[iortcw] branch master updated (c0f5ad5 -> 044a677)

Simon McVittie smcv at debian.org
Sun Aug 16 19:35:11 UTC 2015


This is an automated email from the git hooks/post-receive script.

smcv pushed a change to branch master
in repository iortcw.

      from  c0f5ad5   update repacked tarball version
       new  f52aed1   rules: use existing Debian checkout to check COPYING.txt is still the same
       new  3bf37f3   rules: add maintainer-get-orig-source target
       new  258e98b   Imported Upstream version 1.42b+20150713+dfsg1
       new  f3c28a0   Merge tag 'upstream/1.42b+20150713+dfsg1'
       new  5127bb7   New upstream snapshot
       new  a9e2fa0   Add patches to harden security of MP client
       new  ba245b3   Add a watch file
       new  f436c30   Build-depend on ioquake3-server and use its copy of q3arch
       new  111116c   Use DEB_VENDOR instead of lsb_release
       new  42ce875   Imported Upstream version 1.42b+20150811+dfsg1
       new  22bb95e   Merge tag 'upstream/1.42b+20150811+dfsg1'
       new  ac4f29b   New upstream snapshot
       new  d0ca600   Use the same name for Patrick Powell's permissive license as some other packages
       new  465f9e6   Note the Additional Terms' relationship to GPL-3 §7, and to dhewm3
       new  96fdd55   Revert "Build-depend on ioquake3-server and use its copy of q3arch"
       new  c977d67   Fix file-access patch
       new  044a677   debian/copyright: add q3arch's permissive license

The 17 revisions listed above as "new" are entirely new to this
repository and will be described in separate emails.  The revisions
listed as "adds" were already present in the repository and have only
been added to this reference.


Summary of changes:
 MP/HOWTO-Build.txt                                 |   8 +-
 MP/Makefile                                        | 325 +++++---
 MP/README_RASPBERRYPI                              |   8 +-
 MP/code/asm/snapvector.asm                         |   4 -
 MP/code/botlib/be_aas_route.c                      | 148 ++--
 MP/code/cgame/cg_draw.c                            |   2 +
 MP/code/cgame/cg_event.c                           |  23 +-
 MP/code/cgame/cg_local.h                           |   1 +
 MP/code/cgame/cg_main.c                            |   2 +
 MP/code/cgame/cg_servercmds.c                      |   4 +-
 MP/code/cgame/cg_view.c                            |  29 +-
 MP/code/cgame/cg_weapons.c                         |   2 +-
 MP/code/client/cl_avi.c                            |  12 -
 MP/code/client/cl_cin.c                            |   4 +-
 MP/code/client/cl_curl.c                           |  63 +-
 MP/code/client/cl_main.c                           |  26 +-
 MP/code/client/snd_openal.c                        |   7 +-
 MP/code/game/ai_dmq3.c                             |   1 +
 MP/code/game/bg_pmove.c                            |  10 +-
 MP/code/qcommon/cm_patch.c                         |  10 +-
 MP/code/qcommon/common.c                           |   2 +-
 MP/code/qcommon/files.c                            |   6 +-
 MP/code/qcommon/q_platform.h                       |  39 +-
 MP/code/qcommon/q_shared.c                         |   2 +-
 MP/code/qcommon/unzip.c                            |  12 +-
 MP/code/qcommon/vm_x86.c                           |  27 +-
 MP/code/rend2/glsl/generic_vp.glsl                 |  55 ++
 MP/code/rend2/qgl.h                                | 815 +++++++++++----------
 MP/code/rend2/tr_animation.c                       |   6 +-
 MP/code/rend2/tr_extramath.c                       |   2 +-
 MP/code/rend2/tr_fbo.c                             |   3 -
 MP/code/rend2/tr_font.c                            |  45 +-
 MP/code/rend2/tr_glsl.c                            |   9 +-
 MP/code/rend2/tr_image.c                           |   6 +-
 MP/code/rend2/tr_light.c                           |  11 +-
 MP/code/rend2/tr_local.h                           |   4 +
 MP/code/rend2/tr_main.c                            |   4 +
 MP/code/rend2/tr_shade.c                           | 136 ++++
 MP/code/rend2/tr_shader.c                          |  18 +
 MP/code/rend2/tr_world.c                           |  69 +-
 MP/code/renderer/tr_animation.c                    |   6 +-
 MP/code/renderer/tr_font.c                         |  45 +-
 MP/code/renderer/tr_image.c                        |   4 +-
 MP/code/renderer/tr_light.c                        |   8 +-
 MP/code/renderer/tr_main.c                         |   4 +
 MP/code/renderer/tr_shader.c                       |  17 +
 MP/code/sdl/sdl_gamma.c                            |   5 +-
 MP/code/sdl/sdl_glimp.c                            |  48 +-
 MP/code/sdl/sdl_input.c                            |  12 +-
 MP/code/sdl/sdl_snd.c                              |   2 +-
 MP/code/server/sv_ccmds.c                          |   2 -
 MP/code/sys/sys_unix.c                             |   2 +-
 MP/code/sys/sys_win32.c                            |  11 +
 MP/code/ui/ui_main.c                               |  12 +-
 MP/make-macosx-ub.sh                               |  21 +-
 MP/make-macosx_xcode3.sh                           |   7 +-
 MP/make-macosx_xcode4.sh                           |   8 +-
 MP/make-macosx_xcode5.sh                           |   8 +-
 SP/HOWTO-Build.txt                                 |   8 +-
 SP/Makefile                                        | 325 +++++---
 SP/README_RASPBERRYPI                              |   8 +-
 SP/code/asm/snapvector.asm                         |   4 -
 SP/code/botlib/be_aas_route.c                      | 123 ++--
 SP/code/cgame/cg_draw.c                            |   7 +
 SP/code/cgame/cg_event.c                           |  23 +-
 SP/code/cgame/cg_local.h                           |   1 +
 SP/code/cgame/cg_main.c                            |   2 +
 SP/code/cgame/cg_servercmds.c                      |   4 +-
 SP/code/cgame/cg_view.c                            |  29 +-
 SP/code/cgame/cg_weapons.c                         |   2 +-
 SP/code/client/cl_avi.c                            |  12 -
 SP/code/client/cl_cin.c                            |   4 +-
 SP/code/client/cl_curl.c                           |  63 +-
 SP/code/client/cl_main.c                           |  26 +-
 SP/code/client/snd_openal.c                        |   7 +-
 SP/code/game/ai_dmq3.c                             |   1 +
 SP/code/game/bg_pmove.c                            |  10 +-
 SP/code/game/g_func_decs.h                         |   2 +
 SP/code/game/g_funcs.h                             |   2 +
 SP/code/qcommon/cm_patch.c                         |  10 +-
 SP/code/qcommon/common.c                           |   2 +-
 SP/code/qcommon/files.c                            |   4 +-
 SP/code/qcommon/q_platform.h                       |  39 +-
 SP/code/qcommon/q_shared.c                         |   2 +-
 SP/code/qcommon/unzip.c                            |  12 +-
 SP/code/qcommon/vm_x86.c                           |  27 +-
 SP/code/rend2/glsl/generic_vp.glsl                 |  55 ++
 SP/code/rend2/qgl.h                                | 814 ++++++++++----------
 SP/code/rend2/tr_animation.c                       |   6 +-
 SP/code/rend2/tr_extramath.c                       |   2 +-
 SP/code/rend2/tr_fbo.c                             |   3 -
 SP/code/rend2/tr_font.c                            |  28 +-
 SP/code/rend2/tr_glsl.c                            |   9 +-
 SP/code/rend2/tr_image.c                           |   6 +-
 SP/code/rend2/tr_light.c                           |  11 +-
 SP/code/rend2/tr_local.h                           |   4 +
 SP/code/rend2/tr_main.c                            |   4 +
 SP/code/rend2/tr_shade.c                           | 136 ++++
 SP/code/rend2/tr_shader.c                          |  18 +
 SP/code/rend2/tr_world.c                           |   7 +
 SP/code/renderer/tr_animation.c                    |   6 +-
 SP/code/renderer/tr_font.c                         |  28 +-
 SP/code/renderer/tr_image.c                        |   4 +-
 SP/code/renderer/tr_light.c                        |   8 +-
 SP/code/renderer/tr_main.c                         |   4 +
 SP/code/renderer/tr_shader.c                       |  17 +
 SP/code/sdl/sdl_gamma.c                            |   5 +-
 SP/code/sdl/sdl_glimp.c                            |  48 +-
 SP/code/sdl/sdl_icon.h                             |   2 +-
 SP/code/sdl/sdl_input.c                            |  12 +-
 SP/code/sdl/sdl_snd.c                              |   2 +-
 SP/code/server/sv_ccmds.c                          |   8 +-
 SP/code/server/sv_init.c                           |  27 +
 SP/code/sys/sys_unix.c                             |   2 +-
 SP/code/sys/sys_win32.c                            |  11 +
 SP/code/ui/ui_main.c                               |  12 +-
 SP/make-macosx-ub.sh                               |  21 +-
 SP/make-macosx_xcode3.sh                           |   7 +-
 SP/make-macosx_xcode4.sh                           |   8 +-
 SP/make-macosx_xcode5.sh                           |   8 +-
 debian/RTCW-MP-COPYING.txt                         | 643 ----------------
 debian/RTCW-SP-COPYING.txt                         | 643 ----------------
 debian/changelog                                   |  11 +-
 debian/control                                     |   1 -
 debian/copyright                                   |  21 +-
 ...able-client-side-auto-download-by-default.patch |  24 +
 ...rash-if-more-than-128-modes-are-available.patch | 102 ---
 ...-methods-prevent-overwriting-DLLs-CVE-201.patch | 111 +++
 debian/patches/series                              |   3 +-
 debian/q3arch                                      | 175 +++--
 debian/rules                                       |  37 +-
 debian/watch                                       |   3 +
 132 files changed, 2868 insertions(+), 3190 deletions(-)
 delete mode 100644 debian/RTCW-MP-COPYING.txt
 delete mode 100644 debian/RTCW-SP-COPYING.txt
 create mode 100644 debian/patches/Disable-client-side-auto-download-by-default.patch
 delete mode 100644 debian/patches/Don-t-crash-if-more-than-128-modes-are-available.patch
 create mode 100644 debian/patches/File-access-methods-prevent-overwriting-DLLs-CVE-201.patch
 create mode 100644 debian/watch

-- 
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/iortcw.git



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