[game-data-packager] 01/01: work around stale package cache
Alexandre Detiste
detiste-guest at moszumanska.debian.org
Sat Aug 29 09:17:42 UTC 2015
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detiste-guest pushed a commit to branch master
in repository game-data-packager.
commit 8632ec80ea44441e320ab0d71f5d63b779f30f6c
Author: Alexandre Detiste <alexandre.detiste at gmail.com>
Date: Sat Aug 29 11:16:49 2015 +0200
work around stale package cache
don't recommend to install a game engine that
has been installed just now
---
game_data_packager/util.py | 23 +++++++++++++----------
1 file changed, 13 insertions(+), 10 deletions(-)
diff --git a/game_data_packager/util.py b/game_data_packager/util.py
index a63aaae..766ec65 100644
--- a/game_data_packager/util.py
+++ b/game_data_packager/util.py
@@ -84,16 +84,6 @@ class PackageCache:
available = None
def is_installed(self, package):
- if self.installed is None:
- cache = set()
- proc = subprocess.Popen(['dpkg-query', '--show',
- '--showformat', '${Package}\\n'],
- universal_newlines=True,
- stdout=subprocess.PIPE)
- for line in proc.stdout:
- cache.add(line.rstrip())
- self.installed = cache
-
# FIXME: this shouldn't be hard-coded
if package == 'doom-engine':
return (self.is_installed('chocolate-doom')
@@ -109,6 +99,19 @@ class PackageCache:
return (self.is_installed('chocolate-hexen')
or self.is_installed('doomsday'))
+ if os.path.isdir(os.path.join('/usr/share/doc', package)):
+ return True
+
+ if self.installed is None:
+ cache = set()
+ proc = subprocess.Popen(['dpkg-query', '--show',
+ '--showformat', '${Package}\\n'],
+ universal_newlines=True,
+ stdout=subprocess.PIPE)
+ for line in proc.stdout:
+ cache.add(line.rstrip())
+ self.installed = cache
+
return package in self.installed
def is_available(self, package):
--
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/game-data-packager.git
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