[openjk] branch upstream updated (f546f94 -> 71db006)

Simon McVittie smcv at debian.org
Mon Apr 27 21:28:43 UTC 2015


This is an automated email from the git hooks/post-receive script.

smcv pushed a change to branch upstream
in repository openjk.

      from  f546f94   Imported Upstream version 0~20150323+ds1
       new  71db006   Imported Upstream version 0~20150420+dfsg1

The 1 revisions listed above as "new" are entirely new to this
repository and will be described in separate emails.  The revisions
listed as "adds" were already present in the repository and have only
been added to this reference.


Summary of changes:
 CMakeLists.txt                      |  85 +++-----------
 CMakeModules/InstallConfig.cmake    | 163 ++++++++++++++++++++++++++
 CMakeModules/InstallZIP.cmake       |   1 +
 code/CMakeLists.txt                 |  30 ++++-
 code/client/cl_keys.cpp             |  12 +-
 code/client/cl_ui.cpp               |  11 +-
 code/game/CMakeLists.txt            |  25 +++-
 code/game/Q3_Interface.cpp          |  34 ++++++
 code/game/Q3_Interface.h            |   4 +
 code/game/w_local.h                 |  27 +++--
 code/ghoul2/G2.h                    |   2 +-
 code/qcommon/common.cpp             |  42 +++++++
 code/qcommon/qcommon.h              |   2 +
 code/qcommon/strippublic.h          |  27 +++--
 code/rd-vanilla/CMakeLists.txt      |  30 ++++-
 code/rd-vanilla/G2_API.cpp          |   2 +-
 code/rd-vanilla/G2_bones.cpp        |   5 +-
 codeJK2/cgame/FxScheduler.cpp       |   4 +-
 codeJK2/cgame/FxScheduler.h         |   2 +-
 codeJK2/cgame/FxTemplate.cpp        | 178 ++++++++++++++--------------
 codeJK2/cgame/cg_players.cpp        |   2 +-
 codeJK2/game/CMakeLists.txt         |  32 ++++-
 codeJK2/game/NPC.cpp                |  30 ++---
 codeJK2/game/NPC_behavior.cpp       |  28 +++--
 codeJK2/game/NPC_combat.cpp         |  28 +++--
 codeJK2/game/NPC_goal.cpp           |  32 ++---
 codeJK2/game/NPC_misc.cpp           |  31 ++---
 codeJK2/game/NPC_move.cpp           |  31 ++---
 codeJK2/game/NPC_reactions.cpp      |  30 ++---
 codeJK2/game/NPC_senses.cpp         |  31 ++---
 codeJK2/game/NPC_sounds.cpp         |  31 ++---
 codeJK2/game/NPC_spawn.cpp          |  32 ++---
 codeJK2/game/NPC_stats.cpp          |  32 ++---
 codeJK2/game/NPC_utils.cpp          |  31 ++---
 codeJK2/game/Q3_Interface.cpp       | 192 +++++++++++++++---------------
 codeJK2/game/Q3_Interface.h         |  27 +++--
 codeJK2/game/Q3_Registers.cpp       |  31 ++---
 codeJK2/game/Q3_Registers.h         |  27 +++--
 codeJK2/game/g_nav.h                |  27 +++--
 codeJK2/game/g_roff.cpp             |   2 +-
 codeJK2/game/g_utils.cpp            |   2 +-
 codeJK2/game/genericparser2.cpp     |  39 +++----
 codeJK2/game/genericparser2.h       |  31 ++---
 codeJK2/game/ghoul2_shared.h        |  27 +++--
 codeJK2/game/npc_headers.h          |  29 ++---
 codeJK2/game/objectives.h           |  27 +++--
 codeJK2/game/say.h                  |  27 +++--
 codeJK2/game/statindex.h            |  30 ++---
 codeJK2/game/surfaceflags.h         |  30 ++---
 codeJK2/game/teams.h                |  28 +++--
 codeJK2/game/w_local.h              |  27 +++--
 codeJK2/game/weapons.h              |  34 +++---
 codeJK2/game/wp_atst.cpp            |  27 +++--
 codeJK2/game/wp_blaster_rifle.cpp   |  27 +++--
 codeJK2/game/wp_bot_laser.cpp       |  27 +++--
 codeJK2/game/wp_bowcaster.cpp       |  28 +++--
 codeJK2/game/wp_bryar_pistol.cpp    |  27 +++--
 codeJK2/game/wp_demp2.cpp           |  27 +++--
 codeJK2/game/wp_det_pack.cpp        |  27 +++--
 codeJK2/game/wp_disruptor.cpp       |  27 +++--
 codeJK2/game/wp_emplaced_gun.cpp    |  27 +++--
 codeJK2/game/wp_flechette.cpp       |  27 +++--
 codeJK2/game/wp_melee.cpp           |  27 +++--
 codeJK2/game/wp_repeater.cpp        |  27 +++--
 codeJK2/game/wp_rocket_launcher.cpp |  27 +++--
 codeJK2/game/wp_saber.cpp           |  30 ++---
 codeJK2/game/wp_saber.h             |  27 +++--
 codeJK2/game/wp_stun_baton.cpp      |  27 +++--
 codeJK2/game/wp_thermal.cpp         |  27 +++--
 codeJK2/game/wp_trip_mine.cpp       |  27 +++--
 codeJK2/icarus/icarus.h             |  27 +++--
 codeJK2/icarus/interface.h          |  27 +++--
 codeJK2/icarus/interpreter.h        |  27 +++--
 codeJK2/icarus/tokenizer.h          |  91 +++------------
 codemp/CMakeLists.txt               |  28 ++++-
 codemp/cgame/CMakeLists.txt         |  30 ++++-
 codemp/client/cl_keys.cpp           |  12 +-
 codemp/client/cl_uiapi.cpp          |  11 +-
 codemp/game/CMakeLists.txt          |  30 ++++-
 codemp/ghoul2/g2_local.h            |   2 +-
 codemp/qcommon/common.cpp           |  41 +++++++
 codemp/qcommon/qcommon.h            |   2 +
 codemp/rd-dedicated/G2_API.cpp      |   2 +-
 codemp/rd-dedicated/G2_bones.cpp    |   5 +-
 codemp/rd-vanilla/CMakeLists.txt    |  24 +++-
 codemp/rd-vanilla/G2_API.cpp        |   2 +-
 codemp/rd-vanilla/G2_bones.cpp      |   5 +-
 codemp/ui/CMakeLists.txt            |  30 ++++-
 shared/sdl/sdl_icon.h               |  38 +++---
 shared/sdl/sdl_input.cpp            | 226 +++++++++++++++++++++++++++++++-----
 shared/sdl/sdl_window.cpp           |   4 +
 shared/sys/sys_main.cpp             |   6 +-
 shared/sys/sys_public.h             |   2 +
 tools/Ibize/ibize_platform.h        |  19 ---
 tools/do_dir_lists.bat              |  50 --------
 tools/mp3_wxb.bat                   |   1 -
 tools/shader_strip.txt              |   6 -
 97 files changed, 1805 insertions(+), 1157 deletions(-)
 create mode 100644 CMakeModules/InstallConfig.cmake
 delete mode 100644 tools/Ibize/ibize_platform.h
 delete mode 100644 tools/do_dir_lists.bat
 delete mode 100644 tools/mp3_wxb.bat
 delete mode 100644 tools/shader_strip.txt

-- 
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