...ep-or-Sys_Sleep-in-SP-to-avoid-busy-waiti.patch |  12 +-
 .../codeJK2-replace-__cdecl-with-QDECL.patch       |  34 ++
 ...b-out-debug-code-to-write-to-a-misc-Windo.patch |   2 +
 debian/patches/series                              |   5 +
 debian/rules                                       |  50 +--
 shared/sdl/sdl_icon.h                              |  38 +-
 shared/sdl/sdl_input.cpp                           | 226 ++++++++--
 shared/sdl/sdl_window.cpp                          |   4 +
 shared/sys/sys_main.cpp                            |   6 +-
 shared/sys/sys_public.h                            |   2 +
 tools/Ibize/ibize_platform.h                       |  19 -
 tools/do_dir_lists.bat                             |  50 ---
 tools/mp3_wxb.bat                                  |   1 -
 tools/shader_strip.txt                             |   6 -
 118 files changed, 2491 insertions(+), 1262 deletions(-)
 create mode 100644 CMakeModules/InstallConfig.cmake
 create mode 100644 debian/patches/JK2-icarus-tokenizer-include-cstring-for-strcmp-memc.patch
 create mode 100644 debian/patches/SP-JK2-g_savegame-silence-compiler-warning.patch
 create mode 100644 debian/patches/Select-C-11-mode-when-compiling-with-g.patch
 create mode 100644 debian/patches/Use-C-11-compliant-string-concatenation.patch
 create mode 100644 debian/patches/codeJK2-replace-__cdecl-with-QDECL.patch
 delete mode 100644 tools/Ibize/ibize_platform.h
 delete mode 100644 tools/do_dir_lists.bat
 delete mode 100644 tools/mp3_wxb.bat
 delete mode 100644 tools/shader_strip.txt

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